skia2/include/utils/SkNoDrawCanvas.h
Michael Ludwig 390f0cc1f8 Reland "Reland "Update SkCanvas' experimental SkiaRenderer API""
This reverts commit 138a06d1b1.

Reason for revert: add explicit constructors to ImageSetEntry to account for the new arguments,
matching SkiaRenderer's current initializer list. Also hardens SkPictureDrawback's deserialization
code for drawEdgeAAImageSet and drawEdgeAAQuad from a fuzz that was found during the CL's brief
lifespan.

Original change's description:
> Revert "Reland "Update SkCanvas' experimental SkiaRenderer API""
>
> This reverts commit bd9d88a6e4.
>
> Reason for revert: Breaks SkiaRenderer on Android. Rendering is all corrupted, bisected to this change.
>
> Original change's description:
> > Reland "Update SkCanvas' experimental SkiaRenderer API"
> >
> > This reverts commit 90791c202d.
> >
> > Reason for revert: Jumped the gun, just need to update blacklist
> >
> > Original change's description:
> > > Revert "Update SkCanvas' experimental SkiaRenderer API"
> > >
> > > This reverts commit 4bf964602a.
> > >
> > > Reason for revert: vulkan dm crashes
> > >
> > > Original change's description:
> > > > Update SkCanvas' experimental SkiaRenderer API
> > > >
> > > > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > > > deprecates the older experimental_DrawImageSetV1 and
> > > > experimental_DrawEdgeAARect.  The new functions can handle paints and
> > > > transform batching. Internally, SkCanvas routes the old functions to the
> > > > new entry points and all device-level code is updated to handle the new
> > > > API features.
> > > >
> > > > While touching all of the canvas/device/recording areas, the
> > > > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > > > separated into the image category and the rectangle category.
> > > >
> > > > Bug: skia:8739
> > > > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > >
> > > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> > >
> > > Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:8739
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> > > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> >
> > Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:8739
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Auto-Submit: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: Ib87ef9b8b8598c16a8a6915920adf0b5dffc644b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201391
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:8739, oss-fuzz:13794
Change-Id: Ibd7df4a398928c3170d16300bf3ade496125372c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201650
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-03-19 14:18:52 +00:00

89 lines
4.0 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkNoDrawCanvas_DEFINED
#define SkNoDrawCanvas_DEFINED
#include "SkCanvas.h"
#include "SkCanvasVirtualEnforcer.h"
#include "SkVertices.h"
struct SkIRect;
// SkNoDrawCanvas is a helper for SkCanvas subclasses which do not need to
// actually rasterize (e.g., analysis of the draw calls).
//
// It provides the following simplifications:
//
// * not backed by any device/pixels
// * conservative clipping (clipping calls only use rectangles)
//
class SK_API SkNoDrawCanvas : public SkCanvasVirtualEnforcer<SkCanvas> {
public:
SkNoDrawCanvas(int width, int height);
// TODO: investigate the users of this ctor.
SkNoDrawCanvas(const SkIRect&);
explicit SkNoDrawCanvas(sk_sp<SkBaseDevice> device);
// Optimization to reset state to be the same as after construction.
void resetCanvas(int width, int height) {
resetForNextPicture(SkIRect::MakeWH(width, height));
}
protected:
SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec& rec) override;
bool onDoSaveBehind(const SkRect*) override;
// No-op overrides for aborting rasterization earlier than SkNullBlitter.
void onDrawAnnotation(const SkRect&, const char[], SkData*) override {}
void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override {}
void onDrawDrawable(SkDrawable*, const SkMatrix*) override {}
void onDrawTextBlob(const SkTextBlob*, SkScalar, SkScalar, const SkPaint&) override {}
void onDrawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode,
const SkPaint&) override {}
void onDrawPaint(const SkPaint&) override {}
void onDrawPoints(PointMode, size_t, const SkPoint[], const SkPaint&) override {}
void onDrawRect(const SkRect&, const SkPaint&) override {}
void onDrawRegion(const SkRegion&, const SkPaint&) override {}
void onDrawOval(const SkRect&, const SkPaint&) override {}
void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override {}
void onDrawRRect(const SkRRect&, const SkPaint&) override {}
void onDrawPath(const SkPath&, const SkPaint&) override {}
void onDrawBitmap(const SkBitmap&, SkScalar, SkScalar, const SkPaint*) override {}
void onDrawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkPaint*,
SrcRectConstraint) override {}
void onDrawImage(const SkImage*, SkScalar, SkScalar, const SkPaint*) override {}
void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*,
SrcRectConstraint) override {}
void onDrawImageNine(const SkImage*, const SkIRect&, const SkRect&, const SkPaint*) override {}
void onDrawBitmapNine(const SkBitmap&, const SkIRect&, const SkRect&,
const SkPaint*) override {}
void onDrawImageLattice(const SkImage*, const Lattice&, const SkRect&,
const SkPaint*) override {}
void onDrawBitmapLattice(const SkBitmap&, const Lattice&, const SkRect&,
const SkPaint*) override {}
void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone[], int, SkBlendMode,
const SkPaint&) override {}
void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[],
int, SkBlendMode, const SkRect*, const SkPaint*) override {}
void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override {}
void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override {}
void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], QuadAAFlags, SkColor,
SkBlendMode) override {}
void onDrawEdgeAAImageSet(const ImageSetEntry[], int, const SkPoint[],
const SkMatrix[], const SkPaint*, SrcRectConstraint) override {}
private:
typedef SkCanvasVirtualEnforcer<SkCanvas> INHERITED;
};
#endif // SkNoDrawCanvas_DEFINED