skia2/fuzz/oss_fuzz/FuzzSVG.cpp
Florin Malita b3418103e9 Reland "[svg] Relocate out of experimental"
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

This reverts commit d6cf56fd34.

TBR=

Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2020-10-16 02:32:41 +00:00

44 lines
990 B
C++

/*
* Copyright 2020 Google, LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkData.h"
#include "include/core/SkStream.h"
#include "include/core/SkSurface.h"
#include "modules/svg/include/SkSVGDOM.h"
void FuzzSVG(sk_sp<SkData> bytes) {
uint8_t w = 100;
uint8_t h = 200;
SkMemoryStream stream(bytes);
sk_sp<SkSVGDOM> dom = SkSVGDOM::MakeFromStream(stream);
if (!dom) {
return;
}
auto s = SkSurface::MakeRasterN32Premul(128, 128);
if (!s) {
return;
}
SkSize winSize = SkSize::Make(w, h);
dom->setContainerSize(winSize);
dom->containerSize();
dom->render(s->getCanvas());
}
#if defined(SK_BUILD_FOR_LIBFUZZER)
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
if (size > 30000) {
return 0;
}
auto bytes = SkData::MakeWithoutCopy(data, size);
FuzzSVG(bytes);
return 0;
}
#endif