skia2/gm/anisotropic.cpp
Ben Wagner d1701ba884 IWYU for gms starting with 'a'.
There is still a bit of manual mucking about with iwyu output to get
things nice, but the checker seems to be doing ok and the process is now
a bit easier. Will see how it goes.

This also pointed out the amount of code behind ifdefs should be
minimized by using the build system and 'constexpr if' when possible.

Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-04-30 19:39:37 +00:00

125 lines
4.0 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkFilterQuality.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
namespace skiagm {
// This GM exercises HighQuality anisotropic filtering.
class AnisotropicGM : public GM {
public:
AnisotropicGM() : fFilterQuality(kHigh_SkFilterQuality) {
this->setBGColor(0xFFCCCCCC);
}
protected:
SkString onShortName() override { return SkString("anisotropic_hq"); }
SkISize onISize() override {
return SkISize::Make(2*kImageSize + 3*kSpacer,
kNumVertImages*kImageSize + (kNumVertImages+1)*kSpacer);
}
// Create an image consisting of lines radiating from its center
void onOnceBeforeDraw() override {
constexpr int kNumLines = 100;
constexpr SkScalar kAngleStep = 360.0f / kNumLines;
constexpr int kInnerOffset = 10;
fBM.allocN32Pixels(kImageSize, kImageSize, true);
SkCanvas canvas(fBM);
canvas.clear(SK_ColorWHITE);
SkPaint p;
p.setAntiAlias(true);
SkScalar angle = 0.0f, sin, cos;
canvas.translate(kImageSize/2.0f, kImageSize/2.0f);
for (int i = 0; i < kNumLines; ++i, angle += kAngleStep) {
sin = SkScalarSin(angle);
cos = SkScalarCos(angle);
canvas.drawLine(cos * kInnerOffset, sin * kInnerOffset,
cos * kImageSize/2, sin * kImageSize/2, p);
}
}
void draw(SkCanvas* canvas, int x, int y, int xSize, int ySize) {
SkRect r = SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
SkIntToScalar(xSize), SkIntToScalar(ySize));
SkPaint p;
p.setFilterQuality(fFilterQuality);
canvas->drawBitmapRect(fBM, r, &p);
}
void onDraw(SkCanvas* canvas) override {
SkScalar gScales[] = { 0.9f, 0.8f, 0.75f, 0.6f, 0.5f, 0.4f, 0.25f, 0.2f, 0.1f };
SkASSERT(kNumVertImages-1 == (int)SK_ARRAY_COUNT(gScales)/2);
// Minimize vertically
for (int i = 0; i < (int)SK_ARRAY_COUNT(gScales); ++i) {
int height = SkScalarFloorToInt(fBM.height() * gScales[i]);
int yOff;
if (i <= (int)SK_ARRAY_COUNT(gScales)/2) {
yOff = kSpacer + i * (fBM.height() + kSpacer);
} else {
// Position the more highly squashed images with their less squashed counterparts
yOff = (SK_ARRAY_COUNT(gScales) - i) * (fBM.height() + kSpacer) - height;
}
this->draw(canvas, kSpacer, yOff, fBM.width(), height);
}
// Minimize horizontally
for (int i = 0; i < (int)SK_ARRAY_COUNT(gScales); ++i) {
int width = SkScalarFloorToInt(fBM.width() * gScales[i]);
int xOff, yOff;
if (i <= (int)SK_ARRAY_COUNT(gScales)/2) {
xOff = fBM.width() + 2*kSpacer;
yOff = kSpacer + i * (fBM.height() + kSpacer);
} else {
// Position the more highly squashed images with their less squashed counterparts
xOff = fBM.width() + 2*kSpacer + fBM.width() - width;
yOff = kSpacer + (SK_ARRAY_COUNT(gScales) - i - 1) * (fBM.height() + kSpacer);
}
this->draw(canvas, xOff, yOff, width, fBM.height());
}
}
private:
static constexpr int kImageSize = 256;
static constexpr int kSpacer = 10;
static constexpr int kNumVertImages = 5;
SkBitmap fBM;
SkFilterQuality fFilterQuality;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new AnisotropicGM;)
}