skia2/gm/coloremoji_blendmodes.cpp
Hal Canary f107a2fd01 SkUTF
Create new header and namespace, `SkUTF` where we are putting all of our
robust, well documented UTF-8, UTF-16, and UTF-32 functions:
`SkUTF::{Count,Next,To}UTF{8,16,32}()`.

SkUTF.h and SkUTF.cpp do not depend on the rest of Skia and are suitable
for re-use in other modules.

Some of the old UTF-{8,16} functions still live in SkUtils.h; their use
will be phased out in future CLs.

Also added more unit testing and cleaned up old tests.

Removed functions that were unused outside of tests or used only once.

Change-Id: Iaa59b8705abccf9c4ba082f855da368a0bad8380
Reviewed-on: https://skia-review.googlesource.com/143306
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-07-31 20:11:19 +00:00

180 lines
5.4 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmap.h"
#include "SkBlendMode.h"
#include "SkCanvas.h"
#include "SkColor.h"
#include "SkFontStyle.h"
#include "SkGradientShader.h"
#include "SkImageInfo.h"
#include "SkMatrix.h"
#include "SkPaint.h"
#include "SkRect.h"
#include "SkRefCnt.h"
#include "SkScalar.h"
#include "SkShader.h"
#include "SkSize.h"
#include "SkString.h"
#include "SkTypeface.h"
#include "SkTypes.h"
#include "SkUtils.h"
#include "gm.h"
#include "sk_tool_utils.h"
namespace skiagm {
static uint16_t gData[] = { 0xFFFF, 0xCCCF, 0xCCCF, 0xFFFF };
class ColorEmojiBlendModesGM : public GM {
public:
const static int W = 64;
const static int H = 64;
ColorEmojiBlendModesGM() {}
protected:
void onOnceBeforeDraw() override {
const SkColor colors[] = {
SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE,
SK_ColorMAGENTA, SK_ColorCYAN, SK_ColorYELLOW
};
SkMatrix local;
local.setRotate(180);
SkPaint paint;
paint.setAntiAlias(true);
paint.setShader(SkGradientShader::MakeSweep(0, 0, colors, nullptr, SK_ARRAY_COUNT(colors),
0, &local));
sk_sp<SkTypeface> orig(sk_tool_utils::create_portable_typeface("serif",
SkFontStyle::Bold()));
if (nullptr == orig) {
orig = SkTypeface::MakeDefault();
}
fColorType = sk_tool_utils::emoji_typeface();
fBG.installPixels(SkImageInfo::Make(2, 2, kARGB_4444_SkColorType,
kOpaque_SkAlphaType), gData, 4);
}
virtual SkString onShortName() override {
SkString name("coloremoji_blendmodes");
name.append(sk_tool_utils::platform_font_manager());
return name;
}
virtual SkISize onISize() override {
return SkISize::Make(400, 640);
}
virtual void onDraw(SkCanvas* canvas) override {
canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
const SkBlendMode gModes[] = {
SkBlendMode::kClear,
SkBlendMode::kSrc,
SkBlendMode::kDst,
SkBlendMode::kSrcOver,
SkBlendMode::kDstOver,
SkBlendMode::kSrcIn,
SkBlendMode::kDstIn,
SkBlendMode::kSrcOut,
SkBlendMode::kDstOut,
SkBlendMode::kSrcATop,
SkBlendMode::kDstATop,
SkBlendMode::kXor,
SkBlendMode::kPlus,
SkBlendMode::kModulate,
SkBlendMode::kScreen,
SkBlendMode::kOverlay,
SkBlendMode::kDarken,
SkBlendMode::kLighten,
SkBlendMode::kColorDodge,
SkBlendMode::kColorBurn,
SkBlendMode::kHardLight,
SkBlendMode::kSoftLight,
SkBlendMode::kDifference,
SkBlendMode::kExclusion,
SkBlendMode::kMultiply,
SkBlendMode::kHue,
SkBlendMode::kSaturation,
SkBlendMode::kColor,
SkBlendMode::kLuminosity,
};
const SkScalar w = SkIntToScalar(W);
const SkScalar h = SkIntToScalar(H);
SkMatrix m;
m.setScale(SkIntToScalar(6), SkIntToScalar(6));
auto s = SkShader::MakeBitmapShader(fBG, SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode, &m);
SkPaint labelP;
labelP.setAntiAlias(true);
sk_tool_utils::set_portable_typeface(&labelP);
labelP.setTextAlign(SkPaint::kCenter_Align);
SkPaint textP;
textP.setAntiAlias(true);
textP.setTypeface(fColorType);
textP.setTextSize(SkIntToScalar(70));
const int W = 5;
SkScalar x0 = 0;
SkScalar y0 = 0;
SkScalar x = x0, y = y0;
for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); i++) {
SkRect r;
r.set(x, y, x+w, y+h);
SkPaint p;
p.setStyle(SkPaint::kFill_Style);
p.setShader(s);
canvas->drawRect(r, p);
r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
p.setStyle(SkPaint::kStroke_Style);
p.setShader(nullptr);
canvas->drawRect(r, p);
{
SkAutoCanvasRestore arc(canvas, true);
canvas->clipRect(r);
textP.setBlendMode(gModes[i]);
textP.setTextEncoding(SkPaint::kUTF32_TextEncoding);
const char* text = sk_tool_utils::emoji_sample_text();
SkUnichar unichar = SkUTF::NextUTF8(&text, text + strlen(text));
SkASSERT(unichar >= 0);
canvas->drawText(&unichar, 4, x+ w/10.f, y + 7.f*h/8.f, textP);
}
#if 1
const char* label = SkBlendMode_Name(gModes[i]);
canvas->drawString(label, x + w/2, y - labelP.getTextSize()/2, labelP);
#endif
x += w + SkIntToScalar(10);
if ((i % W) == W - 1) {
x = x0;
y += h + SkIntToScalar(30);
}
}
}
private:
SkBitmap fBG;
sk_sp<SkTypeface> fColorType;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new ColorEmojiBlendModesGM; }
static GMRegistry reg(MyFactory);
}