skia2/samplecode/SampleCCPRGeometry.cpp
Chris Dalton 8738cf4c19 ccpr: Simplify triangle corners
Modifies triangle corner shaders to just approximate their coverage with
linear values that ramp to zero at bloat vertices outside the triangle.

For the vertex backend, since corners now have the same fragment shader
as the rest of the triangle, we fold them in with the other steps and
draw triangles in a single pass.

The geometry backend still draws triangles in two passes, as there is
not an apparent performance advantage in combining them.

Updates SampleCCPRGeometry to better visualize this new geometry by
clearing to black and drawing with SkBlendMode::kPlus.

Bug: skia:
Change-Id: Idf8df8ff715dfab7ac91a07b914f65c08e46010b
Reviewed-on: https://skia-review.googlesource.com/113287
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-09 19:25:11 +00:00

371 lines
13 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrContextPriv.h"
#include "GrPathUtils.h"
#include "GrRenderTargetContext.h"
#include "GrRenderTargetContextPriv.h"
#include "GrResourceProvider.h"
#include "SampleCode.h"
#include "SkCanvas.h"
#include "SkMakeUnique.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkRectPriv.h"
#include "SkView.h"
#include "ccpr/GrCCCoverageProcessor.h"
#include "ccpr/GrCCGeometry.h"
#include "gl/GrGLGpu.cpp"
#include "ops/GrDrawOp.h"
using TriPointInstance = GrCCCoverageProcessor::TriPointInstance;
using QuadPointInstance = GrCCCoverageProcessor::QuadPointInstance;
using RenderPass = GrCCCoverageProcessor::RenderPass;
static constexpr float kDebugBloat = 40;
/**
* This sample visualizes the AA bloat geometry generated by the ccpr geometry shaders. It
* increases the AA bloat by 50x and outputs color instead of coverage (coverage=+1 -> green,
* coverage=0 -> black, coverage=-1 -> red). Use the keys 1-7 to cycle through the different
* geometry processors.
*/
class CCPRGeometryView : public SampleView {
public:
CCPRGeometryView() { this->updateGpuData(); }
void onDrawContent(SkCanvas*) override;
SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned) override;
bool onClick(SampleView::Click*) override;
bool onQuery(SkEvent* evt) override;
private:
class Click;
class Op;
void updateAndInval() { this->updateGpuData(); }
void updateGpuData();
RenderPass fRenderPass = RenderPass::kTriangles;
SkCubicType fCubicType;
SkMatrix fCubicKLM;
SkPoint fPoints[4] = {
{100.05f, 100.05f}, {400.75f, 100.05f}, {400.75f, 300.95f}, {100.05f, 300.95f}};
SkTArray<TriPointInstance> fTriPointInstances;
SkTArray<QuadPointInstance> fQuadPointInstances;
typedef SampleView INHERITED;
};
class CCPRGeometryView::Op : public GrDrawOp {
DEFINE_OP_CLASS_ID
public:
Op(CCPRGeometryView* view) : INHERITED(ClassID()), fView(view) {
this->setBounds(SkRectPriv::MakeLargest(), GrOp::HasAABloat::kNo, GrOp::IsZeroArea::kNo);
}
const char* name() const override { return "[Testing/Sample code] CCPRGeometryView::Op"; }
private:
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*,
GrPixelConfigIsClamped) override {
return RequiresDstTexture::kNo;
}
bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
void onPrepare(GrOpFlushState*) override {}
void onExecute(GrOpFlushState*) override;
void drawRenderPass(GrOpFlushState*, RenderPass);
CCPRGeometryView* fView;
typedef GrDrawOp INHERITED;
};
static void draw_klm_line(int w, int h, SkCanvas* canvas, const SkScalar line[3], SkColor color) {
SkPoint p1, p2;
if (SkScalarAbs(line[1]) > SkScalarAbs(line[0])) {
// Draw from vertical edge to vertical edge.
p1 = {0, -line[2] / line[1]};
p2 = {(SkScalar)w, (-line[2] - w * line[0]) / line[1]};
} else {
// Draw from horizontal edge to horizontal edge.
p1 = {-line[2] / line[0], 0};
p2 = {(-line[2] - h * line[1]) / line[0], (SkScalar)h};
}
SkPaint linePaint;
linePaint.setColor(color);
linePaint.setAlpha(128);
linePaint.setStyle(SkPaint::kStroke_Style);
linePaint.setStrokeWidth(0);
linePaint.setAntiAlias(true);
canvas->drawLine(p1, p2, linePaint);
}
void CCPRGeometryView::onDrawContent(SkCanvas* canvas) {
canvas->clear(SK_ColorBLACK);
SkPath outline;
outline.moveTo(fPoints[0]);
if (RenderPass::kCubics == fRenderPass) {
outline.cubicTo(fPoints[1], fPoints[2], fPoints[3]);
} else if (RenderPass::kQuadratics == fRenderPass) {
outline.quadTo(fPoints[1], fPoints[3]);
} else {
outline.lineTo(fPoints[1]);
outline.lineTo(fPoints[3]);
outline.close();
}
SkPaint outlinePaint;
outlinePaint.setColor(0x80ffffff);
outlinePaint.setStyle(SkPaint::kStroke_Style);
outlinePaint.setStrokeWidth(0);
outlinePaint.setAntiAlias(true);
canvas->drawPath(outline, outlinePaint);
#if 0
SkPaint gridPaint;
gridPaint.setColor(0x10000000);
gridPaint.setStyle(SkPaint::kStroke_Style);
gridPaint.setStrokeWidth(0);
gridPaint.setAntiAlias(true);
for (int y = 0; y < this->height(); y += kDebugBloat) {
canvas->drawLine(0, y, this->width(), y, gridPaint);
}
for (int x = 0; x < this->width(); x += kDebugBloat) {
canvas->drawLine(x, 0, x, this->height(), outlinePaint);
}
#endif
SkString caption;
if (GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext()) {
rtc->priv().testingOnly_addDrawOp(skstd::make_unique<Op>(this));
caption.appendf("RenderPass_%s", GrCCCoverageProcessor::RenderPassName(fRenderPass));
if (RenderPass::kCubics == fRenderPass) {
caption.appendf(" (%s)", SkCubicTypeName(fCubicType));
}
} else {
caption = "Use GPU backend to visualize geometry.";
}
SkPaint pointsPaint;
pointsPaint.setColor(SK_ColorBLUE);
pointsPaint.setStrokeWidth(8);
pointsPaint.setAntiAlias(true);
if (RenderPass::kCubics == fRenderPass) {
int w = this->width(), h = this->height();
canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, fPoints, pointsPaint);
draw_klm_line(w, h, canvas, &fCubicKLM[0], SK_ColorYELLOW);
draw_klm_line(w, h, canvas, &fCubicKLM[3], SK_ColorBLUE);
draw_klm_line(w, h, canvas, &fCubicKLM[6], SK_ColorRED);
} else {
canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, fPoints, pointsPaint);
canvas->drawPoints(SkCanvas::kPoints_PointMode, 1, fPoints + 3, pointsPaint);
}
SkPaint captionPaint;
captionPaint.setTextSize(20);
captionPaint.setColor(SK_ColorWHITE);
captionPaint.setAntiAlias(true);
canvas->drawText(caption.c_str(), caption.size(), 10, 30, captionPaint);
}
void CCPRGeometryView::updateGpuData() {
fTriPointInstances.reset();
fQuadPointInstances.reset();
if (RenderPass::kCubics == fRenderPass) {
double t[2], s[2];
fCubicType = GrPathUtils::getCubicKLM(fPoints, &fCubicKLM, t, s);
GrCCGeometry geometry;
geometry.beginContour(fPoints[0]);
geometry.cubicTo(fPoints[1], fPoints[2], fPoints[3], kDebugBloat / 2, kDebugBloat / 2);
geometry.endContour();
int ptsIdx = 0;
for (GrCCGeometry::Verb verb : geometry.verbs()) {
switch (verb) {
case GrCCGeometry::Verb::kLineTo:
++ptsIdx;
continue;
case GrCCGeometry::Verb::kMonotonicQuadraticTo:
ptsIdx += 2;
continue;
case GrCCGeometry::Verb::kMonotonicCubicTo:
fQuadPointInstances.push_back().set(&geometry.points()[ptsIdx], 0, 0);
ptsIdx += 3;
continue;
default:
continue;
}
}
} else if (RenderPass::kQuadratics == fRenderPass) {
GrCCGeometry geometry;
geometry.beginContour(fPoints[0]);
geometry.quadraticTo(fPoints[1], fPoints[3]);
geometry.endContour();
int ptsIdx = 0;
for (GrCCGeometry::Verb verb : geometry.verbs()) {
if (GrCCGeometry::Verb::kBeginContour == verb ||
GrCCGeometry::Verb::kEndOpenContour == verb ||
GrCCGeometry::Verb::kEndClosedContour == verb) {
continue;
}
if (GrCCGeometry::Verb::kLineTo == verb) {
++ptsIdx;
continue;
}
SkASSERT(GrCCGeometry::Verb::kMonotonicQuadraticTo == verb);
fTriPointInstances.push_back().set(&geometry.points()[ptsIdx], Sk2f(0, 0));
ptsIdx += 2;
}
} else {
fTriPointInstances.push_back().set(fPoints[0], fPoints[1], fPoints[3], Sk2f(0, 0));
}
}
void CCPRGeometryView::Op::onExecute(GrOpFlushState* state) {
this->drawRenderPass(state, fView->fRenderPass);
RenderPass cornerPass = RenderPass((int)fView->fRenderPass + 1);
if (GrCCCoverageProcessor::DoesRenderPass(cornerPass, state->caps())) {
this->drawRenderPass(state, cornerPass);
}
}
void CCPRGeometryView::Op::drawRenderPass(GrOpFlushState* state, RenderPass renderPass) {
GrResourceProvider* rp = state->resourceProvider();
GrContext* context = state->gpu()->getContext();
GrGLGpu* glGpu = kOpenGL_GrBackend == context->contextPriv().getBackend()
? static_cast<GrGLGpu*>(state->gpu())
: nullptr;
GrCCCoverageProcessor proc(rp, renderPass, GrCCCoverageProcessor::WindMethod::kCrossProduct);
SkDEBUGCODE(proc.enableDebugVisualizations(kDebugBloat));
SkSTArray<1, GrMesh> mesh;
if (RenderPass::kCubics == renderPass) {
sk_sp<GrBuffer> instBuff(rp->createBuffer(
fView->fQuadPointInstances.count() * sizeof(QuadPointInstance),
kVertex_GrBufferType, kDynamic_GrAccessPattern,
GrResourceProvider::kNoPendingIO_Flag | GrResourceProvider::kRequireGpuMemory_Flag,
fView->fQuadPointInstances.begin()));
if (!fView->fQuadPointInstances.empty() && instBuff) {
proc.appendMesh(instBuff.get(), fView->fQuadPointInstances.count(), 0, &mesh);
}
} else {
sk_sp<GrBuffer> instBuff(rp->createBuffer(
fView->fTriPointInstances.count() * sizeof(TriPointInstance), kVertex_GrBufferType,
kDynamic_GrAccessPattern,
GrResourceProvider::kNoPendingIO_Flag | GrResourceProvider::kRequireGpuMemory_Flag,
fView->fTriPointInstances.begin()));
if (!fView->fTriPointInstances.empty() && instBuff) {
proc.appendMesh(instBuff.get(), fView->fTriPointInstances.count(), 0, &mesh);
}
}
GrPipeline pipeline(state->drawOpArgs().fProxy, GrPipeline::ScissorState::kDisabled,
SkBlendMode::kPlus);
if (glGpu) {
glGpu->handleDirtyContext();
// GR_GL_CALL(glGpu->glInterface(), PolygonMode(GR_GL_FRONT_AND_BACK, GR_GL_LINE));
GR_GL_CALL(glGpu->glInterface(), Enable(GR_GL_LINE_SMOOTH));
}
if (!mesh.empty()) {
SkASSERT(1 == mesh.count());
GrGpuRTCommandBuffer* cmdBuff = state->rtCommandBuffer();
cmdBuff->draw(pipeline, proc, mesh.begin(), nullptr, 1, this->bounds());
}
if (glGpu) {
context->resetContext(kMisc_GrGLBackendState);
}
}
class CCPRGeometryView::Click : public SampleView::Click {
public:
Click(SkView* target, int ptIdx) : SampleView::Click(target), fPtIdx(ptIdx) {}
void doClick(SkPoint points[]) {
if (fPtIdx >= 0) {
this->dragPoint(points, fPtIdx);
} else {
for (int i = 0; i < 4; ++i) {
this->dragPoint(points, i);
}
}
}
private:
void dragPoint(SkPoint points[], int idx) {
SkIPoint delta = fICurr - fIPrev;
points[idx] += SkPoint::Make(delta.x(), delta.y());
}
int fPtIdx;
};
SkView::Click* CCPRGeometryView::onFindClickHandler(SkScalar x, SkScalar y, unsigned) {
for (int i = 0; i < 4; ++i) {
if (RenderPass::kCubics != fRenderPass && 2 == i) {
continue;
}
if (fabs(x - fPoints[i].x()) < 20 && fabsf(y - fPoints[i].y()) < 20) {
return new Click(this, i);
}
}
return new Click(this, -1);
}
bool CCPRGeometryView::onClick(SampleView::Click* click) {
Click* myClick = (Click*)click;
myClick->doClick(fPoints);
this->updateAndInval();
return true;
}
bool CCPRGeometryView::onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "CCPRGeometry");
return true;
}
SkUnichar unichar;
if (SampleCode::CharQ(*evt, &unichar)) {
if (unichar >= '1' && unichar <= '3') {
fRenderPass = RenderPass((unichar - '1') * 2);
this->updateAndInval();
return true;
}
if (unichar == 'D') {
SkDebugf(" SkPoint fPoints[4] = {\n");
SkDebugf(" {%ff, %ff},\n", fPoints[0].x(), fPoints[0].y());
SkDebugf(" {%ff, %ff},\n", fPoints[1].x(), fPoints[1].y());
SkDebugf(" {%ff, %ff},\n", fPoints[2].x(), fPoints[2].y());
SkDebugf(" {%ff, %ff}\n", fPoints[3].x(), fPoints[3].y());
SkDebugf(" };\n");
return true;
}
}
return this->INHERITED::onQuery(evt);
}
DEF_SAMPLE(return new CCPRGeometryView;)
#endif // SK_SUPPORT_GPU