18cb4a67d8
Some group effects (including layer opacity) are not applied upfront, via an expensive saveLayer, but are deferred until we can determine whether they can be folded into an atomic draw's paint (to avoid the extra layer). At the moment, the MotionTile custom render node drops all pending paint effects on the floor (ignores |ctx|). Update to apply via the shader paint. Also update a couple of related tests to animate opacity. Change-Id: I1f5cd2459ec81b170749528e8818d0be598a7ca7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452723 Commit-Queue: Florin Malita <fmalita@google.com> Reviewed-by: Jorge Betancourt <jmbetancourt@google.com> |
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androidkit | ||
audioplayer | ||
canvaskit | ||
particles | ||
pathkit | ||
skottie | ||
skparagraph | ||
skplaintexteditor | ||
skresources | ||
sksg | ||
skshaper | ||
skunicode | ||
svg |