632e1a281b
before making its decision. git-svn-id: http://skia.googlecode.com/svn/trunk@2417 2bbb7eff-a529-9590-31e7-b0007b416f81
923 lines
35 KiB
C++
923 lines
35 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPaint_DEFINED
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#define SkPaint_DEFINED
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#include "SkColor.h"
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#include "SkXfermode.h"
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class SkAutoGlyphCache;
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class SkColorFilter;
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class SkDescriptor;
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class SkFlattenableReadBuffer;
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class SkFlattenableWriteBuffer;
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struct SkGlyph;
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struct SkRect;
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class SkGlyphCache;
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class SkMaskFilter;
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class SkMatrix;
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class SkPath;
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class SkPathEffect;
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class SkRasterizer;
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class SkShader;
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class SkDrawLooper;
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class SkTypeface;
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typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**,
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SkFixed x, SkFixed y);
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typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**);
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/** \class SkPaint
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The SkPaint class holds the style and color information about how to draw
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geometries, text and bitmaps.
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*/
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class SK_API SkPaint {
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public:
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SkPaint();
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SkPaint(const SkPaint& paint);
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~SkPaint();
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SkPaint& operator=(const SkPaint&);
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SK_API friend bool operator==(const SkPaint& a, const SkPaint& b);
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friend bool operator!=(const SkPaint& a, const SkPaint& b) {
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return !(a == b);
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}
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void flatten(SkFlattenableWriteBuffer&) const;
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void unflatten(SkFlattenableReadBuffer&);
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/** Restores the paint to its initial settings.
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*/
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void reset();
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/** Specifies the level of hinting to be performed. These names are taken
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from the Gnome/Cairo names for the same. They are translated into
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Freetype concepts the same as in cairo-ft-font.c:
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kNo_Hinting -> FT_LOAD_NO_HINTING
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kSlight_Hinting -> FT_LOAD_TARGET_LIGHT
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kNormal_Hinting -> <default, no option>
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kFull_Hinting -> <same as kNormalHinting, unless we are rendering
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subpixel glyphs, in which case TARGET_LCD or
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TARGET_LCD_V is used>
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*/
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enum Hinting {
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kNo_Hinting = 0,
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kSlight_Hinting = 1,
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kNormal_Hinting = 2, //!< this is the default
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kFull_Hinting = 3,
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};
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Hinting getHinting() const {
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return static_cast<Hinting>(fHinting);
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}
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void setHinting(Hinting hintingLevel);
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/** Specifies the bit values that are stored in the paint's flags.
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*/
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enum Flags {
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kAntiAlias_Flag = 0x01, //!< mask to enable antialiasing
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kFilterBitmap_Flag = 0x02, //!< mask to enable bitmap filtering
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kDither_Flag = 0x04, //!< mask to enable dithering
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kUnderlineText_Flag = 0x08, //!< mask to enable underline text
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kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text
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kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text
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kLinearText_Flag = 0x40, //!< mask to enable linear-text
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kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positioning
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kDevKernText_Flag = 0x100, //!< mask to enable device kerning text
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kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph renderering
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kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap strikes
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kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter
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// experimental/private
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kForceAAText_Flag = 0x1000,
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// when adding extra flags, note that the fFlags member is specified
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// with a bit-width and you'll have to expand it.
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kAllFlags = 0x1FFF
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};
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/** Return the paint's flags. Use the Flag enum to test flag values.
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@return the paint's flags (see enums ending in _Flag for bit masks)
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*/
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uint32_t getFlags() const { return fFlags; }
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/** Set the paint's flags. Use the Flag enum to specific flag values.
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@param flags The new flag bits for the paint (see Flags enum)
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*/
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void setFlags(uint32_t flags);
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/** Helper for getFlags(), returning true if kAntiAlias_Flag bit is set
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@return true if the antialias bit is set in the paint's flags.
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*/
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bool isAntiAlias() const {
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return SkToBool(this->getFlags() & kAntiAlias_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kAntiAlias_Flag bit
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@param aa true to enable antialiasing, false to disable it
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*/
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void setAntiAlias(bool aa);
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/** Helper for getFlags(), returning true if kDither_Flag bit is set
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@return true if the dithering bit is set in the paint's flags.
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*/
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bool isDither() const {
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return SkToBool(this->getFlags() & kDither_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kDither_Flag bit
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@param dither true to enable dithering, false to disable it
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*/
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void setDither(bool dither);
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/** Helper for getFlags(), returning true if kLinearText_Flag bit is set
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@return true if the lineartext bit is set in the paint's flags
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*/
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bool isLinearText() const {
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return SkToBool(this->getFlags() & kLinearText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kLinearText_Flag bit
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@param linearText true to set the linearText bit in the paint's flags,
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false to clear it.
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*/
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void setLinearText(bool linearText);
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/** Helper for getFlags(), returning true if kSubpixelText_Flag bit is set
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@return true if the lineartext bit is set in the paint's flags
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*/
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bool isSubpixelText() const {
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return SkToBool(this->getFlags() & kSubpixelText_Flag);
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}
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/**
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* Helper for setFlags(), setting or clearing the kSubpixelText_Flag.
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* @param subpixelText true to set the subpixelText bit in the paint's
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* flags, false to clear it.
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*/
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void setSubpixelText(bool subpixelText);
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bool isLCDRenderText() const {
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return SkToBool(this->getFlags() & kLCDRenderText_Flag);
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}
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/**
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* Helper for setFlags(), setting or clearing the kLCDRenderText_Flag.
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* Note: antialiasing must also be on for lcd rendering
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* @param lcdText true to set the LCDRenderText bit in the paint's flags,
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* false to clear it.
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*/
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void setLCDRenderText(bool lcdText);
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bool isEmbeddedBitmapText() const {
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return SkToBool(this->getFlags() & kEmbeddedBitmapText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kEmbeddedBitmapText_Flag bit
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@param useEmbeddedBitmapText true to set the kEmbeddedBitmapText bit in the paint's flags,
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false to clear it.
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*/
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void setEmbeddedBitmapText(bool useEmbeddedBitmapText);
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bool isAutohinted() const {
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return SkToBool(this->getFlags() & kAutoHinting_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kAutoHinting_Flag bit
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@param useAutohinter true to set the kEmbeddedBitmapText bit in the
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paint's flags,
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false to clear it.
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*/
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void setAutohinted(bool useAutohinter);
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/** Helper for getFlags(), returning true if kUnderlineText_Flag bit is set
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@return true if the underlineText bit is set in the paint's flags.
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*/
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bool isUnderlineText() const {
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return SkToBool(this->getFlags() & kUnderlineText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kUnderlineText_Flag bit
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@param underlineText true to set the underlineText bit in the paint's
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flags, false to clear it.
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*/
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void setUnderlineText(bool underlineText);
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/** Helper for getFlags(), returns true if kStrikeThruText_Flag bit is set
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@return true if the strikeThruText bit is set in the paint's flags.
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*/
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bool isStrikeThruText() const {
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return SkToBool(this->getFlags() & kStrikeThruText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kStrikeThruText_Flag bit
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@param strikeThruText true to set the strikeThruText bit in the
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paint's flags, false to clear it.
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*/
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void setStrikeThruText(bool strikeThruText);
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/** Helper for getFlags(), returns true if kFakeBoldText_Flag bit is set
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@return true if the kFakeBoldText_Flag bit is set in the paint's flags.
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*/
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bool isFakeBoldText() const {
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return SkToBool(this->getFlags() & kFakeBoldText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kFakeBoldText_Flag bit
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@param fakeBoldText true to set the kFakeBoldText_Flag bit in the paint's
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flags, false to clear it.
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*/
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void setFakeBoldText(bool fakeBoldText);
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/** Helper for getFlags(), returns true if kDevKernText_Flag bit is set
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@return true if the kernText bit is set in the paint's flags.
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*/
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bool isDevKernText() const {
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return SkToBool(this->getFlags() & kDevKernText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kKernText_Flag bit
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@param kernText true to set the kKernText_Flag bit in the paint's
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flags, false to clear it.
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*/
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void setDevKernText(bool devKernText);
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bool isFilterBitmap() const {
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return SkToBool(this->getFlags() & kFilterBitmap_Flag);
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}
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void setFilterBitmap(bool filterBitmap);
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/** Styles apply to rect, oval, path, and text.
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Bitmaps are always drawn in "fill", and lines are always drawn in
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"stroke".
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Note: strokeandfill implicitly draws the result with
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SkPath::kWinding_FillType, so if the original path is even-odd, the
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results may not appear the same as if it was drawn twice, filled and
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then stroked.
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*/
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enum Style {
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kFill_Style, //!< fill the geometry
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kStroke_Style, //!< stroke the geometry
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kStrokeAndFill_Style, //!< fill and stroke the geometry
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kStyleCount,
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};
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/** Return the paint's style, used for controlling how primitives'
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geometries are interpreted (except for drawBitmap, which always assumes
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kFill_Style).
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@return the paint's Style
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*/
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Style getStyle() const { return (Style)fStyle; }
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/** Set the paint's style, used for controlling how primitives'
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geometries are interpreted (except for drawBitmap, which always assumes
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Fill).
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@param style The new style to set in the paint
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*/
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void setStyle(Style style);
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/** Return the paint's color. Note that the color is a 32bit value
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containing alpha as well as r,g,b. This 32bit value is not
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premultiplied, meaning that its alpha can be any value, regardless of
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the values of r,g,b.
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@return the paint's color (and alpha).
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*/
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SkColor getColor() const { return fColor; }
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/** Set the paint's color. Note that the color is a 32bit value containing
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alpha as well as r,g,b. This 32bit value is not premultiplied, meaning
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that its alpha can be any value, regardless of the values of r,g,b.
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@param color The new color (including alpha) to set in the paint.
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*/
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void setColor(SkColor color);
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/** Helper to getColor() that just returns the color's alpha value.
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@return the alpha component of the paint's color.
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*/
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uint8_t getAlpha() const { return SkToU8(SkColorGetA(fColor)); }
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/** Helper to setColor(), that only assigns the color's alpha value,
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leaving its r,g,b values unchanged.
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@param a set the alpha component (0..255) of the paint's color.
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*/
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void setAlpha(U8CPU a);
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/** Helper to setColor(), that takes a,r,g,b and constructs the color value
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using SkColorSetARGB()
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@param a The new alpha component (0..255) of the paint's color.
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@param r The new red component (0..255) of the paint's color.
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@param g The new green component (0..255) of the paint's color.
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@param b The new blue component (0..255) of the paint's color.
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*/
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void setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
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/** Return the width for stroking.
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<p />
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A value of 0 strokes in hairline mode.
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Hairlines always draw 1-pixel wide, regardless of the matrix.
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@return the paint's stroke width, used whenever the paint's style is
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Stroke or StrokeAndFill.
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*/
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SkScalar getStrokeWidth() const { return fWidth; }
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/** Set the width for stroking.
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Pass 0 to stroke in hairline mode.
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Hairlines always draw 1-pixel wide, regardless of the matrix.
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@param width set the paint's stroke width, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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void setStrokeWidth(SkScalar width);
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/** Return the paint's stroke miter value. This is used to control the
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behavior of miter joins when the joins angle is sharp.
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@return the paint's miter limit, used whenever the paint's style is
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Stroke or StrokeAndFill.
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*/
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SkScalar getStrokeMiter() const { return fMiterLimit; }
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/** Set the paint's stroke miter value. This is used to control the
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behavior of miter joins when the joins angle is sharp. This value must
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be >= 0.
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@param miter set the miter limit on the paint, used whenever the
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paint's style is Stroke or StrokeAndFill.
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*/
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void setStrokeMiter(SkScalar miter);
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/** Cap enum specifies the settings for the paint's strokecap. This is the
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treatment that is applied to the beginning and end of each non-closed
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contour (e.g. lines).
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*/
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enum Cap {
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kButt_Cap, //!< begin/end contours with no extension
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kRound_Cap, //!< begin/end contours with a semi-circle extension
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kSquare_Cap, //!< begin/end contours with a half square extension
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kCapCount,
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kDefault_Cap = kButt_Cap
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};
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/** Join enum specifies the settings for the paint's strokejoin. This is
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the treatment that is applied to corners in paths and rectangles.
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*/
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enum Join {
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kMiter_Join, //!< connect path segments with a sharp join
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kRound_Join, //!< connect path segments with a round join
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kBevel_Join, //!< connect path segments with a flat bevel join
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kJoinCount,
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kDefault_Join = kMiter_Join
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};
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/** Return the paint's stroke cap type, controlling how the start and end
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of stroked lines and paths are treated.
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@return the line cap style for the paint, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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Cap getStrokeCap() const { return (Cap)fCapType; }
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/** Set the paint's stroke cap type.
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@param cap set the paint's line cap style, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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void setStrokeCap(Cap cap);
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/** Return the paint's stroke join type.
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@return the paint's line join style, used whenever the paint's style is
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Stroke or StrokeAndFill.
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*/
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Join getStrokeJoin() const { return (Join)fJoinType; }
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/** Set the paint's stroke join type.
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@param join set the paint's line join style, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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void setStrokeJoin(Join join);
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/** Applies any/all effects (patheffect, stroking) to src, returning the
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result in dst. The result is that drawing src with this paint will be
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the same as drawing dst with a default paint (at least from the
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geometric perspective).
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@param src input path
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@param dst output path (may be the same as src)
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@return true if the path should be filled, or false if it should be
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drawn with a hairline (width == 0)
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*/
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bool getFillPath(const SkPath& src, SkPath* dst) const;
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/** Returns true if the current paint settings allow for fast computation of
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bounds (i.e. there is nothing complex like a patheffect that would make
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the bounds computation expensive.
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*/
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bool canComputeFastBounds() const {
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// use bit-or since no need for early exit
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return (reinterpret_cast<uintptr_t>(this->getMaskFilter()) |
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reinterpret_cast<uintptr_t>(this->getLooper()) |
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reinterpret_cast<uintptr_t>(this->getRasterizer()) |
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reinterpret_cast<uintptr_t>(this->getPathEffect())) == 0;
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}
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/** Only call this if canComputeFastBounds() returned true. This takes a
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raw rectangle (the raw bounds of a shape), and adjusts it for stylistic
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effects in the paint (e.g. stroking). If needed, it uses the storage
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rect parameter. It returns the adjusted bounds that can then be used
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for quickReject tests.
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The returned rect will either be orig or storage, thus the caller
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should not rely on storage being set to the result, but should always
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use the retured value. It is legal for orig and storage to be the same
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rect.
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e.g.
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if (paint.canComputeFastBounds()) {
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SkRect r, storage;
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path.computeBounds(&r, SkPath::kFast_BoundsType);
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const SkRect& fastR = paint.computeFastBounds(r, &storage);
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if (canvas->quickReject(fastR, ...)) {
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// don't draw the path
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}
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}
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*/
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const SkRect& computeFastBounds(const SkRect& orig, SkRect* storage) const {
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return this->getStyle() == kFill_Style ? orig :
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this->computeStrokeFastBounds(orig, storage);
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}
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/** Get the paint's shader object.
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<p />
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The shader's reference count is not affected.
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@return the paint's shader (or NULL)
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*/
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SkShader* getShader() const { return fShader; }
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/** Set or clear the shader object.
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<p />
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Pass NULL to clear any previous shader.
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As a convenience, the parameter passed is also returned.
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If a previous shader exists, its reference count is decremented.
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If shader is not NULL, its reference count is incremented.
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@param shader May be NULL. The shader to be installed in the paint
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@return shader
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*/
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SkShader* setShader(SkShader* shader);
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/** Get the paint's colorfilter. If there is a colorfilter, its reference
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count is not changed.
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@return the paint's colorfilter (or NULL)
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*/
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SkColorFilter* getColorFilter() const { return fColorFilter; }
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/** Set or clear the paint's colorfilter, returning the parameter.
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<p />
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If the paint already has a filter, its reference count is decremented.
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If filter is not NULL, its reference count is incremented.
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@param filter May be NULL. The filter to be installed in the paint
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@return filter
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*/
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SkColorFilter* setColorFilter(SkColorFilter* filter);
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/** Get the paint's xfermode object.
|
|
<p />
|
|
The xfermode's reference count is not affected.
|
|
@return the paint's xfermode (or NULL)
|
|
*/
|
|
SkXfermode* getXfermode() const { return fXfermode; }
|
|
|
|
/** Set or clear the xfermode object.
|
|
<p />
|
|
Pass NULL to clear any previous xfermode.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous xfermode exists, its reference count is decremented.
|
|
If xfermode is not NULL, its reference count is incremented.
|
|
@param xfermode May be NULL. The new xfermode to be installed in the
|
|
paint
|
|
@return xfermode
|
|
*/
|
|
SkXfermode* setXfermode(SkXfermode* xfermode);
|
|
|
|
/** Create an xfermode based on the specified Mode, and assign it into the
|
|
paint, returning the mode that was set. If the Mode is SrcOver, then
|
|
the paint's xfermode is set to null.
|
|
*/
|
|
SkXfermode* setXfermodeMode(SkXfermode::Mode);
|
|
|
|
/** Get the paint's patheffect object.
|
|
<p />
|
|
The patheffect reference count is not affected.
|
|
@return the paint's patheffect (or NULL)
|
|
*/
|
|
SkPathEffect* getPathEffect() const { return fPathEffect; }
|
|
|
|
/** Set or clear the patheffect object.
|
|
<p />
|
|
Pass NULL to clear any previous patheffect.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous patheffect exists, its reference count is decremented.
|
|
If patheffect is not NULL, its reference count is incremented.
|
|
@param effect May be NULL. The new patheffect to be installed in the
|
|
paint
|
|
@return effect
|
|
*/
|
|
SkPathEffect* setPathEffect(SkPathEffect* effect);
|
|
|
|
/** Get the paint's maskfilter object.
|
|
<p />
|
|
The maskfilter reference count is not affected.
|
|
@return the paint's maskfilter (or NULL)
|
|
*/
|
|
SkMaskFilter* getMaskFilter() const { return fMaskFilter; }
|
|
|
|
/** Set or clear the maskfilter object.
|
|
<p />
|
|
Pass NULL to clear any previous maskfilter.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous maskfilter exists, its reference count is decremented.
|
|
If maskfilter is not NULL, its reference count is incremented.
|
|
@param maskfilter May be NULL. The new maskfilter to be installed in
|
|
the paint
|
|
@return maskfilter
|
|
*/
|
|
SkMaskFilter* setMaskFilter(SkMaskFilter* maskfilter);
|
|
|
|
// These attributes are for text/fonts
|
|
|
|
/** Get the paint's typeface object.
|
|
<p />
|
|
The typeface object identifies which font to use when drawing or
|
|
measuring text. The typeface reference count is not affected.
|
|
@return the paint's typeface (or NULL)
|
|
*/
|
|
SkTypeface* getTypeface() const { return fTypeface; }
|
|
|
|
/** Set or clear the typeface object.
|
|
<p />
|
|
Pass NULL to clear any previous typeface.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous typeface exists, its reference count is decremented.
|
|
If typeface is not NULL, its reference count is incremented.
|
|
@param typeface May be NULL. The new typeface to be installed in the
|
|
paint
|
|
@return typeface
|
|
*/
|
|
SkTypeface* setTypeface(SkTypeface* typeface);
|
|
|
|
/** Get the paint's rasterizer (or NULL).
|
|
<p />
|
|
The raster controls how paths/text are turned into alpha masks.
|
|
@return the paint's rasterizer (or NULL)
|
|
*/
|
|
SkRasterizer* getRasterizer() const { return fRasterizer; }
|
|
|
|
/** Set or clear the rasterizer object.
|
|
<p />
|
|
Pass NULL to clear any previous rasterizer.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous rasterizer exists in the paint, its reference count is
|
|
decremented. If rasterizer is not NULL, its reference count is
|
|
incremented.
|
|
@param rasterizer May be NULL. The new rasterizer to be installed in
|
|
the paint.
|
|
@return rasterizer
|
|
*/
|
|
SkRasterizer* setRasterizer(SkRasterizer* rasterizer);
|
|
|
|
/**
|
|
* Return the paint's SkDrawLooper (if any). Does not affect the looper's
|
|
* reference count.
|
|
*/
|
|
SkDrawLooper* getLooper() const { return fLooper; }
|
|
|
|
/**
|
|
* Set or clear the looper object.
|
|
* <p />
|
|
* Pass NULL to clear any previous looper.
|
|
* As a convenience, the parameter passed is also returned.
|
|
* If a previous looper exists in the paint, its reference count is
|
|
* decremented. If looper is not NULL, its reference count is
|
|
* incremented.
|
|
* @param looper May be NULL. The new looper to be installed in the paint.
|
|
* @return looper
|
|
*/
|
|
SkDrawLooper* setLooper(SkDrawLooper* looper);
|
|
|
|
enum Align {
|
|
kLeft_Align,
|
|
kCenter_Align,
|
|
kRight_Align,
|
|
|
|
kAlignCount
|
|
};
|
|
|
|
/** Return the paint's Align value for drawing text.
|
|
@return the paint's Align value for drawing text.
|
|
*/
|
|
Align getTextAlign() const { return (Align)fTextAlign; }
|
|
|
|
/** Set the paint's text alignment.
|
|
@param align set the paint's Align value for drawing text.
|
|
*/
|
|
void setTextAlign(Align align);
|
|
|
|
/** Return the paint's text size.
|
|
@return the paint's text size.
|
|
*/
|
|
SkScalar getTextSize() const { return fTextSize; }
|
|
|
|
/** Set the paint's text size. This value must be > 0
|
|
@param textSize set the paint's text size.
|
|
*/
|
|
void setTextSize(SkScalar textSize);
|
|
|
|
/** Return the paint's horizontal scale factor for text. The default value
|
|
is 1.0.
|
|
@return the paint's scale factor in X for drawing/measuring text
|
|
*/
|
|
SkScalar getTextScaleX() const { return fTextScaleX; }
|
|
|
|
/** Set the paint's horizontal scale factor for text. The default value
|
|
is 1.0. Values > 1.0 will stretch the text wider. Values < 1.0 will
|
|
stretch the text narrower.
|
|
@param scaleX set the paint's scale factor in X for drawing/measuring
|
|
text.
|
|
*/
|
|
void setTextScaleX(SkScalar scaleX);
|
|
|
|
/** Return the paint's horizontal skew factor for text. The default value
|
|
is 0.
|
|
@return the paint's skew factor in X for drawing text.
|
|
*/
|
|
SkScalar getTextSkewX() const { return fTextSkewX; }
|
|
|
|
/** Set the paint's horizontal skew factor for text. The default value
|
|
is 0. For approximating oblique text, use values around -0.25.
|
|
@param skewX set the paint's skew factor in X for drawing text.
|
|
*/
|
|
void setTextSkewX(SkScalar skewX);
|
|
|
|
/** Describes how to interpret the text parameters that are passed to paint
|
|
methods like measureText() and getTextWidths().
|
|
*/
|
|
enum TextEncoding {
|
|
kUTF8_TextEncoding, //!< the text parameters are UTF8
|
|
kUTF16_TextEncoding, //!< the text parameters are UTF16
|
|
kGlyphID_TextEncoding //!< the text parameters are glyph indices
|
|
};
|
|
|
|
TextEncoding getTextEncoding() const { return (TextEncoding)fTextEncoding; }
|
|
|
|
void setTextEncoding(TextEncoding encoding);
|
|
|
|
struct FontMetrics {
|
|
SkScalar fTop; //!< The greatest distance above the baseline for any glyph (will be <= 0)
|
|
SkScalar fAscent; //!< The recommended distance above the baseline (will be <= 0)
|
|
SkScalar fDescent; //!< The recommended distance below the baseline (will be >= 0)
|
|
SkScalar fBottom; //!< The greatest distance below the baseline for any glyph (will be >= 0)
|
|
SkScalar fLeading; //!< The recommended distance to add between lines of text (will be >= 0)
|
|
SkScalar fAvgCharWidth; //!< the average charactor width (>= 0)
|
|
SkScalar fXMin; //!< The minimum bounding box x value for all glyphs
|
|
SkScalar fXMax; //!< The maximum bounding box x value for all glyphs
|
|
SkScalar fXHeight; //!< the height of an 'x' in px, or 0 if no 'x' in face
|
|
};
|
|
|
|
/** Return the recommend spacing between lines (which will be
|
|
fDescent - fAscent + fLeading).
|
|
If metrics is not null, return in it the font metrics for the
|
|
typeface/pointsize/etc. currently set in the paint.
|
|
@param metrics If not null, returns the font metrics for the
|
|
current typeface/pointsize/etc setting in this
|
|
paint.
|
|
@param scale If not 0, return width as if the canvas were scaled
|
|
by this value
|
|
@param return the recommended spacing between lines
|
|
*/
|
|
SkScalar getFontMetrics(FontMetrics* metrics, SkScalar scale = 0) const;
|
|
|
|
/** Return the recommend line spacing. This will be
|
|
fDescent - fAscent + fLeading
|
|
*/
|
|
SkScalar getFontSpacing() const { return this->getFontMetrics(NULL, 0); }
|
|
|
|
/** Convert the specified text into glyph IDs, returning the number of
|
|
glyphs ID written. If glyphs is NULL, it is ignore and only the count
|
|
is returned.
|
|
*/
|
|
int textToGlyphs(const void* text, size_t byteLength,
|
|
uint16_t glyphs[]) const;
|
|
|
|
/** Return true if all of the specified text has a corresponding non-zero
|
|
glyph ID. If any of the code-points in the text are not supported in
|
|
the typeface (i.e. the glyph ID would be zero), then return false.
|
|
|
|
If the text encoding for the paint is kGlyph_TextEncoding, then this
|
|
returns true if all of the specified glyph IDs are non-zero.
|
|
*/
|
|
bool containsText(const void* text, size_t byteLength) const;
|
|
|
|
/** Convert the glyph array into Unichars. Unconvertable glyphs are mapped
|
|
to zero. Note: this does not look at the text-encoding setting in the
|
|
paint, only at the typeface.
|
|
*/
|
|
void glyphsToUnichars(const uint16_t glyphs[], int count,
|
|
SkUnichar text[]) const;
|
|
|
|
/** Return the number of drawable units in the specified text buffer.
|
|
This looks at the current TextEncoding field of the paint. If you also
|
|
want to have the text converted into glyph IDs, call textToGlyphs
|
|
instead.
|
|
*/
|
|
int countText(const void* text, size_t byteLength) const {
|
|
return this->textToGlyphs(text, byteLength, NULL);
|
|
}
|
|
|
|
/** Return the width of the text.
|
|
@param text The text to be measured
|
|
@param length Number of bytes of text to measure
|
|
@param bounds If not NULL, returns the bounds of the text,
|
|
relative to (0, 0).
|
|
@param scale If not 0, return width as if the canvas were scaled
|
|
by this value
|
|
@return The advance width of the text
|
|
*/
|
|
SkScalar measureText(const void* text, size_t length,
|
|
SkRect* bounds, SkScalar scale = 0) const;
|
|
|
|
/** Return the width of the text.
|
|
@param text Address of the text
|
|
@param length Number of bytes of text to measure
|
|
@return The width of the text
|
|
*/
|
|
SkScalar measureText(const void* text, size_t length) const {
|
|
return this->measureText(text, length, NULL, 0);
|
|
}
|
|
|
|
/** Specify the direction the text buffer should be processed in breakText()
|
|
*/
|
|
enum TextBufferDirection {
|
|
/** When measuring text for breakText(), begin at the start of the text
|
|
buffer and proceed forward through the data. This is the default.
|
|
*/
|
|
kForward_TextBufferDirection,
|
|
/** When measuring text for breakText(), begin at the end of the text
|
|
buffer and proceed backwards through the data.
|
|
*/
|
|
kBackward_TextBufferDirection
|
|
};
|
|
|
|
/** Return the width of the text.
|
|
@param text The text to be measured
|
|
@param length Number of bytes of text to measure
|
|
@param maxWidth Maximum width. Only the subset of text whose accumulated
|
|
widths are <= maxWidth are measured.
|
|
@param measuredWidth Optional. If non-null, this returns the actual
|
|
width of the measured text.
|
|
@param tbd Optional. The direction the text buffer should be
|
|
traversed during measuring.
|
|
@return The number of bytes of text that were measured. Will be
|
|
<= length.
|
|
*/
|
|
size_t breakText(const void* text, size_t length, SkScalar maxWidth,
|
|
SkScalar* measuredWidth = NULL,
|
|
TextBufferDirection tbd = kForward_TextBufferDirection)
|
|
const;
|
|
|
|
/** Return the advance widths for the characters in the string.
|
|
@param text the text
|
|
@param byteLength number of bytes to of text
|
|
@param widths If not null, returns the array of advance widths of
|
|
the glyphs. If not NULL, must be at least a large
|
|
as the number of unichars in the specified text.
|
|
@param bounds If not null, returns the bounds for each of
|
|
character, relative to (0, 0)
|
|
@return the number of unichars in the specified text.
|
|
*/
|
|
int getTextWidths(const void* text, size_t byteLength, SkScalar widths[],
|
|
SkRect bounds[] = NULL) const;
|
|
|
|
/** Return the path (outline) for the specified text.
|
|
Note: just like SkCanvas::drawText, this will respect the Align setting
|
|
in the paint.
|
|
*/
|
|
void getTextPath(const void* text, size_t length, SkScalar x, SkScalar y,
|
|
SkPath* path) const;
|
|
|
|
#ifdef ANDROID
|
|
const SkGlyph& getUnicharMetrics(SkUnichar);
|
|
const void* findImage(const SkGlyph&);
|
|
|
|
uint32_t getGenerationID() const;
|
|
#endif
|
|
|
|
// returns true if the paint's settings (e.g. xfermode + alpha) resolve to
|
|
// mean that we need not draw at all (e.g. SrcOver + 0-alpha)
|
|
bool nothingToDraw() const;
|
|
|
|
private:
|
|
SkTypeface* fTypeface;
|
|
SkScalar fTextSize;
|
|
SkScalar fTextScaleX;
|
|
SkScalar fTextSkewX;
|
|
|
|
SkPathEffect* fPathEffect;
|
|
SkShader* fShader;
|
|
SkXfermode* fXfermode;
|
|
SkMaskFilter* fMaskFilter;
|
|
SkColorFilter* fColorFilter;
|
|
SkRasterizer* fRasterizer;
|
|
SkDrawLooper* fLooper;
|
|
|
|
SkColor fColor;
|
|
SkScalar fWidth;
|
|
SkScalar fMiterLimit;
|
|
unsigned fFlags : 13;
|
|
unsigned fTextAlign : 2;
|
|
unsigned fCapType : 2;
|
|
unsigned fJoinType : 2;
|
|
unsigned fStyle : 2;
|
|
unsigned fTextEncoding : 2; // 3 values
|
|
unsigned fHinting : 2;
|
|
#ifdef ANDROID
|
|
uint32_t fGenerationID;
|
|
#endif
|
|
|
|
SkDrawCacheProc getDrawCacheProc() const;
|
|
SkMeasureCacheProc getMeasureCacheProc(TextBufferDirection dir,
|
|
bool needFullMetrics) const;
|
|
|
|
SkScalar measure_text(SkGlyphCache*, const char* text, size_t length,
|
|
int* count, SkRect* bounds) const;
|
|
|
|
SkGlyphCache* detachCache(const SkMatrix*) const;
|
|
|
|
void descriptorProc(const SkMatrix* deviceMatrix,
|
|
void (*proc)(const SkDescriptor*, void*),
|
|
void* context, bool ignoreGamma = false) const;
|
|
|
|
const SkRect& computeStrokeFastBounds(const SkRect& orig,
|
|
SkRect* storage) const;
|
|
|
|
enum {
|
|
kCanonicalTextSizeForPaths = 64
|
|
};
|
|
friend class SkAutoGlyphCache;
|
|
friend class SkCanvas;
|
|
friend class SkDraw;
|
|
friend class SkPDFDevice;
|
|
friend class SkTextToPathIter;
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "SkPathEffect.h"
|
|
|
|
/** \class SkStrokePathEffect
|
|
|
|
SkStrokePathEffect simulates stroking inside a patheffect, allowing the
|
|
caller to have explicit control of when to stroke a path. Typically this is
|
|
used if the caller wants to stroke before another patheffect is applied
|
|
(using SkComposePathEffect or SkSumPathEffect).
|
|
*/
|
|
class SkStrokePathEffect : public SkPathEffect {
|
|
public:
|
|
SkStrokePathEffect(const SkPaint&);
|
|
SkStrokePathEffect(SkScalar width, SkPaint::Style, SkPaint::Join,
|
|
SkPaint::Cap, SkScalar miterLimit = -1);
|
|
|
|
// overrides
|
|
virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
|
|
|
|
// overrides for SkFlattenable
|
|
virtual void flatten(SkFlattenableWriteBuffer&);
|
|
virtual Factory getFactory();
|
|
|
|
static SkFlattenable* CreateProc(SkFlattenableReadBuffer&);
|
|
|
|
private:
|
|
SkScalar fWidth, fMiter;
|
|
uint8_t fStyle, fJoin, fCap;
|
|
|
|
SkStrokePathEffect(SkFlattenableReadBuffer&);
|
|
|
|
typedef SkPathEffect INHERITED;
|
|
|
|
// illegal
|
|
SkStrokePathEffect(const SkStrokePathEffect&);
|
|
SkStrokePathEffect& operator=(const SkStrokePathEffect&);
|
|
};
|
|
|
|
#endif
|
|
|