skia2/experimental/sksg/SkSGPaintNode.h
Florin Malita 0ebf4192f1 [sksg] More inval fiddling
Node subclasses can now control whether their bounds (changes)
contribute to damage.

Tristate:

  * Default:   The node bounds contribute to damage if the node itself was
               invalidated, observing hasSelfInval().  This is the default
               behavior.

  * ForceSelf: The node bounds contribute to damage, regardless of
               hasSelfInval().  Used for domain-boundary nodes (e.g. Draw),
               which gate blocked fragments (e.g. geometry, paint nodes).

  * BlockSelf: The node bounds do not contribute to damage, regardless of
               hasSelfInval().  Used for nodes which do not contribute
               damage directly (e.g. paints, geometry).

TBR=
Change-Id: I7c941c7ea12e14b008d846ec13108e66e34dbc73
Reviewed-on: https://skia-review.googlesource.com/91104
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-05 00:42:14 +00:00

57 lines
1.4 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSGPaintNode_DEFINED
#define SkSGPaintNode_DEFINED
#include "SkSGNode.h"
#include "SkPaint.h"
namespace sksg {
/**
* Base class for nodes which provide a 'paint' (as opposed to geometry) for
* drawing (e.g. colors, gradients, patterns).
*
* Roughly equivalent to Skia's SkPaint.
*/
class PaintNode : public Node {
public:
const SkPaint& makePaint();
SG_ATTRIBUTE(AntiAlias , bool , fAntiAlias )
SG_ATTRIBUTE(StrokeWidth, SkScalar , fStrokeWidth)
SG_ATTRIBUTE(StrokeMiter, SkScalar , fStrokeMiter)
SG_ATTRIBUTE(Style , SkPaint::Style, fStyle )
SG_ATTRIBUTE(StrokeJoin , SkPaint::Join , fStrokeJoin )
SG_ATTRIBUTE(StrokeCap , SkPaint::Cap , fStrokeCap )
protected:
PaintNode();
virtual void onApplyToPaint(SkPaint*) const = 0;
RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) final;
private:
SkPaint fPaint;
SkScalar fStrokeWidth = 1,
fStrokeMiter = 4;
bool fAntiAlias = false;
SkPaint::Style fStyle = SkPaint::kFill_Style;
SkPaint::Join fStrokeJoin = SkPaint::kMiter_Join;
SkPaint::Cap fStrokeCap = SkPaint::kButt_Cap;
typedef Node INHERITED;
};
} // namespace sksg
#endif // SkSGGeometryNode_DEFINED