skia2/include/private
2015-10-23 10:48:26 -07:00
..
SkAtomics.h SkPath::fFirstDirection: seq-cst -> relaxed 2015-10-07 12:46:43 -07:00
SkChecksum.h Move SkChecksum::Murmur3 out of the header. 2015-10-21 11:53:27 -07:00
SkFloatBits.h Revert[8] "move some public headers into private" 2015-08-17 18:29:48 -07:00
SkFloatingPoint.h Revert[8] "move some public headers into private" 2015-08-17 18:29:48 -07:00
SkFunction.h Add skstd::unique_ptr and use it. 2015-09-07 12:45:52 -07:00
SkGpuFenceSync.h Move headers with no dependencies. 2015-07-29 11:10:46 -07:00
SkMiniRecorder.h Move the last headers. Cross your fingers. 2015-07-29 13:31:22 -07:00
SkMutex.h Use SkAutoTExclusive guard in DirectWrite port. 2015-10-23 10:48:26 -07:00
SkOnce.h Move Mutexy things to private. 2015-09-29 11:47:45 -07:00
SkOncePtr.h Move SkAtomics.h to private. 2015-09-28 11:24:13 -07:00
SkRecords.h simplify code in SkRecords.h 2015-09-28 10:33:02 -07:00
SkSemaphore.h Move SkAtomics.h to private. 2015-09-28 11:24:13 -07:00
SkSpinlock.h Move Mutexy things to private. 2015-09-29 11:47:45 -07:00
SkTemplates.h Add skstd::unique_ptr and use it. 2015-09-07 12:45:52 -07:00
SkTHash.h SkTHash: hash from fnptr to functor type 2015-10-15 12:23:02 -07:00
SkThreadID.h Unify ThreadID. 2015-09-29 14:38:01 -07:00
SkTLogic.h simplify code in SkRecords.h 2015-09-28 10:33:02 -07:00
SkUniquePtr.h Add skstd::unique_ptr and use it. 2015-09-07 12:45:52 -07:00
SkUtility.h Add skstd::unique_ptr and use it. 2015-09-07 12:45:52 -07:00
SkWeakRefCnt.h Move SkAtomics.h to private. 2015-09-28 11:24:13 -07:00