fb51afb03e
refined line/quad intersection, made more robust still working on edge cases git-svn-id: http://skia.googlecode.com/svn/trunk@6017 2bbb7eff-a529-9590-31e7-b0007b416f81
201 lines
6.1 KiB
C++
201 lines
6.1 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef Intersections_DEFINE
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#define Intersections_DEFINE
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#include <algorithm> // for std::min
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class Intersections {
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public:
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Intersections()
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: fUsed(0)
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, fUsed2(0)
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, fCoincidentUsed(0)
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, fSwap(0)
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, fFlip(0)
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{
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// OPTIMIZE: don't need to be initialized in release
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bzero(fT, sizeof(fT));
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bzero(fCoincidentT, sizeof(fCoincidentT));
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}
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void add(double one, double two) {
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for (int index = 0; index < fUsed; ++index) {
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if (approximately_equal(fT[fSwap][index], one)
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&& approximately_equal(fT[fSwap ^ 1][index], two)) {
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return;
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}
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}
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assert(fUsed < 9);
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fT[fSwap][fUsed] = one;
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fT[fSwap ^ 1][fUsed] = two;
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++fUsed;
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}
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// start if index == 0 : end if index == 1
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void addCoincident(double one, double two) {
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for (int index = 0; index < fCoincidentUsed; ++index) {
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if (approximately_equal(fCoincidentT[fSwap][index], one)
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&& approximately_equal(fCoincidentT[fSwap ^ 1][index], two)) {
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return;
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}
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}
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assert(fCoincidentUsed < 9);
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fCoincidentT[fSwap][fCoincidentUsed] = one;
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fCoincidentT[fSwap ^ 1][fCoincidentUsed] = two;
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++fCoincidentUsed;
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}
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void addCoincident(double s1, double e1, double s2, double e2) {
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assert((fCoincidentUsed & 1) != 1);
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for (int index = 0; index < fCoincidentUsed; index += 2) {
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double cs1 = fCoincidentT[fSwap][index];
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double ce1 = fCoincidentT[fSwap][index + 1];
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bool s1in = approximately_between(cs1, s1, ce1);
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bool e1in = approximately_between(cs1, e1, ce1);
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double cs2 = fCoincidentT[fSwap ^ 1][index];
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double ce2 = fCoincidentT[fSwap ^ 1][index + 1];
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bool s2in = approximately_between(cs2, s2, ce2);
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bool e2in = approximately_between(cs2, e2, ce2);
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if ((s1in | e1in) & (s2in | e2in)) {
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double lesser1 = std::min(cs1, ce1);
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index += cs1 > ce1;
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if (s1in < lesser1) {
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fCoincidentT[fSwap][index] = s1in;
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} else if (e1in < lesser1) {
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fCoincidentT[fSwap][index] = e1in;
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}
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index ^= 1;
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double greater1 = fCoincidentT[fSwap][index];
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if (s1in > greater1) {
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fCoincidentT[fSwap][index] = s1in;
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} else if (e1in > greater1) {
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fCoincidentT[fSwap][index] = e1in;
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}
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index &= ~1;
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double lesser2 = std::min(cs2, ce2);
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index += cs2 > ce2;
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if (s2in < lesser2) {
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fCoincidentT[fSwap ^ 1][index] = s2in;
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} else if (e2in < lesser2) {
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fCoincidentT[fSwap ^ 1][index] = e2in;
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}
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index ^= 1;
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double greater2 = fCoincidentT[fSwap ^ 1][index];
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if (s2in > greater2) {
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fCoincidentT[fSwap ^ 1][index] = s2in;
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} else if (e2in > greater2) {
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fCoincidentT[fSwap ^ 1][index] = e2in;
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}
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return;
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}
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}
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assert(fCoincidentUsed < 9);
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fCoincidentT[fSwap][fCoincidentUsed] = s1;
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fCoincidentT[fSwap ^ 1][fCoincidentUsed] = s2;
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++fCoincidentUsed;
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fCoincidentT[fSwap][fCoincidentUsed] = e1;
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fCoincidentT[fSwap ^ 1][fCoincidentUsed] = e2;
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++fCoincidentUsed;
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}
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// FIXME: this is necessary because curve/curve intersections are noisy
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// remove once curve/curve intersections are improved
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void cleanUp();
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int coincidentUsed() {
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return fCoincidentUsed;
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}
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void offset(int base, double start, double end) {
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for (int index = base; index < fUsed; ++index) {
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double val = fT[fSwap][index];
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val *= end - start;
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val += start;
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fT[fSwap][index] = val;
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}
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}
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void insert(double one, double two) {
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assert(fUsed <= 1 || fT[0][0] < fT[0][1]);
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int index;
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for (index = 0; index < fUsed; ++index) {
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if (approximately_equal(fT[0][index], one)
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&& approximately_equal(fT[1][index], two)) {
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return;
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}
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if (fT[0][index] > one) {
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break;
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}
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}
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assert(fUsed < 9);
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int remaining = fUsed - index;
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if (remaining > 0) {
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memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
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memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
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}
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fT[0][index] = one;
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fT[1][index] = two;
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++fUsed;
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}
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// FIXME: all callers should be moved to regular insert. Failures are likely
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// if two separate callers differ on whether ts are equal or not
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void insertOne(double t, int side) {
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int used = side ? fUsed2 : fUsed;
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assert(used <= 1 || fT[side][0] < fT[side][1]);
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int index;
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for (index = 0; index < used; ++index) {
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if (approximately_equal(fT[side][index], t)) {
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return;
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}
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if (fT[side][index] > t) {
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break;
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}
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}
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assert(used < 9);
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int remaining = used - index;
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if (remaining > 0) {
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memmove(&fT[side][index + 1], &fT[side][index], sizeof(fT[side][0]) * remaining);
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}
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fT[side][index] = t;
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side ? ++fUsed2 : ++fUsed;
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}
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bool intersected() const {
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return fUsed > 0;
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}
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bool insertBalanced() const {
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return fUsed == fUsed2;
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}
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void swap() {
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fSwap ^= 1;
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}
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bool swapped() {
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return fSwap;
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}
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int used() {
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return fUsed;
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}
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double fT[2][9];
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double fCoincidentT[2][9];
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int fUsed;
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int fUsed2;
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int fCoincidentUsed;
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int fFlip;
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private:
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int fSwap;
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};
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#endif
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