skia2/include/effects/SkLayerRasterizer.h
epoger@google.com ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00

56 lines
1.4 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkLayerRasterizer_DEFINED
#define SkLayerRasterizer_DEFINED
#include "SkRasterizer.h"
#include "SkDeque.h"
#include "SkScalar.h"
class SkPaint;
class SkLayerRasterizer : public SkRasterizer {
public:
SkLayerRasterizer();
virtual ~SkLayerRasterizer();
void addLayer(const SkPaint& paint) {
this->addLayer(paint, 0, 0);
}
/** Add a new layer (above any previous layers) to the rasterizer.
The layer will extract those fields that affect the mask from
the specified paint, but will not retain a reference to the paint
object itself, so it may be reused without danger of side-effects.
*/
void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy);
// overrides from SkFlattenable
virtual Factory getFactory();
virtual void flatten(SkFlattenableWriteBuffer&);
protected:
SkLayerRasterizer(SkFlattenableReadBuffer&);
// override from SkRasterizer
virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
const SkIRect* clipBounds,
SkMask* mask, SkMask::CreateMode mode);
private:
SkDeque fLayers;
static SkFlattenable* CreateProc(SkFlattenableReadBuffer&);
typedef SkRasterizer INHERITED;
};
#endif