skia2/modules/sksg/include/SkSGRect.h
Mike Reed 30bc527fd6 Revert "Reland "Revert "Use flat version of path-direction enum"""
This reverts commit 7cda6f3743.

Reason for revert: legacy convexity code removed -- google3 should be ok

Original change's description:
> Reland "Revert "Use flat version of path-direction enum""
>
> This reverts commit 1792b19485.
>
> Reason for revert: need to update legacy_convexity, still used by google3
>
> Original change's description:
> > Revert "Revert "Use flat version of path-direction enum""
> >
> > This reverts commit 0dacc6b7d3.
> >
> > Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832
> > Auto-Submit: Mike Reed <reed@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=reed@google.com
>
> Change-Id: I0ecea0eb8a237298c6b908cc4bfd1cacdfc5b900
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255976
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I3529139bb391c4f62ce5cd0744cdf38a13b71d78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255984
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-11-22 19:09:54 +00:00

114 lines
3.4 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSGRect_DEFINED
#define SkSGRect_DEFINED
#include "modules/sksg/include/SkSGGeometryNode.h"
#include "include/core/SkPath.h"
#include "include/core/SkRRect.h"
#include "include/core/SkRect.h"
class SkCanvas;
class SkPaint;
namespace sksg {
/**
* Concrete Geometry node, wrapping an SkRect.
*/
class Rect final : public GeometryNode {
public:
static sk_sp<Rect> Make() { return sk_sp<Rect>(new Rect(SkRect::MakeEmpty())); }
static sk_sp<Rect> Make(const SkRect& r) { return sk_sp<Rect>(new Rect(r)); }
SG_ATTRIBUTE(L, SkScalar, fRect.fLeft )
SG_ATTRIBUTE(T, SkScalar, fRect.fTop )
SG_ATTRIBUTE(R, SkScalar, fRect.fRight )
SG_ATTRIBUTE(B, SkScalar, fRect.fBottom)
SG_MAPPED_ATTRIBUTE(Direction , SkPathDirection, fAttrContaier)
SG_MAPPED_ATTRIBUTE(InitialPointIndex, uint8_t , fAttrContaier)
protected:
void onClip(SkCanvas*, bool antiAlias) const override;
void onDraw(SkCanvas*, const SkPaint&) const override;
bool onContains(const SkPoint&) const override;
SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private:
explicit Rect(const SkRect&);
SkRect fRect;
struct AttrContainer {
uint8_t fDirection : 1;
uint8_t fInitialPointIndex : 2;
SkPathDirection getDirection() const {
return static_cast<SkPathDirection>(fDirection);
}
void setDirection(SkPathDirection dir) { fDirection = SkTo<uint8_t>(dir); }
uint8_t getInitialPointIndex() const { return fInitialPointIndex; }
void setInitialPointIndex(uint8_t idx) { fInitialPointIndex = idx; }
};
AttrContainer fAttrContaier = { (int)SkPathDirection::kCW, 0 };
using INHERITED = GeometryNode;
};
/**
* Concrete Geometry node, wrapping an SkRRect.
*/
class RRect final : public GeometryNode {
public:
static sk_sp<RRect> Make() { return sk_sp<RRect>(new RRect(SkRRect())); }
static sk_sp<RRect> Make(const SkRRect& rr) { return sk_sp<RRect>(new RRect(rr)); }
SG_ATTRIBUTE(RRect, SkRRect, fRRect)
SG_MAPPED_ATTRIBUTE(Direction , SkPathDirection, fAttrContaier)
SG_MAPPED_ATTRIBUTE(InitialPointIndex, uint8_t , fAttrContaier)
protected:
void onClip(SkCanvas*, bool antiAlias) const override;
void onDraw(SkCanvas*, const SkPaint&) const override;
bool onContains(const SkPoint&) const override;
SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private:
explicit RRect(const SkRRect&);
SkRRect fRRect;
struct AttrContainer {
uint8_t fDirection : 1;
uint8_t fInitialPointIndex : 2;
SkPathDirection getDirection() const {
return static_cast<SkPathDirection>(fDirection);
}
void setDirection(SkPathDirection dir) { fDirection = SkTo<uint8_t>(dir); }
uint8_t getInitialPointIndex() const { return fInitialPointIndex; }
void setInitialPointIndex(uint8_t idx) { fInitialPointIndex = idx; }
};
AttrContainer fAttrContaier = { (int)SkPathDirection::kCW, 0 };
using INHERITED = GeometryNode;
};
} // namespace sksg
#endif // SkSGRect_DEFINED