skia2/tests/VkWrapTests.cpp
Robert Phillips 6d344c3069 Update unit tests to accept GrDirectContext
This CL makes it explicit that the unit tests always get a direct context.

It is mainly a mechanical CL.

Change-Id: I49e0628851d9c81eb47386ef978edf905c6469d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299866
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-06 15:45:12 +00:00

186 lines
6.7 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This is a GPU-backend specific test. It relies on static intializers to work
#include "include/core/SkTypes.h"
#if defined(SK_VULKAN)
#include "include/gpu/vk/GrVkVulkan.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrRenderTarget.h"
#include "src/gpu/GrTexture.h"
#include "tools/gpu/GrContextFactory.h"
#include "include/gpu/vk/GrVkTypes.h"
#include "src/gpu/vk/GrVkCaps.h"
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkMemory.h"
#include "tests/Test.h"
#include "tests/TestUtils.h"
using sk_gpu_test::GrContextFactory;
const int kW = 1024;
const int kH = 1024;
const SkColorType kColorType = SkColorType::kRGBA_8888_SkColorType;
void wrap_tex_test(skiatest::Reporter* reporter, GrContext* context) {
GrGpu* gpu = context->priv().getGpu();
GrBackendTexture origBackendTex;
CreateBackendTexture(context, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
GrMipMapped::kNo, GrRenderable::kNo, GrProtected::kNo);
GrVkImageInfo imageInfo;
SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
sk_sp<GrTexture> tex = gpu->wrapBackendTexture(origBackendTex, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo, kRead_GrIOType);
REPORTER_ASSERT(reporter, tex);
// image is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fImage = VK_NULL_HANDLE;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
}
// alloc is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fAlloc = GrVkAlloc();
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, tex);
tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
}
// check adopt creation
{
GrVkImageInfo backendCopy = imageInfo;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, tex);
}
}
void wrap_rt_test(skiatest::Reporter* reporter, GrContext* context) {
GrGpu* gpu = context->priv().getGpu();
GrBackendTexture origBackendTex;
CreateBackendTexture(context, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
GrMipMapped::kNo, GrRenderable::kYes, GrProtected::kNo);
GrVkImageInfo imageInfo;
SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
GrBackendRenderTarget origBackendRT(kW, kH, 1, 0, imageInfo);
sk_sp<GrRenderTarget> rt = gpu->wrapBackendRenderTarget(origBackendRT);
REPORTER_ASSERT(reporter, rt);
// image is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fImage = VK_NULL_HANDLE;
GrBackendRenderTarget backendRT(kW, kH, 1, 0, backendCopy);
rt = gpu->wrapBackendRenderTarget(backendRT);
REPORTER_ASSERT(reporter, !rt);
}
// alloc is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fAlloc = GrVkAlloc();
// can wrap null alloc
GrBackendRenderTarget backendRT(kW, kH, 1, 0, backendCopy);
rt = gpu->wrapBackendRenderTarget(backendRT);
REPORTER_ASSERT(reporter, rt);
}
// When we wrapBackendRenderTarget it is always borrowed, so we must make sure to free the
// resource when we're done.
context->deleteBackendTexture(origBackendTex);
}
void wrap_trt_test(skiatest::Reporter* reporter, GrContext* context) {
GrGpu* gpu = context->priv().getGpu();
GrBackendTexture origBackendTex;
CreateBackendTexture(context, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
GrMipMapped::kNo, GrRenderable::kYes, GrProtected::kNo);
GrVkImageInfo imageInfo;
SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
sk_sp<GrTexture> tex = gpu->wrapRenderableBackendTexture(
origBackendTex, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, tex);
// image is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fImage = VK_NULL_HANDLE;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, !tex);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, !tex);
}
// alloc is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fAlloc = GrVkAlloc();
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, tex);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, !tex);
}
// check adopt creation
{
GrVkImageInfo backendCopy = imageInfo;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, tex);
}
}
DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkWrapTests, reporter, ctxInfo) {
auto direct = ctxInfo.directContext();
wrap_tex_test(reporter, direct);
wrap_rt_test(reporter, direct);
wrap_trt_test(reporter, direct);
}
#endif