skia2/include/effects/SkDisplacementMapEffect.h
senorblanco@chromium.org c2594f4106 This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.
This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region.  It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU().

Review URL: https://codereview.appspot.com/7180048

git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-30 19:08:47 +00:00

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1.8 KiB
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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDisplacementMapEffect_DEFINED
#define SkDisplacementMapEffect_DEFINED
#include "SkImageFilter.h"
#include "SkBitmap.h"
class SK_API SkDisplacementMapEffect : public SkImageFilter {
public:
enum ChannelSelectorType {
kUnknown_ChannelSelectorType,
kR_ChannelSelectorType,
kG_ChannelSelectorType,
kB_ChannelSelectorType,
kA_ChannelSelectorType,
kKeyBits = 3 // Max value is 4, so 3 bits are required at most
};
SkDisplacementMapEffect(ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, SkScalar scale, SkImageFilter* displacement, SkImageFilter* color = NULL);
~SkDisplacementMapEffect();
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDisplacementMapEffect)
virtual bool onFilterImage(Proxy* proxy,
const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* dst,
SkIPoint* offset) SK_OVERRIDE;
#if SK_SUPPORT_GPU
virtual bool canFilterImageGPU() const SK_OVERRIDE { return true; }
virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) SK_OVERRIDE;
#endif
protected:
explicit SkDisplacementMapEffect(SkFlattenableReadBuffer& buffer);
virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
private:
ChannelSelectorType fXChannelSelector;
ChannelSelectorType fYChannelSelector;
SkScalar fScale;
typedef SkImageFilter INHERITED;
SkImageFilter* getDisplacementInput() { return getInput(0); }
SkImageFilter* getColorInput() { return getInput(1); }
};
#endif