skia2/modules/svg/include/SkSVGAttribute.h
Tyler Denniston 8ed044363f [svg] Add feFlood filter node
Several related W3C tests still won't pass until we implement the filter
primitive subregion.

Bug: skia:10841
Change-Id: I9e4beb9da8aa769f23a979ad5116a38fcda85ca4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343105
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-12-11 15:02:20 +00:00

110 lines
3.1 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGAttribute_DEFINED
#define SkSVGAttribute_DEFINED
#include "modules/svg/include/SkSVGTypes.h"
#include "src/core/SkTLazy.h"
class SkSVGRenderContext;
enum class SkSVGAttribute {
kClipRule,
kColor,
kCx, // <circle>, <ellipse>, <radialGradient>: center x position
kCy, // <circle>, <ellipse>, <radialGradient>: center y position
kD,
kFill,
kFillOpacity,
kFillRule,
kFilter,
kFilterUnits,
kFontFamily,
kFontSize,
kFontStyle,
kFontWeight,
kFx, // <radialGradient>: focal point x position
kFy, // <radialGradient>: focal point y position
kGradientUnits,
kGradientTransform,
kHeight,
kHref,
kOffset,
kOpacity,
kPatternTransform,
kPoints,
kPreserveAspectRatio,
kR, // <circle>, <radialGradient>: radius
kRx, // <ellipse>,<rect>: horizontal (corner) radius
kRy, // <ellipse>,<rect>: vertical (corner) radius
kSpreadMethod,
kStroke,
kStrokeDashArray,
kStrokeDashOffset,
kStrokeOpacity,
kStrokeLineCap,
kStrokeLineJoin,
kStrokeMiterLimit,
kStrokeWidth,
kTransform,
kText,
kTextAnchor,
kViewBox,
kVisibility,
kWidth,
kX,
kX1, // <line>: first endpoint x
kX2, // <line>: second endpoint x
kY,
kY1, // <line>: first endpoint y
kY2, // <line>: second endpoint y
kUnknown,
};
struct SkSVGPresentationAttributes {
static SkSVGPresentationAttributes MakeInitial();
// TODO: SkSVGProperty adds an extra ptr per attribute; refactor to reduce overhead.
SkSVGProperty<SkSVGPaint , true> fFill;
SkSVGProperty<SkSVGNumberType, true> fFillOpacity;
SkSVGProperty<SkSVGFillRule , true> fFillRule;
SkSVGProperty<SkSVGFillRule , true> fClipRule;
SkSVGProperty<SkSVGPaint , true> fStroke;
SkSVGProperty<SkSVGDashArray , true> fStrokeDashArray;
SkSVGProperty<SkSVGLength , true> fStrokeDashOffset;
SkSVGProperty<SkSVGLineCap , true> fStrokeLineCap;
SkSVGProperty<SkSVGLineJoin , true> fStrokeLineJoin;
SkSVGProperty<SkSVGNumberType, true> fStrokeMiterLimit;
SkSVGProperty<SkSVGNumberType, true> fStrokeOpacity;
SkSVGProperty<SkSVGLength , true> fStrokeWidth;
SkSVGProperty<SkSVGVisibility, true> fVisibility;
SkSVGProperty<SkSVGColorType , true> fColor;
SkSVGProperty<SkSVGFontFamily, true> fFontFamily;
SkSVGProperty<SkSVGFontStyle , true> fFontStyle;
SkSVGProperty<SkSVGFontSize , true> fFontSize;
SkSVGProperty<SkSVGFontWeight, true> fFontWeight;
SkSVGProperty<SkSVGTextAnchor, true> fTextAnchor;
// uninherited
SkSVGProperty<SkSVGNumberType, false> fOpacity;
SkSVGProperty<SkSVGClip , false> fClipPath;
SkSVGProperty<SkSVGFilterType, false> fFilter;
SkSVGProperty<SkSVGColor , false> fStopColor;
SkSVGProperty<SkSVGNumberType, false> fStopOpacity;
SkSVGProperty<SkSVGColor , false> fFloodColor;
SkSVGProperty<SkSVGNumberType, false> fFloodOpacity;
};
#endif // SkSVGAttribute_DEFINED