skia2/gm/yuvtorgbsubset.cpp
Brian Salomon 16d86135b7 Make textures used with alpha-only color-types produce 0s for RGB
channels in shader.

This matches how CPU backend and 3D APIs do things.

Change-Id: I455e89e5782f6653ccd4e29e0f23ec087687aac0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-28 19:13:19 +00:00

160 lines
5.6 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkColor.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkYUVAIndex.h"
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrBitmapTextureMaker.h"
#include "src/gpu/GrDirectContextPriv.h"
#include "src/gpu/GrPaint.h"
#include "src/gpu/GrSamplerState.h"
#include "src/gpu/GrSurfaceDrawContext.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/effects/GrYUVtoRGBEffect.h"
#include <memory>
#include <utility>
class SkCanvas;
#define YSIZE 8
#define USIZE 4
#define VSIZE 4
namespace skiagm {
//////////////////////////////////////////////////////////////////////////////
// This GM tests subsetting YUV multiplanar images where the U and V
// planes have different resolution from Y. See skbug:8959
class YUVtoRGBSubsetEffect : public GpuGM {
public:
YUVtoRGBSubsetEffect() {
this->setBGColor(0xFFFFFFFF);
}
protected:
SkString onShortName() override {
return SkString("yuv_to_rgb_subset_effect");
}
SkISize onISize() override { return {1310, 540}; }
void onOnceBeforeDraw() override {
SkImageInfo yinfo = SkImageInfo::MakeA8(YSIZE, YSIZE);
fBitmaps[0].allocPixels(yinfo);
SkImageInfo uinfo = SkImageInfo::MakeA8(USIZE, USIZE);
fBitmaps[1].allocPixels(uinfo);
SkImageInfo vinfo = SkImageInfo::MakeA8(VSIZE, VSIZE);
fBitmaps[2].allocPixels(vinfo);
unsigned char innerY[16] = {149, 160, 130, 105,
160, 130, 105, 149,
130, 105, 149, 160,
105, 149, 160, 130};
unsigned char innerU[4] = {43, 75, 145, 200};
unsigned char innerV[4] = {88, 180, 200, 43};
int outerYUV[] = {128, 128, 128};
for (int i = 0; i < 3; ++i) {
fBitmaps[i].eraseColor(SkColorSetARGB(outerYUV[i], 0, 0, 0));
}
SkPixmap innerYPM(SkImageInfo::MakeA8(4, 4), innerY, 4);
SkPixmap innerUPM(SkImageInfo::MakeA8(2, 2), innerU, 2);
SkPixmap innerVPM(SkImageInfo::MakeA8(2, 2), innerV, 2);
fBitmaps[0].writePixels(innerYPM, 2, 2);
fBitmaps[1].writePixels(innerUPM, 1, 1);
fBitmaps[2].writePixels(innerVPM, 1, 1);
for (auto& fBitmap : fBitmaps) {
fBitmap.setImmutable();
}
}
DrawResult onDraw(GrRecordingContext* context, GrSurfaceDrawContext* surfaceDrawContext,
SkCanvas* canvas, SkString* errorMsg) override {
GrSurfaceProxyView views[3];
for (int i = 0; i < 3; ++i) {
GrBitmapTextureMaker maker(context, fBitmaps[i], GrImageTexGenPolicy::kDraw);
views[i] = maker.view(GrMipmapped::kNo);
if (!views[i]) {
*errorMsg = "Failed to create proxy";
return DrawResult::kFail;
}
}
static const GrSamplerState::Filter kFilters[] = {GrSamplerState::Filter::kNearest,
GrSamplerState::Filter::kLinear};
static const SkRect kColorRect = SkRect::MakeLTRB(2.f, 2.f, 6.f, 6.f);
SkYUVAIndex yuvaIndices[4] = {
{ SkYUVAIndex::kY_Index, SkColorChannel::kA },
{ SkYUVAIndex::kU_Index, SkColorChannel::kA },
{ SkYUVAIndex::kV_Index, SkColorChannel::kA },
{ -1, SkColorChannel::kA }
};
// Outset to visualize wrap modes.
SkRect rect = SkRect::MakeWH(YSIZE, YSIZE).makeOutset(YSIZE/2, YSIZE/2);
SkScalar y = kTestPad;
// Rows are filter modes.
for (uint32_t i = 0; i < SK_ARRAY_COUNT(kFilters); ++i) {
SkScalar x = kTestPad;
// Columns are non-subsetted followed by subsetted with each WrapMode in a row
for (uint32_t j = 0; j < GrSamplerState::kWrapModeCount + 1; ++j) {
SkMatrix ctm = SkMatrix::Translate(x, y);
ctm.postScale(10.f, 10.f);
const SkRect* subset = j > 0 ? &kColorRect : nullptr;
GrSamplerState samplerState;
samplerState.setFilterMode(kFilters[i]);
if (j > 0) {
auto wm = static_cast<GrSamplerState::WrapMode>(j - 1);
samplerState.setWrapModeX(wm);
samplerState.setWrapModeY(wm);
}
const auto& caps = *context->priv().caps();
std::unique_ptr<GrFragmentProcessor> fp(
GrYUVtoRGBEffect::Make(views, yuvaIndices, kJPEG_SkYUVColorSpace,
samplerState, caps, SkMatrix::I(), subset));
if (fp) {
GrPaint grPaint;
grPaint.setColorFragmentProcessor(std::move(fp));
surfaceDrawContext->drawRect(
nullptr, std::move(grPaint), GrAA::kYes, ctm, rect);
}
x += rect.width() + kTestPad;
}
y += rect.height() + kTestPad;
}
return DrawResult::kOk;
}
private:
SkBitmap fBitmaps[3];
static constexpr SkScalar kTestPad = 10.f;
using INHERITED = GM;
};
DEF_GM(return new YUVtoRGBSubsetEffect;)
} // namespace skiagm