8c91c93dce
We do not have a good mechanism to break out of a nested for/while loop or switch statement. Our inlining approach generates incorrect code in those cases, and there's no apparent fix, since we don't have a mechanism for subverting control flow like 'goto'. When we detect this case, disable inlining for that function. Change-Id: Ic4180b367a3895806b0cc36872155185138826e1 Bug: skia:10606 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310063 Commit-Queue: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
1271 lines
42 KiB
C++
1271 lines
42 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "src/sksl/SkSLCompiler.h"
|
|
#include "src/sksl/SkSLStringStream.h"
|
|
|
|
#include "tests/Test.h"
|
|
|
|
static void test(skiatest::Reporter* r, const GrShaderCaps& caps, const char* src,
|
|
std::vector<const char*> expectedH, std::vector<const char*> expectedCPP) {
|
|
SkSL::Program::Settings settings;
|
|
settings.fCaps = ∩︀
|
|
settings.fRemoveDeadFunctions = false;
|
|
SkSL::Compiler compiler;
|
|
SkSL::StringStream output;
|
|
std::unique_ptr<SkSL::Program> program = compiler.convertProgram(
|
|
SkSL::Program::kFragmentProcessor_Kind,
|
|
SkSL::String(src),
|
|
settings);
|
|
if (!program) {
|
|
SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str());
|
|
return;
|
|
}
|
|
REPORTER_ASSERT(r, program);
|
|
bool success = compiler.toH(*program, "Test", output);
|
|
if (!success) {
|
|
SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str());
|
|
}
|
|
REPORTER_ASSERT(r, success);
|
|
if (success) {
|
|
for (const char* expected : expectedH) {
|
|
bool found = strstr(output.str().c_str(), expected);
|
|
if (!found) {
|
|
SkDebugf("HEADER MISMATCH:\nsource:\n%s\n\n"
|
|
"header expected:\n'%s'\n\n"
|
|
"header received:\n'%s'",
|
|
src, expected, output.str().c_str());
|
|
}
|
|
REPORTER_ASSERT(r, found);
|
|
}
|
|
}
|
|
output.reset();
|
|
success = compiler.toCPP(*program, "Test", output);
|
|
if (!success) {
|
|
SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str());
|
|
}
|
|
REPORTER_ASSERT(r, success);
|
|
if (success) {
|
|
for (const char* expected : expectedCPP) {
|
|
bool found = strstr(output.str().c_str(), expected);
|
|
if (!found) {
|
|
SkDebugf("CPP MISMATCH:\nsource:\n%s\n\n"
|
|
"cpp expected:\n'%s'\n\n"
|
|
"cpp received:\n'%s'",
|
|
src, expected, output.str().c_str());
|
|
}
|
|
REPORTER_ASSERT(r, found);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void test_failure(skiatest::Reporter* r, const char* src, const char* error) {
|
|
SkSL::Compiler compiler;
|
|
SkSL::Program::Settings settings;
|
|
sk_sp<GrShaderCaps> caps = SkSL::ShaderCapsFactory::Default();
|
|
settings.fCaps = caps.get();
|
|
std::unique_ptr<SkSL::Program> program = compiler.convertProgram(
|
|
SkSL::Program::kFragmentProcessor_Kind,
|
|
SkSL::String(src),
|
|
settings);
|
|
if (!compiler.errorCount()) {
|
|
compiler.optimize(*program);
|
|
}
|
|
SkSL::String skError(error);
|
|
if (compiler.errorText() != skError) {
|
|
SkDebugf("SKSL ERROR:\n source: %s\n expected: %s received: %s",
|
|
src, error, compiler.errorText().c_str());
|
|
}
|
|
REPORTER_ASSERT(r, compiler.errorText() == skError);
|
|
}
|
|
|
|
DEF_TEST(SkSLFPHelloWorld, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
/* HELLO WORLD */
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
R"__Header__(/* HELLO WORLD */
|
|
|
|
/**************************************************************************************************
|
|
*** This file was autogenerated from GrTest.fp; do not modify.
|
|
**************************************************************************************************/
|
|
#ifndef GrTest_DEFINED
|
|
#define GrTest_DEFINED
|
|
|
|
#include "include/core/SkM44.h"
|
|
#include "include/core/SkTypes.h"
|
|
|
|
|
|
#include "src/gpu/GrFragmentProcessor.h"
|
|
|
|
class GrTest : public GrFragmentProcessor {
|
|
public:
|
|
static std::unique_ptr<GrFragmentProcessor> Make() {
|
|
return std::unique_ptr<GrFragmentProcessor>(new GrTest());
|
|
}
|
|
GrTest(const GrTest& src);
|
|
std::unique_ptr<GrFragmentProcessor> clone() const override;
|
|
const char* name() const override { return "Test"; }
|
|
private:
|
|
GrTest()
|
|
: INHERITED(kGrTest_ClassID, kNone_OptimizationFlags) {
|
|
}
|
|
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
|
|
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
|
|
bool onIsEqual(const GrFragmentProcessor&) const override;
|
|
#if GR_TEST_UTILS
|
|
SkString onDumpInfo() const override;
|
|
#endif
|
|
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
|
|
typedef GrFragmentProcessor INHERITED;
|
|
};
|
|
#endif
|
|
)__Header__"
|
|
},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(/* HELLO WORLD */
|
|
|
|
/**************************************************************************************************
|
|
*** This file was autogenerated from GrTest.fp; do not modify.
|
|
**************************************************************************************************/
|
|
#include "GrTest.h"
|
|
|
|
#include "src/core/SkUtils.h"
|
|
#include "src/gpu/GrTexture.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
|
|
#include "src/sksl/SkSLCPP.h"
|
|
#include "src/sksl/SkSLUtil.h"
|
|
class GrGLSLTest : public GrGLSLFragmentProcessor {
|
|
public:
|
|
GrGLSLTest() {}
|
|
void emitCode(EmitArgs& args) override {
|
|
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
|
const GrTest& _outer = args.fFp.cast<GrTest>();
|
|
(void) _outer;
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = half4(1.0);
|
|
)SkSL"
|
|
, args.fOutputColor);
|
|
}
|
|
private:
|
|
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
|
|
}
|
|
};
|
|
GrGLSLFragmentProcessor* GrTest::onCreateGLSLInstance() const {
|
|
return new GrGLSLTest();
|
|
}
|
|
void GrTest::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
|
|
}
|
|
bool GrTest::onIsEqual(const GrFragmentProcessor& other) const {
|
|
const GrTest& that = other.cast<GrTest>();
|
|
(void) that;
|
|
return true;
|
|
}
|
|
GrTest::GrTest(const GrTest& src)
|
|
: INHERITED(kGrTest_ClassID, src.optimizationFlags()) {
|
|
this->cloneAndRegisterAllChildProcessors(src);
|
|
}
|
|
std::unique_ptr<GrFragmentProcessor> GrTest::clone() const {
|
|
return std::make_unique<GrTest>(*this);
|
|
}
|
|
#if GR_TEST_UTILS
|
|
SkString GrTest::onDumpInfo() const {
|
|
return SkString();
|
|
}
|
|
#endif
|
|
)__Cpp__"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPInputHalf2, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in uniform half2 point;
|
|
void main() {
|
|
sk_OutColor = half4(point, point);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"static std::unique_ptr<GrFragmentProcessor> Make(SkPoint point) {",
|
|
"return std::unique_ptr<GrFragmentProcessor>(new GrTest(point));",
|
|
"GrTest(SkPoint point)",
|
|
", point(point)"
|
|
},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(fragBuilder->codeAppendf(
|
|
R"SkSL(%s = half4(%s, %s);
|
|
)SkSL"
|
|
, args.fOutputColor, args.fUniformHandler->getUniformCStr(pointVar), args.fUniformHandler->getUniformCStr(pointVar));
|
|
)__Cpp__",
|
|
"if (point != that.point) return false;"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPInputHalf1, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
layout(key) in half value;
|
|
void main() {
|
|
sk_OutColor = half4(value);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
R"__Cpp__(static std::unique_ptr<GrFragmentProcessor> Make(float value) {
|
|
return std::unique_ptr<GrFragmentProcessor>(new GrTest(value));
|
|
}
|
|
)__Cpp__",
|
|
R"__Cpp__(GrTest(float value)
|
|
: INHERITED(kGrTest_ClassID, kNone_OptimizationFlags)
|
|
, value(value) {
|
|
}
|
|
)__Cpp__",
|
|
},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(void GrTest::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
|
|
b->add32(sk_bit_cast<uint32_t>(value));
|
|
}
|
|
)__Cpp__",
|
|
R"__Cpp__(bool GrTest::onIsEqual(const GrFragmentProcessor& other) const {
|
|
const GrTest& that = other.cast<GrTest>();
|
|
(void) that;
|
|
if (value != that.value) return false;
|
|
return true;
|
|
}
|
|
)__Cpp__",
|
|
R"__Cpp__(GrTest::GrTest(const GrTest& src)
|
|
: INHERITED(kGrTest_ClassID, src.optimizationFlags())
|
|
, value(src.value) {
|
|
this->cloneAndRegisterAllChildProcessors(src);
|
|
}
|
|
)__Cpp__",
|
|
R"__Cpp__(std::unique_ptr<GrFragmentProcessor> GrTest::clone() const {
|
|
return std::make_unique<GrTest>(*this);
|
|
}
|
|
)__Cpp__",
|
|
R"__Cpp__(#if GR_TEST_UTILS
|
|
SkString GrTest::onDumpInfo() const {
|
|
return SkStringPrintf("(value=%f)", value);
|
|
}
|
|
)__Cpp__",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half4 color;
|
|
void main() {
|
|
sk_OutColor = color;
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"static std::unique_ptr<GrFragmentProcessor> Make()"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
|
|
"kHalf4_GrSLType, \"color\");",
|
|
});
|
|
}
|
|
|
|
// SkSLFPInUniform tests the simplest plumbing case, default type, no tracking
|
|
// with a setUniform template that supports inlining the value call with no
|
|
// local variable.
|
|
DEF_TEST(SkSLFPInUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in uniform half4 color;
|
|
void main() {
|
|
sk_OutColor = color;
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) {",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
|
|
"kHalf4_GrSLType, \"color\");",
|
|
"pdman.set4fv(colorVar, 1, reinterpret_cast<const float*>(&(_outer.color)));"
|
|
});
|
|
}
|
|
|
|
// As above, but tests in uniform's ability to override the default ctype.
|
|
DEF_TEST(SkSLFPInUniformCType, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
layout(ctype=SkPMColor4f) in uniform half4 color;
|
|
void main() {
|
|
sk_OutColor = color;
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f color) {",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
|
|
"kHalf4_GrSLType, \"color\");",
|
|
"pdman.set4fv(colorVar, 1, (_outer.color).vec());"
|
|
});
|
|
}
|
|
|
|
// Add state tracking to the default typed SkRect <-> half4 uniform. But since
|
|
// it now has to track state, the value inlining previously done for the
|
|
// setUniform call is removed in favor of a local variable.
|
|
DEF_TEST(SkSLFPTrackedInUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
layout(tracked) in uniform half4 color;
|
|
void main() {
|
|
sk_OutColor = color;
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) {",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkRect colorPrev = SkRect::MakeEmpty();",
|
|
"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
|
|
"kHalf4_GrSLType, \"color\");",
|
|
"const SkRect& colorValue = _outer.color;",
|
|
"if (colorPrev.isEmpty() || colorPrev != colorValue) {",
|
|
"colorPrev = colorValue;",
|
|
"pdman.set4fv(colorVar, 1, reinterpret_cast<const float*>(&colorValue));"
|
|
});
|
|
}
|
|
|
|
// Test the case where the template does not support variable inlining in
|
|
// setUniform (i.e. it references the value multiple times).
|
|
DEF_TEST(SkSLFPNonInlinedInUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in uniform half2 point;
|
|
void main() {
|
|
sk_OutColor = half4(point, point);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"static std::unique_ptr<GrFragmentProcessor> Make(SkPoint point) {",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"pointVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
|
|
"kHalf2_GrSLType, \"point\");",
|
|
"const SkPoint& pointValue = _outer.point;",
|
|
"pdman.set2f(pointVar, pointValue.fX, pointValue.fY);"
|
|
});
|
|
}
|
|
|
|
// Test handling conditional uniforms (that use when= in layout), combined with
|
|
// state tracking and custom ctypes to really put the code generation through its paces.
|
|
DEF_TEST(SkSLFPConditionalInUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
layout(key) in bool test;
|
|
layout(ctype=SkPMColor4f, tracked, when=test) in uniform half4 color;
|
|
void main() {
|
|
if (test) {
|
|
sk_OutColor = color;
|
|
} else {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"static std::unique_ptr<GrFragmentProcessor> Make(bool test, SkPMColor4f color) {",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkPMColor4f colorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}",
|
|
"auto test = _outer.test;",
|
|
"if (test) {",
|
|
"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
|
|
"kHalf4_GrSLType, \"color\");",
|
|
"if (colorVar.isValid()) {",
|
|
"const SkPMColor4f& colorValue = _outer.color;",
|
|
"if (colorPrev != colorValue) {",
|
|
"colorPrev = colorValue;",
|
|
"pdman.set4fv(colorVar, 1, colorValue.vec());"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPSections, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@header { header section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"header section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@class { class section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"class GrTest : public GrFragmentProcessor {\n"
|
|
"public:\n"
|
|
" class section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@cpp { cpp section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"cpp section"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@constructorParams { int x, float y, std::vector<float> z }
|
|
in float w;
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"Make(float w, int x, float y, std::vector<float> z )",
|
|
"return std::unique_ptr<GrFragmentProcessor>(new GrTest(w, x, y, z));",
|
|
"GrTest(float w, int x, float y, std::vector<float> z )",
|
|
", w(w) {"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@constructor { constructor section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"private:\n constructor section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@initializers { initializers section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
": INHERITED(kGrTest_ClassID, kNone_OptimizationFlags)\n , initializers section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half x = 10;
|
|
@emitCode { fragBuilder->codeAppendf("half y = %d\n", x * 2); }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"x = 10.0;\n"
|
|
" fragBuilder->codeAppendf(\"half y = %d\\n\", x * 2);"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@fields { fields section }
|
|
@clone { }
|
|
@dumpInfo { }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"const char* name() const override { return \"Test\"; }\n"
|
|
" fields section private:"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@make { make section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"public:\n"
|
|
" make section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half calculated;
|
|
layout(key) in half provided;
|
|
@setData(varName) { varName.set1f(calculated, provided * 2); }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"void onSetData(const GrGLSLProgramDataManager& varName, "
|
|
"const GrFragmentProcessor& _proc) override {\n",
|
|
"UniformHandle& calculated = calculatedVar;",
|
|
"auto provided = _outer.provided;",
|
|
"varName.set1f(calculated, provided * 2);"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@test(testDataName) { testDataName section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"#if GR_TEST_UTILS\n"
|
|
"std::unique_ptr<GrFragmentProcessor> GrTest::TestCreate(GrProcessorTestData* testDataName) {\n"
|
|
" testDataName section }\n"
|
|
"#endif"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@dumpInfo {dump all the fields}
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(#if GR_TEST_UTILS
|
|
SkString GrTest::onDumpInfo() const {
|
|
dump all the fields
|
|
}
|
|
#endif)__Cpp__"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMainCoords, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
void main(float2 coord) {
|
|
sk_OutColor = half4(coord, coord);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->setUsesSampleCoordsDirectly();"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = half4(%s, %s);\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, args.fSampleCoord, args.fSampleCoord);"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPLayoutWhen, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
layout(when=someExpression(someOtherExpression())) uniform half sometimes;
|
|
void main() {
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"if (someExpression(someOtherExpression())) {\n"
|
|
" sometimesVar = args.fUniformHandler->addUniform"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessors, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main() {
|
|
sk_OutColor = sample(child1) * sample(child2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());",
|
|
"this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _sample149 = this->invokeChild(0, args);\n",
|
|
"SkString _sample166 = this->invokeChild(1, args);\n",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = %s * %s;\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample149.c_str(), _sample166.c_str());",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorsWithInput, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main() {
|
|
half4 childIn = sk_InColor;
|
|
half4 childOut1 = sample(child1, childIn);
|
|
half4 childOut2 = sample(child2, childOut1);
|
|
sk_OutColor = childOut2;
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());",
|
|
"this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _input198(\"childIn\");",
|
|
"SkString _sample198 = this->invokeChild(0, _input198.c_str(), args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(\n"
|
|
"half4 childOut1 = %s;)SkSL\"\n"
|
|
", _sample198.c_str());",
|
|
"SkString _input258(\"childOut1\");",
|
|
"SkString _sample258 = this->invokeChild(1, _input258.c_str(), args);",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorWithInputExpression, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
void main() {
|
|
sk_OutColor = sample(child, sk_InColor * half4(0.5));
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _input106 = SkStringPrintf(\"%s * half4(0.5)\", args.fInputColor);",
|
|
"SkString _sample106 = this->invokeChild(0, _input106.c_str(), args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = %s;\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample106.c_str());",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNestedChildProcessors, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main() {
|
|
sk_OutColor = sample(child2, sk_InColor * sample(child1, sk_InColor * half4(0.5)));
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());",
|
|
"this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _input177 = SkStringPrintf(\"%s * half4(0.5)\", args.fInputColor);",
|
|
"SkString _sample177 = this->invokeChild(0, _input177.c_str(), args);",
|
|
"SkString _input149 = SkStringPrintf(\"%s * %s\", args.fInputColor, _sample177.c_str());",
|
|
"SkString _sample149 = this->invokeChild(1, _input149.c_str(), args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = %s;\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample149.c_str());",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildFPAndGlobal, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
bool hasCap = sk_Caps.externalTextureSupport;
|
|
void main() {
|
|
if (hasCap) {
|
|
sk_OutColor = sample(child, sk_InColor);
|
|
} else {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"hasCap = sk_Caps.externalTextureSupport;",
|
|
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(bool hasCap = %s;\n"
|
|
"if (hasCap) {)SkSL\"\n"
|
|
", (hasCap ? \"true\" : \"false\"));",
|
|
"SkString _input200(args.fInputColor);",
|
|
"SkString _sample200 = this->invokeChild(0, _input200.c_str(), args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(\n"
|
|
" %s = %s;\n"
|
|
"} else {\n"
|
|
" %s = half4(1.0);\n"
|
|
"}\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample200.c_str(), args.fOutputColor);",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorInlineFieldAccess, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
void main() {
|
|
if (child.preservesOpaqueInput) {
|
|
sk_OutColor = sample(child, sk_InColor);
|
|
} else {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(if (%s) {)SkSL\"\n"
|
|
", (_outer.childProcessor(0)->preservesOpaqueInput() ? \"true\" : \"false\"));",
|
|
"SkString _input161(args.fInputColor);",
|
|
"SkString _sample161 = this->invokeChild(0, _input161.c_str(), args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(\n"
|
|
" %s = %s;\n"
|
|
"} else {\n"
|
|
" %s = half4(1.0);\n"
|
|
"}\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample161.c_str(), args.fOutputColor);",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorFieldAccess, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
bool opaque = child.preservesOpaqueInput;
|
|
void main() {
|
|
if (opaque) {
|
|
sk_OutColor = sample(child);
|
|
} else {
|
|
sk_OutColor = half4(0.5);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"opaque = _outer.childProcessor(0)->preservesOpaqueInput();",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(bool opaque = %s;\n"
|
|
"if (opaque) {)SkSL\"\n"
|
|
", (opaque ? \"true\" : \"false\"));",
|
|
"SkString _sample196 = this->invokeChild(0, args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(\n"
|
|
" %s = %s;\n"
|
|
"} else {\n"
|
|
" %s = half4(0.5);\n"
|
|
"}\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample196.c_str(), args.fOutputColor);",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNullableChildProcessor, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
void main() {
|
|
if (child != null) {
|
|
sk_OutColor = sample(child);
|
|
} else {
|
|
sk_OutColor = half4(0.5);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(if (%s) {)SkSL\"\n"
|
|
", _outer.childProcessor(0) ? \"true\" : \"false\");",
|
|
"SkString _sample149 = this->invokeChild(0, args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(\n"
|
|
" %s = %s;\n"
|
|
"} else {\n"
|
|
" %s = half4(0.5);\n"
|
|
"}\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample149.c_str(), args.fOutputColor);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPBadIn, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in half4 c;
|
|
void main() {
|
|
sk_OutColor = c;
|
|
}
|
|
)__SkSL__",
|
|
"error: 4: 'in' variable must be either 'uniform' or 'layout(key)', or there must be a "
|
|
"custom @setData function\n1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPLocals, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
void main() {
|
|
fragmentProcessor child;
|
|
}
|
|
)__SkSL__",
|
|
"error: 1: variables of type 'fragmentProcessor' must be global\n"
|
|
"1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPParams, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
half4 helper(fragmentProcessor fp) { return sample(fp); }
|
|
void main() {
|
|
sk_OutColor = helper(child);
|
|
}
|
|
)__SkSL__",
|
|
"error: 3: parameters of type 'fragmentProcessor' not allowed\n"
|
|
"error: 5: unknown identifier 'helper'\n"
|
|
"2 errors\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPReturns, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
fragmentProcessor get_child() { return child; }
|
|
void main() {
|
|
sk_OutColor = sample(get_child());
|
|
}
|
|
)__SkSL__",
|
|
"error: 3: functions may not return type 'fragmentProcessor'\n"
|
|
"error: 5: unknown identifier 'get_child'\n"
|
|
"2 errors\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPConstructors, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
void main() {
|
|
sk_OutColor = sample(fragmentProcessor(child));
|
|
}
|
|
)__SkSL__",
|
|
"error: 4: cannot construct 'fragmentProcessor'\n"
|
|
"1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPExpressions, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main(float2 coord) {
|
|
sk_OutColor = sample(coord.x > 10 ? child1 : child2);
|
|
}
|
|
)__SkSL__",
|
|
"error: 5: ternary expression of type 'fragmentProcessor' not allowed\n"
|
|
"1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPSampleCoords, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
void main(float2 coord) {
|
|
sk_OutColor = sample(child) + sample(child, coord / 2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage(SkSL::SampleUsage::Kind::kNone, \"\", false, true, true));",
|
|
"this->setUsesSampleCoordsDirectly();"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _sample118 = this->invokeChild(0, args);\n",
|
|
"SkString _coords134 = SkStringPrintf(\"%s / 2.0\", args.fSampleCoord);\n",
|
|
"SkString _sample134 = this->invokeChild(0, args, _coords134.c_str());\n",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = %s + %s;\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample118.c_str(), _sample134.c_str());"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPFunction, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half4 flip(half4 c) { return c.abgr; }
|
|
void main() {
|
|
sk_OutColor = flip(sk_InColor);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"SkString flip_name;",
|
|
"const GrShaderVar flip_args[] = { GrShaderVar(\"c\", kHalf4_GrSLType)};",
|
|
"fragBuilder->emitFunction(kHalf4_GrSLType, \"flip\", 1, flip_args,\n"
|
|
"R\"SkSL(return c.wzyx;\n"
|
|
")SkSL\", &flip_name);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(half4 _inlineResulthalf4fliphalf40;\n"
|
|
"half4 _inlineArghalf4fliphalf41_0 = %s;\n"
|
|
"{\n"
|
|
" _inlineResulthalf4fliphalf40 = _inlineArghalf4fliphalf41_0.wzyx;\n"
|
|
"}\n"
|
|
"%s = _inlineResulthalf4fliphalf40;\n"
|
|
"\n"
|
|
")SkSL\"\n"
|
|
", args.fInputColor, args.fOutputColor);"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPSwitchWithReturnInsideCannotBeInlined, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half4 switchy(half4 c) {
|
|
switch (int(c.x)) {
|
|
case 0: return c.yyyy;
|
|
}
|
|
return c.zzzz;
|
|
}
|
|
void main() {
|
|
sk_OutColor = switchy(sk_InColor);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(fragBuilder->emitFunction(kHalf4_GrSLType, "switchy", 1, switchy_args,
|
|
R"SkSL(switch (int(c.x)) {
|
|
case 0:
|
|
return c.yyyy;
|
|
}
|
|
return c.zzzz;
|
|
)SkSL", &switchy_name);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = %s(%s);
|
|
)SkSL"
|
|
, args.fOutputColor, switchy_name.c_str(), args.fInputColor);
|
|
)__Cpp__",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPSwitchWithoutReturnInsideCanBeInlined, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half4 switchy(half4 c) {
|
|
half4 result;
|
|
switch (int(c.x)) {
|
|
case 0: result = c.yyyy;
|
|
}
|
|
result = c.zzzz;
|
|
return result;
|
|
}
|
|
void main() {
|
|
sk_OutColor = switchy(sk_InColor);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(fragBuilder->codeAppendf(
|
|
R"SkSL(half4 _inlineResulthalf4switchyhalf40;
|
|
half4 _inlineArghalf4switchyhalf41_0 = %s;
|
|
{
|
|
half4 result;
|
|
switch (int(_inlineArghalf4switchyhalf41_0.x)) {
|
|
case 0:
|
|
result = _inlineArghalf4switchyhalf41_0.yyyy;
|
|
}
|
|
result = _inlineArghalf4switchyhalf41_0.zzzz;
|
|
_inlineResulthalf4switchyhalf40 = result;
|
|
}
|
|
%s = _inlineResulthalf4switchyhalf40;
|
|
|
|
)SkSL"
|
|
, args.fInputColor, args.fOutputColor);
|
|
)__Cpp__",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPForLoopWithReturnInsideCannotBeInlined, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half4 loopy(half4 c) {
|
|
for (int x=0; x<5; ++x) {
|
|
if (x == int(c.w)) return c.yyyy;
|
|
}
|
|
return c.zzzz;
|
|
}
|
|
void main() {
|
|
sk_OutColor = loopy(sk_InColor);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(fragBuilder->emitFunction(kHalf4_GrSLType, "loopy", 1, loopy_args,
|
|
R"SkSL(for (int x = 0;x < 5; ++x) {
|
|
if (x == int(c.w)) return c.yyyy;
|
|
}
|
|
return c.zzzz;
|
|
)SkSL", &loopy_name);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = %s(%s);
|
|
)SkSL"
|
|
, args.fOutputColor, loopy_name.c_str(), args.fInputColor);
|
|
)__Cpp__",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPForLoopWithoutReturnInsideCanBeInlined, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half4 loopy(half4 c) {
|
|
half4 pix;
|
|
for (int x=0; x<5; ++x) {
|
|
if (x == int(c.w)) pix = c.yyyy;
|
|
}
|
|
pix = c.zzzz;
|
|
return pix;
|
|
}
|
|
void main() {
|
|
sk_OutColor = loopy(sk_InColor);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(fragBuilder->codeAppendf(
|
|
R"SkSL(half4 _inlineResulthalf4loopyhalf40;
|
|
half4 _inlineArghalf4loopyhalf41_0 = %s;
|
|
{
|
|
half4 pix;
|
|
for (int x = 0;x < 5; ++x) {
|
|
if (x == int(_inlineArghalf4loopyhalf41_0.w)) pix = _inlineArghalf4loopyhalf41_0.yyyy;
|
|
}
|
|
pix = _inlineArghalf4loopyhalf41_0.zzzz;
|
|
_inlineResulthalf4loopyhalf40 = pix;
|
|
}
|
|
%s = _inlineResulthalf4loopyhalf40;
|
|
|
|
)SkSL"
|
|
, args.fInputColor, args.fOutputColor);
|
|
)__Cpp__",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleConstant, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
void main() {
|
|
sk_OutColor = sample(child, float3x3(2));
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::UniformMatrix(\"float3x3(2.0)\", true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
uniform float3x3 matrix;
|
|
void main() {
|
|
sk_OutColor = sample(child, matrix);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// Since 'matrix' is just a uniform, the generated code can't determine perspective.
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::UniformMatrix(\"matrix\", true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleInUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
in uniform float3x3 matrix;
|
|
void main() {
|
|
sk_OutColor = sample(child, matrix);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// Since 'matrix' is marked 'in', we can detect perspective at runtime
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::UniformMatrix(\"matrix\", matrix.hasPerspective()));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleMultipleInUniforms, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
in uniform float3x3 matrixA;
|
|
in uniform float3x3 matrixB;
|
|
void main() {
|
|
sk_OutColor = sample(child, matrixA);
|
|
sk_OutColor += sample(child, matrixB);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// FIXME it would be nice if codegen can produce
|
|
// (matrixA.hasPerspective() || matrixB.hasPerspective()) even though it's variable.
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::VariableMatrix(true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _matrix191(args.fUniformHandler->getUniformCStr(matrixAVar));",
|
|
"this->invokeChildWithMatrix(0, args, _matrix191.c_str());",
|
|
"SkString _matrix247(args.fUniformHandler->getUniformCStr(matrixBVar));",
|
|
"this->invokeChildWithMatrix(0, args, _matrix247.c_str());"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleConstUniformExpression, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
uniform float3x3 matrix;
|
|
void main() {
|
|
sk_OutColor = sample(child, 0.5 * matrix);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// FIXME: "0.5 * matrix" is a uniform expression and could be lifted to the vertex
|
|
// shader, once downstream code is able to properly map 'matrix' within the expression.
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::VariableMatrix(true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _matrix145 = SkStringPrintf(\"0.5 * %s\", "
|
|
"args.fUniformHandler->getUniformCStr(matrixVar));",
|
|
"this->invokeChildWithMatrix(0, args, _matrix145.c_str());"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleConstantAndExplicitly, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
void main(float2 coord) {
|
|
sk_OutColor = sample(child, float3x3(0.5));
|
|
sk_OutColor = sample(child, coord / 2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage(SkSL::SampleUsage::Kind::kUniform, \"float3x3(0.5)\", true, true, false));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)",
|
|
"SkString _coords180 = SkStringPrintf(\"%s / 2.0\", args.fSampleCoord);",
|
|
"this->invokeChild(0, args, _coords180.c_str())",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleVariableAndExplicitly, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
void main(float2 coord) {
|
|
float3x3 matrix = float3x3(sk_InColor.a);
|
|
sk_OutColor = sample(child, matrix);
|
|
sk_OutColor = sample(child, coord / 2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage(SkSL::SampleUsage::Kind::kVariable, \"\", true, true, false));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _matrix178(\"matrix\");",
|
|
"this->invokeChildWithMatrix(0, args, _matrix178.c_str())",
|
|
"SkString _coords232 = SkStringPrintf(\"%s / 2.0\", args.fSampleCoord);",
|
|
"this->invokeChild(0, args, _coords232.c_str()",
|
|
});
|
|
}
|