bb281f7f96
SkPurgeableImageCache: New image cache that uses virtual memory to store the pixels. Combines features of SkAshmemImageCache (which has been removed) with SkPurgeableMemoryBlock, which has android and Mac versions. SkImageCache: Modified the API. pinCache now returns a status out parameter which states whether the pinned memory retained the old data. This allows allocAndPinCache to only be used for allocations. Add a new debug only interface to purge unpinned data. Updates to documentation, clarifying behavior. Changed CachedStatus to MemoryStatus SkLruImageCache: Implement the new function purgeAllUnpinnedCaches and change implementation of pinCache for the new behavior. SkLazyPixelRef: Rewrite onLockPixels to account for the new behavior of pinCache. BitmapFactoryTest: Test the new SkPurgeableImageCache. Write tests which directly test the SkImageCaches. Create a larger bitmap, since some of the SkImageCaches are designed to handle large bitmaps. bench_ and render_pictures: Consolidate lazy_decode_bitmap into one function. Allow using a flag to specify using the purgeable image cache. Clean up some #includes. Review URL: https://codereview.chromium.org/12433020 git-svn-id: http://skia.googlecode.com/svn/trunk@8207 2bbb7eff-a529-9590-31e7-b0007b416f81
126 lines
4.8 KiB
C++
126 lines
4.8 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkImageCache_DEFINED
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#define SkImageCache_DEFINED
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#include "SkRefCnt.h"
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#include "SkTypes.h"
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/**
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* Interface for a cache that manages pixel memory.
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*/
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class SkImageCache : public SkRefCnt {
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public:
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/**
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* Allocate memory whose lifetime is managed by the cache. On success, MUST be balanced with a
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* call to releaseCache and a call to throwAwayCache.
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* @param bytes Number of bytes needed.
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* @param ID Output parameter which must not be NULL. On success, ID will be set to a value
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* associated with that memory which can be used as a parameter to the other functions
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* in SkImageCache. On failure, ID is unchanged.
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* @return Pointer to the newly allocated memory, or NULL. This memory is safe to use until
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* releaseCache is called with ID.
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*/
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virtual void* allocAndPinCache(size_t bytes, intptr_t* ID) = 0;
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/**
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* Output parameter for pinCache, stating whether the memory still contains the data it held
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* when releaseCache was last called for the same ID.
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*/
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enum DataStatus {
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/**
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* The data has been purged, and therefore needs to be rewritten to the returned memory.
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*/
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kUninitialized_DataStatus,
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/**
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* The memory still contains the data it held when releaseCache was last called with the
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* same ID.
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*/
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kRetained_DataStatus,
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};
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/**
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* Re-request the memory associated with ID and pin it so that it will not be reclaimed until
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* the next call to releaseCache with the same ID.
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* @param ID Unique ID for the memory block.
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* @param status Output parameter which must not be NULL. On success (i.e. the return value is
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* not NULL), status will be set to one of two states representing the cached memory. If
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* status is set to kRetained_DataStatus, the memory contains the same data it did
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* before releaseCache was called with this ID. If status is set to
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* kUninitialized_DataStatus, the memory is still pinned, but the previous data is no
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* longer available. If the return value is NULL, status is unchanged.
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* @return Pointer: If non-NULL, points to the previously allocated memory, in which case
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* this call must be balanced with a call to releaseCache. If NULL, the memory
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* has been reclaimed, and throwAwayCache MUST NOT be called.
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*/
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virtual void* pinCache(intptr_t ID, DataStatus* status) = 0;
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/**
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* Inform the cache that it is safe to free the block of memory corresponding to ID. After
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* calling this function, the pointer returned by allocAndPinCache or pinCache must not be
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* used again. In order to access the same memory after this, pinCache must be called with
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* the same ID.
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* @param ID Unique ID for the memory block which is now safe to age out of the cache.
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*/
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virtual void releaseCache(intptr_t ID) = 0;
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/**
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* Inform the cache that the block of memory associated with ID will not be asked for again.
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* After this call, ID is no longer valid. Must not be called while the associated memory is
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* pinned. Must be called to balance a successful allocAndPinCache.
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*/
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virtual void throwAwayCache(intptr_t ID) = 0;
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/**
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* ID which does not correspond to any valid cache.
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*/
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static const intptr_t UNINITIALIZED_ID = 0;
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#ifdef SK_DEBUG
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/**
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* Debug only status of a memory block.
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*/
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enum MemoryStatus {
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/**
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* It is safe to use the pointer returned by the most recent of allocAndPinCache(ID) or
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* pinCache(ID) with the same ID.
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*/
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kPinned_MemoryStatus,
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/**
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* The pointer returned by the most recent call to allocAndPinCache(ID) or pinCache(ID) has
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* since been released by releaseCache(ID). In order to reuse it, pinCache(ID) must be
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* called again. Note that after calling releaseCache(ID), the status of that particular
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* ID may not be kUnpinned_MemoryStatus, depending on the implementation, but it will not
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* be kPinned_MemoryStatus.
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*/
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kUnpinned_MemoryStatus,
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/**
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* The memory associated with ID has been thrown away. No calls should be made using the
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* same ID.
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*/
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kFreed_MemoryStatus,
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};
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/**
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* Debug only function to get the status of a particular block of memory. Safe to call after
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* throwAwayCache has been called with this ID.
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*/
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virtual MemoryStatus getMemoryStatus(intptr_t ID) const = 0;
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/**
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* Debug only function to clear all unpinned caches.
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*/
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virtual void purgeAllUnpinnedCaches() = 0;
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#endif
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};
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#endif // SkImageCache_DEFINED
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