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Florin Malita 178b860769 [skottie] Initial support for per-character 3D
When per-character 3D is enabled, text properties can be animated in
3 dimensions.

 - position and scale become 3-value vectors
 - in addition to existing "r" (really rz), rotation gains "rx" and "ry"
 - instead of specializing for 3D, expand the existing structures to
   handle both 3D and 2D modes
 - also ensure that sksg::Transform does not flatten to SkMatrix

Change-Id: I426a7ee1ff38c1702deb85e9f1db80f6069f36d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272648
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-21 21:14:02 +00:00
animations
bench Make SkM44 public 2020-02-21 15:50:31 +00:00
bin [infra] Fix bin/try 2020-01-14 12:05:56 +00:00
build/fuchsia format GN files 2020-02-10 16:32:46 +00:00
build_overrides Update Dawn backend to ToT. This is about 3 months of changes. 2019-10-15 22:26:38 +00:00
dm [infra] Switch iOS to updated libimobiledevice. 2020-02-21 16:21:20 +00:00
docker Revert "fiddle - Don't make warnings into errors." 2020-02-07 21:39:38 +00:00
docs/examples basic, untested BGR 1010102 and 101010x 2020-02-11 21:44:57 +00:00
example Revert "Revert "switch to new filltype for SkPath"" 2019-11-26 17:43:14 +00:00
experimental Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
fuzz Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
gm Create D3D device and queue 2020-02-21 19:49:52 +00:00
gn Create D3D device and queue 2020-02-21 19:49:52 +00:00
include [skottie] Initial support for per-character 3D 2020-02-21 21:14:02 +00:00
infra Roll recipe dependencies (trivial). 2020-02-21 17:32:01 +00:00
modules [skottie] Initial support for per-character 3D 2020-02-21 21:14:02 +00:00
platform_tools Reland "GrGLMakeNativeInterface_{iOS,mac,win}: clean up" 2020-01-08 16:55:43 +00:00
resources [skottie] Initial support for per-character 3D 2020-02-21 21:14:02 +00:00
samplecode share code around animating the rotating cube 2020-02-21 18:50:02 +00:00
site Update Skia build instructions in build.md 2020-02-13 22:39:23 +00:00
specs [img-decode] Start on proposed new spec 2019-05-06 17:39:19 +00:00
src Reland "Multi-threaded strike cache" 2020-02-21 21:01:12 +00:00
tests Reland "Multi-threaded strike cache" 2020-02-21 21:01:12 +00:00
third_party Switch SPIRV-Cross to use third_party GN template 2020-02-19 14:52:48 +00:00
tools Create D3D device and queue 2020-02-21 19:49:52 +00:00
.clang-format restore .clang-format 2019-03-21 15:52:32 +00:00
.clang-tidy add google-build-namespaces to clang-tidy checks 2018-12-12 16:33:59 +00:00
.gitignore clean up some .gitignores 2019-05-15 19:55:45 +00:00
.gn Basic standalone GN configs. 2016-07-21 12:25:45 -07:00
AUTHORS Optimize SkSL xor where one argument is constant 2019-12-20 14:50:46 +00:00
BUILD.gn Create D3D device and queue 2020-02-21 19:49:52 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING
CQ_COMMITTERS
DEPS Roll third_party/externals/angle2 2801bf43716e..94ec1e5f8df5 (24 commits) 2020-02-21 04:35:48 +00:00
go.mod Update Go Deps 2020-02-16 05:23:49 +00:00
go.sum Update Go Deps 2020-02-16 05:23:49 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS add OWNERS file 2017-12-01 19:50:19 +00:00
PRESUBMIT.py Fix path to GN on Windows when running presubmit hooks 2020-02-18 20:41:16 +00:00
public.bzl Reland: Initial checkin of GM verifier framework 2020-02-06 15:01:31 +00:00
README
README.chromium
RELEASE_NOTES.txt Re-land: Support adding attributes to PDF document structure nodes. 2020-02-19 20:50:14 +00:00
whitespace.txt Whitespace test 2019-05-18 13:05:29 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.