skia2/include/lazy/SkImageCache.h
scroggo@google.com bb281f7f96 Improvements/additions to SkImageCache/SkLazyPixelRef.
SkPurgeableImageCache:
New image cache that uses virtual memory to store the pixels. Combines
features of SkAshmemImageCache (which has been removed) with SkPurgeableMemoryBlock, which has android and Mac versions.

SkImageCache:
Modified the API. pinCache now returns a status out parameter which
states whether the pinned memory retained the old data. This allows
allocAndPinCache to only be used for allocations.
Add a new debug only interface to purge unpinned data.
Updates to documentation, clarifying behavior.
Changed CachedStatus to MemoryStatus

SkLruImageCache:
Implement the new function purgeAllUnpinnedCaches and change implementation
of pinCache for the new behavior.

SkLazyPixelRef:
Rewrite onLockPixels to account for the new behavior of pinCache.

BitmapFactoryTest:
Test the new SkPurgeableImageCache.
Write tests which directly test the SkImageCaches.
Create a larger bitmap, since some of the SkImageCaches are designed
to handle large bitmaps.

bench_ and render_pictures:
Consolidate lazy_decode_bitmap into one function.
Allow using a flag to specify using the purgeable image cache.
Clean up some #includes.

Review URL: https://codereview.chromium.org/12433020

git-svn-id: http://skia.googlecode.com/svn/trunk@8207 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-18 21:37:39 +00:00

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4.8 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkImageCache_DEFINED
#define SkImageCache_DEFINED
#include "SkRefCnt.h"
#include "SkTypes.h"
/**
* Interface for a cache that manages pixel memory.
*/
class SkImageCache : public SkRefCnt {
public:
/**
* Allocate memory whose lifetime is managed by the cache. On success, MUST be balanced with a
* call to releaseCache and a call to throwAwayCache.
* @param bytes Number of bytes needed.
* @param ID Output parameter which must not be NULL. On success, ID will be set to a value
* associated with that memory which can be used as a parameter to the other functions
* in SkImageCache. On failure, ID is unchanged.
* @return Pointer to the newly allocated memory, or NULL. This memory is safe to use until
* releaseCache is called with ID.
*/
virtual void* allocAndPinCache(size_t bytes, intptr_t* ID) = 0;
/**
* Output parameter for pinCache, stating whether the memory still contains the data it held
* when releaseCache was last called for the same ID.
*/
enum DataStatus {
/**
* The data has been purged, and therefore needs to be rewritten to the returned memory.
*/
kUninitialized_DataStatus,
/**
* The memory still contains the data it held when releaseCache was last called with the
* same ID.
*/
kRetained_DataStatus,
};
/**
* Re-request the memory associated with ID and pin it so that it will not be reclaimed until
* the next call to releaseCache with the same ID.
* @param ID Unique ID for the memory block.
* @param status Output parameter which must not be NULL. On success (i.e. the return value is
* not NULL), status will be set to one of two states representing the cached memory. If
* status is set to kRetained_DataStatus, the memory contains the same data it did
* before releaseCache was called with this ID. If status is set to
* kUninitialized_DataStatus, the memory is still pinned, but the previous data is no
* longer available. If the return value is NULL, status is unchanged.
* @return Pointer: If non-NULL, points to the previously allocated memory, in which case
* this call must be balanced with a call to releaseCache. If NULL, the memory
* has been reclaimed, and throwAwayCache MUST NOT be called.
*/
virtual void* pinCache(intptr_t ID, DataStatus* status) = 0;
/**
* Inform the cache that it is safe to free the block of memory corresponding to ID. After
* calling this function, the pointer returned by allocAndPinCache or pinCache must not be
* used again. In order to access the same memory after this, pinCache must be called with
* the same ID.
* @param ID Unique ID for the memory block which is now safe to age out of the cache.
*/
virtual void releaseCache(intptr_t ID) = 0;
/**
* Inform the cache that the block of memory associated with ID will not be asked for again.
* After this call, ID is no longer valid. Must not be called while the associated memory is
* pinned. Must be called to balance a successful allocAndPinCache.
*/
virtual void throwAwayCache(intptr_t ID) = 0;
/**
* ID which does not correspond to any valid cache.
*/
static const intptr_t UNINITIALIZED_ID = 0;
#ifdef SK_DEBUG
/**
* Debug only status of a memory block.
*/
enum MemoryStatus {
/**
* It is safe to use the pointer returned by the most recent of allocAndPinCache(ID) or
* pinCache(ID) with the same ID.
*/
kPinned_MemoryStatus,
/**
* The pointer returned by the most recent call to allocAndPinCache(ID) or pinCache(ID) has
* since been released by releaseCache(ID). In order to reuse it, pinCache(ID) must be
* called again. Note that after calling releaseCache(ID), the status of that particular
* ID may not be kUnpinned_MemoryStatus, depending on the implementation, but it will not
* be kPinned_MemoryStatus.
*/
kUnpinned_MemoryStatus,
/**
* The memory associated with ID has been thrown away. No calls should be made using the
* same ID.
*/
kFreed_MemoryStatus,
};
/**
* Debug only function to get the status of a particular block of memory. Safe to call after
* throwAwayCache has been called with this ID.
*/
virtual MemoryStatus getMemoryStatus(intptr_t ID) const = 0;
/**
* Debug only function to clear all unpinned caches.
*/
virtual void purgeAllUnpinnedCaches() = 0;
#endif
};
#endif // SkImageCache_DEFINED