skia2/tests/sksl/blend
John Stiles e497a08065 Reland "Remove inliner from IR generation stage."
This reverts commit 941fc7174f.

Reason for revert: performance now seems to be roughly equal or better
(~1%) over several trials.
Nanobench: http://screen/A8e8sojaXBgbMgF

Original change's description:
> Revert "Remove inliner from IR generation stage."
>
> This reverts commit 21d7778cb5.
>
> Reason for revert: Pinpoint absolutely hates this change
>
> Original change's description:
> > Remove inliner from IR generation stage.
> >
> > There is no need to inline code during IR generation, as the optimizer
> > can now handle this.
> >
> > Change-Id: If272bfb98e945a75ec91fb4aa026e5631ac51b5b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315971
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
>
> Change-Id: I62c235415bcdc92a088e2a7f9c3d7dbf7e1bf669
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317976
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: I6189806c678283188f4b67ee61e5886f88c2d6fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324891
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-10-12 16:53:27 +00:00
..
golden Reland "Remove inliner from IR generation stage." 2020-10-12 16:53:27 +00:00
BlendClear.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendColor.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendColorBurn.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendColorDodge.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDarken.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDifference.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDst.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstAtop.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstIn.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstOut.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstOver.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendExclusion.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendHardLight.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendHue.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendLighten.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendLuminosity.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendModulate.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendMultiply.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendOverlay.sksl Rename BlendOverlap to BlendOverlay. 2020-10-02 22:26:15 +00:00
BlendPlus.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSaturation.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendScreen.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSoftLight.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrc.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcAtop.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcIn.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcOut.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcOver.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendXor.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00