f41b2bd449
This reverts commitf21bf9e50b
. Reason for revert: relanding with infra fix Original change's description: > Revert "Merge GrOpList and GrRTOpList and rename to GrOpsTask." > > This reverts commit2a5954140b
. > > Reason for revert: breaking everything > > Original change's description: > > Merge GrOpList and GrRTOpList and rename to GrOpsTask. > > > > Change-Id: I8f4f2218a30fd0541a8f79f7bb9850f9500cd243 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236343 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com > > Change-Id: I27840ea0343e8e6b388556afb7bd2e76386d611d > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236349 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: Ibd3a06e4a91dbb1f225dcc8d17d0db3967b6f85f No-Presubmit: true No-Tree-Checks: true Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236350 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkDeferredDisplayList_DEFINED
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#define SkDeferredDisplayList_DEFINED
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSurfaceCharacterization.h"
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#include "include/core/SkTypes.h"
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class SkDeferredDisplayListPriv;
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#if SK_SUPPORT_GPU
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#include "include/private/SkTArray.h"
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#include <map>
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class GrRenderTask;
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class GrRenderTargetProxy;
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struct GrCCPerOpsTaskPaths;
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#endif
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/*
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* This class contains pre-processed gpu operations that can be replayed into
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* an SkSurface via draw(SkDeferredDisplayList*).
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*
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* TODO: we probably need to expose this class so users can query it for memory usage.
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*/
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class SkDeferredDisplayList {
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public:
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#if SK_SUPPORT_GPU
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// This object is the source from which the lazy proxy backing the DDL will pull its backing
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// texture when the DDL is replayed. It has to be separately ref counted bc the lazy proxy
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// can outlive the DDL.
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class SK_API LazyProxyData : public SkRefCnt {
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public:
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// Upon being replayed - this field will be filled in (by the DrawingManager) with the proxy
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// backing the destination SkSurface. Note that, since there is no good place to clear it
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// it can become a dangling pointer.
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GrRenderTargetProxy* fReplayDest = nullptr;
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};
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#else
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class SK_API LazyProxyData : public SkRefCnt {};
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#endif
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SK_API SkDeferredDisplayList(const SkSurfaceCharacterization& characterization,
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sk_sp<LazyProxyData>);
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SK_API ~SkDeferredDisplayList();
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SK_API const SkSurfaceCharacterization& characterization() const {
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return fCharacterization;
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}
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// Provides access to functions that aren't part of the public API.
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SkDeferredDisplayListPriv priv();
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const SkDeferredDisplayListPriv priv() const;
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private:
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friend class GrDrawingManager; // for access to 'fRenderTasks' and 'fLazyProxyData'
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friend class SkDeferredDisplayListRecorder; // for access to 'fLazyProxyData'
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friend class SkDeferredDisplayListPriv;
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const SkSurfaceCharacterization fCharacterization;
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#if SK_SUPPORT_GPU
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// This needs to match the same type in GrCoverageCountingPathRenderer.h
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using PendingPathsMap = std::map<uint32_t, sk_sp<GrCCPerOpsTaskPaths>>;
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SkTArray<sk_sp<GrRenderTask>> fRenderTasks;
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PendingPathsMap fPendingPaths; // This is the path data from CCPR.
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#endif
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sk_sp<LazyProxyData> fLazyProxyData;
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};
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#endif
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