skia2/samplecode/SampleTextEffects.cpp
reed@google.com fd4be26c42 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill
or stroke parameters for a path.

Today, the patheffect only sees if the caller was going to stroke or fill, and
if stroke, it just sees the width. With this change, the effect can see all of the
related parameters (e.g. cap/join/miter). No other change is intended at this
time.

After this change, I hope to use this additional data to allow SkDashPathEffect
to, at times, apply the stroke as part of its effect, which may be much more
efficient than first dashing, and then reading that and stroking it.

Most of these files changed just because of the new parameter to filterPath. The
key changes are in SkPathEffect.[h,cpp], SkPaint.cpp and SkScalerContext.cpp
Review URL: https://codereview.appspot.com/6250051

git-svn-id: http://skia.googlecode.com/svn/trunk@4048 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-25 01:04:12 +00:00

360 lines
9.8 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkPath.h"
#include "SkRegion.h"
#include "SkShader.h"
#include "SkUtils.h"
#include "SkColorPriv.h"
#include "SkColorFilter.h"
#include "SkTypeface.h"
#include "SkAvoidXfermode.h"
static inline SkPMColor rgb2gray(SkPMColor c) {
unsigned r = SkGetPackedR32(c);
unsigned g = SkGetPackedG32(c);
unsigned b = SkGetPackedB32(c);
unsigned x = (r * 5 + g * 7 + b * 4) >> 4;
return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT));
}
class SkGrayScaleColorFilter : public SkColorFilter {
public:
virtual void filterSpan(const SkPMColor src[], int count,
SkPMColor result[]) {
for (int i = 0; i < count; i++) {
result[i] = rgb2gray(src[i]);
}
}
};
class SkChannelMaskColorFilter : public SkColorFilter {
public:
SkChannelMaskColorFilter(U8CPU redMask, U8CPU greenMask, U8CPU blueMask) {
fMask = SkPackARGB32(0xFF, redMask, greenMask, blueMask);
}
virtual void filterSpan(const SkPMColor src[], int count,
SkPMColor result[]) {
SkPMColor mask = fMask;
for (int i = 0; i < count; i++) {
result[i] = src[i] & mask;
}
}
private:
SkPMColor fMask;
};
///////////////////////////////////////////////////////////
#include "SkGradientShader.h"
#include "SkLayerRasterizer.h"
#include "SkBlurMaskFilter.h"
static void r0(SkLayerRasterizer* rast, SkPaint& p) {
p.setMaskFilter(SkBlurMaskFilter::Create(SkIntToScalar(3),
SkBlurMaskFilter::kNormal_BlurStyle))->unref();
rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));
p.setMaskFilter(NULL);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SK_Scalar1);
rast->addLayer(p);
p.setAlpha(0x11);
p.setStyle(SkPaint::kFill_Style);
p.setXfermodeMode(SkXfermode::kSrc_Mode);
rast->addLayer(p);
}
static void r1(SkLayerRasterizer* rast, SkPaint& p) {
rast->addLayer(p);
p.setAlpha(0x40);
p.setXfermodeMode(SkXfermode::kSrc_Mode);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SK_Scalar1*2);
rast->addLayer(p);
}
static void r2(SkLayerRasterizer* rast, SkPaint& p) {
p.setStyle(SkPaint::kStrokeAndFill_Style);
p.setStrokeWidth(SK_Scalar1*4);
rast->addLayer(p);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SK_Scalar1*3/2);
p.setXfermodeMode(SkXfermode::kClear_Mode);
rast->addLayer(p);
}
static void r3(SkLayerRasterizer* rast, SkPaint& p) {
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SK_Scalar1*3);
rast->addLayer(p);
p.setAlpha(0x20);
p.setStyle(SkPaint::kFill_Style);
p.setXfermodeMode(SkXfermode::kSrc_Mode);
rast->addLayer(p);
}
static void r4(SkLayerRasterizer* rast, SkPaint& p) {
p.setAlpha(0x60);
rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));
p.setAlpha(0xFF);
p.setXfermodeMode(SkXfermode::kClear_Mode);
rast->addLayer(p, SK_Scalar1*3/2, SK_Scalar1*3/2);
p.setXfermode(NULL);
rast->addLayer(p);
}
#include "SkDiscretePathEffect.h"
static void r5(SkLayerRasterizer* rast, SkPaint& p) {
rast->addLayer(p);
p.setPathEffect(new SkDiscretePathEffect(SK_Scalar1*4, SK_Scalar1*3))->unref();
p.setXfermodeMode(SkXfermode::kSrcOut_Mode);
rast->addLayer(p);
}
static void r6(SkLayerRasterizer* rast, SkPaint& p) {
rast->addLayer(p);
p.setAntiAlias(false);
SkLayerRasterizer* rast2 = new SkLayerRasterizer;
r5(rast2, p);
p.setRasterizer(rast2)->unref();
p.setXfermodeMode(SkXfermode::kClear_Mode);
rast->addLayer(p);
}
#include "Sk2DPathEffect.h"
static SkPathEffect* MakeDotEffect(SkScalar radius, const SkMatrix& matrix) {
SkPath path;
path.addCircle(0, 0, radius);
return new SkPath2DPathEffect(matrix, path);
}
static void r7(SkLayerRasterizer* rast, SkPaint& p) {
SkMatrix lattice;
lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0);
lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
p.setPathEffect(MakeDotEffect(SK_Scalar1*4, lattice))->unref();
rast->addLayer(p);
}
static void r8(SkLayerRasterizer* rast, SkPaint& p) {
rast->addLayer(p);
SkMatrix lattice;
lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0);
lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
p.setPathEffect(MakeDotEffect(SK_Scalar1*2, lattice))->unref();
p.setXfermodeMode(SkXfermode::kClear_Mode);
rast->addLayer(p);
p.setPathEffect(NULL);
p.setXfermode(NULL);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SK_Scalar1);
rast->addLayer(p);
}
class Line2DPathEffect : public Sk2DPathEffect {
public:
Line2DPathEffect(SkScalar width, const SkMatrix& matrix)
: Sk2DPathEffect(matrix), fWidth(width) {}
virtual bool filterPath(SkPath* dst, const SkPath& src, SkStrokeRec* rec) SK_OVERRIDE {
if (this->INHERITED::filterPath(dst, src, rec)) {
rec->setStrokeStyle(fWidth);
return true;
}
return false;
}
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Line2DPathEffect)
protected:
virtual void nextSpan(int u, int v, int ucount, SkPath* dst) {
if (ucount > 1) {
SkPoint src[2], dstP[2];
src[0].set(SkIntToScalar(u) + SK_ScalarHalf,
SkIntToScalar(v) + SK_ScalarHalf);
src[1].set(SkIntToScalar(u+ucount) + SK_ScalarHalf,
SkIntToScalar(v) + SK_ScalarHalf);
this->getMatrix().mapPoints(dstP, src, 2);
dst->moveTo(dstP[0]);
dst->lineTo(dstP[1]);
}
}
Line2DPathEffect(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
fWidth = buffer.readScalar();
}
virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE {
this->INHERITED::flatten(buffer);
buffer.writeScalar(fWidth);
}
private:
SkScalar fWidth;
typedef Sk2DPathEffect INHERITED;
};
static void r9(SkLayerRasterizer* rast, SkPaint& p) {
rast->addLayer(p);
SkMatrix lattice;
lattice.setScale(SK_Scalar1, SK_Scalar1*6, 0, 0);
lattice.postRotate(SkIntToScalar(30), 0, 0);
p.setPathEffect(new Line2DPathEffect(SK_Scalar1*2, lattice))->unref();
p.setXfermodeMode(SkXfermode::kClear_Mode);
rast->addLayer(p);
p.setPathEffect(NULL);
p.setXfermode(NULL);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SK_Scalar1);
rast->addLayer(p);
}
typedef void (*raster_proc)(SkLayerRasterizer*, SkPaint&);
static const raster_proc gRastProcs[] = {
r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
};
static const struct {
SkColor fMul, fAdd;
} gLightingColors[] = {
{ 0x808080, 0x800000 }, // general case
{ 0x707070, 0x707070 }, // no-pin case
{ 0xFFFFFF, 0x800000 }, // just-add case
{ 0x808080, 0x000000 }, // just-mul case
{ 0xFFFFFF, 0x000000 } // identity case
};
#include "SkXfermode.h"
static void apply_shader(SkPaint* paint, int index) {
raster_proc proc = gRastProcs[index];
if (proc)
{
SkPaint p;
SkLayerRasterizer* rast = new SkLayerRasterizer;
p.setAntiAlias(true);
proc(rast, p);
paint->setRasterizer(rast)->unref();
}
#if 0
SkScalar dir[] = { SK_Scalar1, SK_Scalar1, SK_Scalar1 };
paint->setMaskFilter(SkBlurMaskFilter::CreateEmboss(dir, SK_Scalar1/4, SkIntToScalar(4), SkIntToScalar(3)))->unref();
#endif
paint->setColor(SK_ColorBLUE);
}
static int gRastIndex;
class TextEffectView : public SampleView {
SkTypeface* fFace;
public:
TextEffectView() {
fFace = SkTypeface::CreateFromFile("/Users/reed/Downloads/p052024l.pfb");
}
virtual ~TextEffectView() {
SkSafeUnref(fFace);
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "Text Effects");
return true;
}
return this->INHERITED::onQuery(evt);
}
virtual void onDrawContent(SkCanvas* canvas) {
canvas->save();
// canvas->scale(SK_Scalar1*2, SK_Scalar1*2, 0, 0);
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(SkIntToScalar(56));
paint.setTypeface(SkTypeface::CreateFromName("sans-serif",
SkTypeface::kBold));
SkScalar x = SkIntToScalar(20);
SkScalar y = paint.getTextSize();
SkString str("TextEffects");
paint.setTypeface(fFace);
for (size_t i = 0; i < SK_ARRAY_COUNT(gRastProcs); i++) {
apply_shader(&paint, i);
// paint.setMaskFilter(NULL);
// paint.setColor(SK_ColorBLACK);
#if 1
int index = i % SK_ARRAY_COUNT(gLightingColors);
paint.setColorFilter(SkColorFilter::CreateLightingFilter(
gLightingColors[index].fMul,
gLightingColors[index].fAdd))->unref();
#endif
canvas->drawText(str.c_str(), str.size(), x, y, paint);
y += paint.getFontSpacing();
}
canvas->restore();
}
virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
gRastIndex = (gRastIndex + 1) % SK_ARRAY_COUNT(gRastProcs);
this->inval(NULL);
return this->INHERITED::onFindClickHandler(x, y);
}
virtual bool onClick(Click* click) {
return this->INHERITED::onClick(click);
}
private:
typedef SampleView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new TextEffectView; }
static SkViewRegister reg(MyFactory);