skia2/tools/gpu/GrTest.cpp
Michael Ludwig 1a2476d294 Revert "Initial definition of fill rect op"
This reverts commit d3c92d9a36.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Initial definition of fill rect op
> 
> Bug: skia:
> Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> Reviewed-on: https://skia-review.googlesource.com/c/163486
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173233
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-11-28 19:58:33 +00:00

350 lines
12 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrBackendSurface.h"
#include "GrClip.h"
#include "GrContextOptions.h"
#include "GrContextPriv.h"
#include "GrDrawOpAtlas.h"
#include "GrDrawingManager.h"
#include "GrGpu.h"
#include "GrGpuResourceCacheAccess.h"
#include "GrMemoryPool.h"
#include "GrRenderTargetContext.h"
#include "GrRenderTargetContextPriv.h"
#include "GrRenderTargetProxy.h"
#include "GrResourceCache.h"
#include "GrSemaphore.h"
#include "GrSurfaceContextPriv.h"
#include "GrTexture.h"
#include "SkGr.h"
#include "SkImage_Gpu.h"
#include "SkMathPriv.h"
#include "SkString.h"
#include "SkTo.h"
#include "ccpr/GrCoverageCountingPathRenderer.h"
#include "ops/GrMeshDrawOp.h"
#include "text/GrGlyphCache.h"
#include "text/GrTextBlobCache.h"
#include <algorithm>
bool GrSurfaceProxy::isWrapped_ForTesting() const {
return SkToBool(fTarget);
}
bool GrRenderTargetContext::isWrapped_ForTesting() const {
return fRenderTargetProxy->isWrapped_ForTesting();
}
void GrContextPriv::setTextBlobCacheLimit_ForTesting(size_t bytes) {
fContext->fTextBlobCache->setBudget(bytes);
}
///////////////////////////////////////////////////////////////////////////////
void GrContextPriv::purgeAllUnlockedResources_ForTesting() {
fContext->fResourceCache->purgeAllUnlocked();
}
void GrContextPriv::resetGpuStats() const {
#if GR_GPU_STATS
fContext->fGpu->stats()->reset();
#endif
}
void GrContextPriv::dumpCacheStats(SkString* out) const {
#if GR_CACHE_STATS
fContext->fResourceCache->dumpStats(out);
#endif
}
void GrContextPriv::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
#if GR_CACHE_STATS
fContext->fResourceCache->dumpStatsKeyValuePairs(keys, values);
#endif
}
void GrContextPriv::printCacheStats() const {
SkString out;
this->dumpCacheStats(&out);
SkDebugf("%s", out.c_str());
}
void GrContextPriv::dumpGpuStats(SkString* out) const {
#if GR_GPU_STATS
return fContext->fGpu->stats()->dump(out);
#endif
}
void GrContextPriv::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
#if GR_GPU_STATS
return fContext->fGpu->stats()->dumpKeyValuePairs(keys, values);
#endif
}
void GrContextPriv::printGpuStats() const {
SkString out;
this->dumpGpuStats(&out);
SkDebugf("%s", out.c_str());
}
sk_sp<SkImage> GrContextPriv::getFontAtlasImage_ForTesting(GrMaskFormat format, unsigned int index) {
auto atlasManager = this->getAtlasManager();
if (!atlasManager) {
return nullptr;
}
unsigned int numActiveProxies;
const sk_sp<GrTextureProxy>* proxies = atlasManager->getProxies(format, &numActiveProxies);
if (index >= numActiveProxies || !proxies || !proxies[index]) {
return nullptr;
}
SkASSERT(proxies[index]->priv().isExact());
sk_sp<SkImage> image(new SkImage_Gpu(sk_ref_sp(fContext), kNeedNewImageUniqueID,
kPremul_SkAlphaType, proxies[index], nullptr,
SkBudgeted::kNo));
return image;
}
#if GR_GPU_STATS
void GrGpu::Stats::dump(SkString* out) {
out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
out->appendf("Shader Compilations: %d\n", fShaderCompilations);
out->appendf("Textures Created: %d\n", fTextureCreates);
out->appendf("Texture Uploads: %d\n", fTextureUploads);
out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
out->appendf("Number of draws: %d\n", fNumDraws);
}
void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads);
keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws);
}
#endif
#if GR_CACHE_STATS
void GrResourceCache::getStats(Stats* stats) const {
stats->reset();
stats->fTotal = this->getResourceCount();
stats->fNumNonPurgeable = fNonpurgeableResources.count();
stats->fNumPurgeable = fPurgeableQueue.count();
for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
stats->update(fNonpurgeableResources[i]);
}
for (int i = 0; i < fPurgeableQueue.count(); ++i) {
stats->update(fPurgeableQueue.at(i));
}
}
void GrResourceCache::dumpStats(SkString* out) const {
this->validate();
Stats stats;
this->getStats(&stats);
float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
out->appendf("\t\tEntry Count: current %d"
" (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n",
stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable,
stats.fScratch, countUtilization, fHighWaterCount);
out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
}
void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
this->validate();
Stats stats;
this->getStats(&stats);
keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable);
}
#endif
///////////////////////////////////////////////////////////////////////////////
void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }
#ifdef SK_DEBUG
int GrResourceCache::countUniqueKeysWithTag(const char* tag) const {
int count = 0;
UniqueHash::ConstIter iter(&fUniqueHash);
while (!iter.done()) {
if (0 == strcmp(tag, (*iter).getUniqueKey().tag())) {
++count;
}
++iter;
}
return count;
}
#endif
///////////////////////////////////////////////////////////////////////////////
sk_sp<GrTextureProxy> GrProxyProvider::testingOnly_createInstantiatedProxy(
const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit, SkBudgeted budgeted) {
sk_sp<GrTexture> tex;
if (SkBackingFit::kApprox == fit) {
tex = fResourceProvider->createApproxTexture(desc, GrResourceProvider::Flags::kNone);
} else {
tex = fResourceProvider->createTexture(desc, budgeted, GrResourceProvider::Flags::kNone);
}
if (!tex) {
return nullptr;
}
return this->createWrapped(std::move(tex), origin);
}
///////////////////////////////////////////////////////////////////////////////
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)
uint32_t GrRenderTargetContextPriv::testingOnly_getOpListID() {
return fRenderTargetContext->getOpList()->uniqueID();
}
void GrRenderTargetContextPriv::testingOnly_addDrawOp(std::unique_ptr<GrDrawOp> op) {
this->testingOnly_addDrawOp(GrNoClip(), std::move(op));
}
void GrRenderTargetContextPriv::testingOnly_addDrawOp(
const GrClip& clip,
std::unique_ptr<GrDrawOp> op,
const std::function<GrRenderTargetContext::WillAddOpFn>& willAddFn) {
ASSERT_SINGLE_OWNER
if (fRenderTargetContext->drawingManager()->wasAbandoned()) {
fRenderTargetContext->fContext->contextPriv().opMemoryPool()->release(std::move(op));
return;
}
SkDEBUGCODE(fRenderTargetContext->validate());
GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
"GrRenderTargetContext::testingOnly_addDrawOp");
fRenderTargetContext->addDrawOp(clip, std::move(op), willAddFn);
}
#undef ASSERT_SINGLE_OWNER
///////////////////////////////////////////////////////////////////////////////
GrInternalSurfaceFlags GrSurfaceProxy::testingOnly_getFlags() const {
return fSurfaceFlags;
}
//////////////////////////////////////////////////////////////////////////////
void GrContextPriv::testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
fContext->flush();
fContext->fDrawingManager->testingOnly_removeOnFlushCallbackObject(cb);
}
void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) -
fOnFlushCBObjects.begin();
SkASSERT(n < fOnFlushCBObjects.count());
fOnFlushCBObjects.removeShuffle(n);
}
//////////////////////////////////////////////////////////////////////////////
void GrCoverageCountingPathRenderer::testingOnly_drawPathDirectly(const DrawPathArgs& args) {
// Call onDrawPath() directly: We want to test paths that might fail onCanDrawPath() simply for
// performance reasons, and GrPathRenderer::drawPath() assert that this call returns true.
// The test is responsible to not draw any paths that CCPR is not actually capable of.
this->onDrawPath(args);
}
const GrUniqueKey& GrCoverageCountingPathRenderer::testingOnly_getStashedAtlasKey() const {
return fStashedAtlasKey;
}
//////////////////////////////////////////////////////////////////////////////
#define DRAW_OP_TEST_EXTERN(Op) \
extern std::unique_ptr<GrDrawOp> Op##__Test(GrPaint&&, SkRandom*, GrContext*, GrFSAAType)
#define DRAW_OP_TEST_ENTRY(Op) Op##__Test
DRAW_OP_TEST_EXTERN(AAConvexPathOp);
DRAW_OP_TEST_EXTERN(AAFillRectOp);
DRAW_OP_TEST_EXTERN(AAFlatteningConvexPathOp);
DRAW_OP_TEST_EXTERN(AAHairlineOp);
DRAW_OP_TEST_EXTERN(AAStrokeRectOp);
DRAW_OP_TEST_EXTERN(CircleOp);
DRAW_OP_TEST_EXTERN(DashOp);
DRAW_OP_TEST_EXTERN(DefaultPathOp);
DRAW_OP_TEST_EXTERN(DIEllipseOp);
DRAW_OP_TEST_EXTERN(EllipseOp);
DRAW_OP_TEST_EXTERN(GrAtlasTextOp);
DRAW_OP_TEST_EXTERN(GrDrawAtlasOp);
DRAW_OP_TEST_EXTERN(GrDrawVerticesOp);
DRAW_OP_TEST_EXTERN(NonAAFillRectOp);
DRAW_OP_TEST_EXTERN(NonAALatticeOp);
DRAW_OP_TEST_EXTERN(NonAAStrokeRectOp);
DRAW_OP_TEST_EXTERN(ShadowRRectOp);
DRAW_OP_TEST_EXTERN(SmallPathOp);
DRAW_OP_TEST_EXTERN(RegionOp);
DRAW_OP_TEST_EXTERN(RRectOp);
DRAW_OP_TEST_EXTERN(TesselatingPathOp);
DRAW_OP_TEST_EXTERN(TextureOp);
void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) {
GrContext* context = renderTargetContext->surfPriv().getContext();
using MakeDrawOpFn = std::unique_ptr<GrDrawOp>(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
static constexpr MakeDrawOpFn* gFactories[] = {
DRAW_OP_TEST_ENTRY(AAConvexPathOp),
DRAW_OP_TEST_ENTRY(AAFillRectOp),
DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
DRAW_OP_TEST_ENTRY(AAHairlineOp),
DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
DRAW_OP_TEST_ENTRY(CircleOp),
DRAW_OP_TEST_ENTRY(DashOp),
DRAW_OP_TEST_ENTRY(DefaultPathOp),
DRAW_OP_TEST_ENTRY(DIEllipseOp),
DRAW_OP_TEST_ENTRY(EllipseOp),
DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
DRAW_OP_TEST_ENTRY(NonAALatticeOp),
DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
DRAW_OP_TEST_ENTRY(ShadowRRectOp),
DRAW_OP_TEST_ENTRY(SmallPathOp),
DRAW_OP_TEST_ENTRY(RegionOp),
DRAW_OP_TEST_ENTRY(RRectOp),
DRAW_OP_TEST_ENTRY(TesselatingPathOp),
DRAW_OP_TEST_ENTRY(TextureOp),
};
static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories);
uint32_t index = random->nextULessThan(static_cast<uint32_t>(kTotal));
auto op = gFactories[index](
std::move(paint), random, context, renderTargetContext->fsaaType());
SkASSERT(op);
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}