skia2/gyp/opts.gyp
scroggo@google.com 1c9bd55ea3 Gyp file changes for the android framework.
Split off from https://codereview.chromium.org/140503007/.

The eventual goal is to create our Android.mk from gyp. This patch
adds an option for skia_android_framework with the right settings.
The follow-up (https://codereview.chromium.org/140503007/) will
use scripts to create the final makefile.

gyp/android_deps.gyp:
Use different dependencies for the framework than for building Skia
normally.

gyp/android_framework_lib.gyp:
Like skia_lib, specifies the minimum needed for building Skia, in this
case for the framework.

gyp/common_conditions.gypi:
Add settings specific to skia_android_framework. In some cases this
means turning off flags and defines.

gyp/common.gypi
Turn off SK_DEBUG and SK_DEVELOPER when building for the framework.
This allows the framework to create a single makefile which can be
modified to add SK_DEBUG and SK_DEVELOPER as desired.

gyp/common_variables.gypi:
Add skia_android_framework.

gyp/core.gyp:
Don't depend on cpufeatures, and add the cutils library for
skia_android_framework.

gyp/freetype.gyp:
skia_android_framework-specific options:
Don't include freetype_static as a dependency.
Include the proper folders.
Include the android library.

gyp/images.gyp:
Don't export libjpeg as a dependency for targets that include images
for the framework.
Also reorder image decoders to match the Android order, leaving our
most commonly used ones last (and therefore first in the chain for
trying them).

gyp/libwebp.gyp:
Use the system webp when building for the Android framework. Specify
the correct settings for the framework.

gyp/opts.gyp:
Specify a default set of files to compile when there are no possible
optimizations.

gyp/pdf.gyp:
Add dependencies for Android framework.

gyp/zlib.gyp:
Include the zlib folder, and undefine SK_ZLIB_INCLUDE.

BUG=skia:1975
R=djsollen@google.com

Review URL: https://codereview.chromium.org/153093003

git-svn-id: http://skia.googlecode.com/svn/trunk@13298 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-04 14:50:20 +00:00

193 lines
6.7 KiB
Python

# Gyp file for opts projects
{
'targets': [
# Due to an unfortunate intersection of lameness between gcc and gyp,
# we have to build the *_SSE2.cpp files in a separate target. The
# gcc lameness is that, in order to compile SSE2 intrinsics code, it
# must be passed the -msse2 flag. However, with this flag, it may
# emit SSE2 instructions even for scalar code, such as the CPUID
# test used to test for the presence of SSE2. So that, and all other
# code must be compiled *without* -msse2. The gyp lameness is that it
# does not allow file-specific CFLAGS, so we must create this extra
# target for those files to be compiled with -msse2.
#
# This is actually only a problem on 32-bit Linux (all Intel Macs have
# SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit
# SSE2 from instrinsics, while generating plain ol' 386 for everything
# else). However, to keep the .gyp file simple and avoid platform-specific
# build breakage, we do this on all platforms.
# For about the same reason, we need to compile the ARM opts files
# separately as well.
{
'target_name': 'opts',
'product_name': 'skia_opts',
'type': 'static_library',
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
'effects.gyp:*'
],
'include_dirs': [
'../src/core',
'../src/opts',
],
'conditions': [
[ 'skia_arch_type == "x86" and skia_os != "ios"', {
'conditions': [
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos", "android"]', {
'cflags': [
'-msse2',
],
}],
],
'include_dirs': [
'../include/utils',
],
'dependencies': [
'opts_ssse3',
],
'sources': [
'../src/opts/opts_check_SSE2.cpp',
'../src/opts/SkBitmapProcState_opts_SSE2.cpp',
'../src/opts/SkBitmapFilter_opts_SSE2.cpp',
'../src/opts/SkBlitRow_opts_SSE2.cpp',
'../src/opts/SkBlitRect_opts_SSE2.cpp',
'../src/opts/SkBlurImage_opts_SSE2.cpp',
'../src/opts/SkMorphology_opts_SSE2.cpp',
'../src/opts/SkUtils_opts_SSE2.cpp',
'../src/opts/SkXfermode_opts_none.cpp',
],
}],
[ 'skia_arch_type == "arm" and arm_version >= 7', {
# The assembly uses the frame pointer register (r7 in Thumb/r11 in
# ARM), the compiler doesn't like that.
'cflags!': [
'-fno-omit-frame-pointer',
'-mapcs-frame',
'-mapcs',
],
'cflags': [
'-fomit-frame-pointer',
'-mno-apcs-frame',
],
'variables': {
'arm_neon_optional%': '<(arm_neon_optional>',
},
'sources': [
'../src/opts/opts_check_arm.cpp',
'../src/opts/memset.arm.S',
'../src/opts/SkBitmapProcState_opts_arm.cpp',
'../src/opts/SkBlitMask_opts_arm.cpp',
'../src/opts/SkBlitRow_opts_arm.cpp',
'../src/opts/SkBlitRow_opts_arm.h',
'../src/opts/SkXfermode_opts_arm.cpp',
],
'conditions': [
[ 'arm_neon == 1 or arm_neon_optional == 1', {
'dependencies': [
'opts_neon',
]
}],
[ 'skia_os == "ios"', {
'sources!': [
# these fail to compile under xcode for ios
'../src/opts/memset.arm.S',
'../src/opts/SkBitmapProcState_opts_arm.cpp',
'../src/opts/SkBlitRow_opts_arm.cpp',
],
}],
],
}],
[ '(skia_arch_type == "mips") or (skia_arch_type == "arm" and arm_version < 7) \
or (skia_os == "ios") \
or (skia_os == "android" and skia_arch_type not in ["x86", "arm", "mips"])', {
'sources': [
'../src/opts/SkBitmapProcState_opts_none.cpp',
'../src/opts/SkBlitMask_opts_none.cpp',
'../src/opts/SkBlitRow_opts_none.cpp',
'../src/opts/SkBlurImage_opts_none.cpp',
'../src/opts/SkMorphology_opts_none.cpp',
'../src/opts/SkUtils_opts_none.cpp',
'../src/opts/SkXfermode_opts_none.cpp',
],
}],
],
},
# For the same lame reasons as what is done for skia_opts, we have to
# create another target specifically for SSSE3 code as we would not want
# to compile the SSE2 code with -mssse3 which would potentially allow
# gcc to generate SSSE3 code.
{
'target_name': 'opts_ssse3',
'product_name': 'skia_opts_ssse3',
'type': 'static_library',
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
'effects.gyp:*'
],
'include_dirs': [
'../src/core',
],
'conditions': [
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos", "android"]', {
'cflags': [
'-mssse3',
],
}],
# (Mac has -mssse3 globally.)
[ 'skia_arch_type == "x86"', {
'sources': [
'../src/opts/SkBitmapProcState_opts_SSSE3.cpp',
],
}],
],
},
# NEON code must be compiled with -mfpu=neon which also affects scalar
# code. To support dynamic NEON code paths, we need to build all
# NEON-specific sources in a separate static library. The situation
# is very similar to the SSSE3 one.
{
'target_name': 'opts_neon',
'product_name': 'skia_opts_neon',
'type': 'static_library',
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
'effects.gyp:*'
],
'include_dirs': [
'../src/core',
'../src/opts',
],
'cflags!': [
'-fno-omit-frame-pointer',
'-mfpu=vfp', # remove them all, just in case.
'-mfpu=vfpv3',
'-mfpu=vfpv3-d16',
],
'cflags': [
'-mfpu=neon',
'-fomit-frame-pointer',
],
'ldflags': [
'-march=armv7-a',
'-Wl,--fix-cortex-a8',
],
'sources': [
'../src/opts/memset16_neon.S',
'../src/opts/memset32_neon.S',
'../src/opts/SkBitmapProcState_arm_neon.cpp',
'../src/opts/SkBitmapProcState_matrixProcs_neon.cpp',
'../src/opts/SkBitmapProcState_matrix_neon.h',
'../src/opts/SkBlitMask_opts_arm_neon.cpp',
'../src/opts/SkBlitRow_opts_arm_neon.cpp',
'../src/opts/SkBlurImage_opts_neon.cpp',
'../src/opts/SkMorphology_opts_neon.cpp',
'../src/opts/SkXfermode_opts_arm_neon.cpp',
],
},
],
}