ee6a9919a3
SkTypeface::MakeFromName currently takes SkTypeface::Style, which is quite limited. This starts the transition to this function taking SkFontStyle instead. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1818043002 TBR=reed He said it sounded like a good idea. Review-Url: https://codereview.chromium.org/1818043002
1450 lines
51 KiB
C++
1450 lines
51 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBBoxHierarchy.h"
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#include "SkBlurImageFilter.h"
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#include "SkCanvas.h"
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#include "SkColorMatrixFilter.h"
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#include "SkColorPriv.h"
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#include "SkDashPathEffect.h"
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#include "SkData.h"
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#include "SkImageGenerator.h"
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#include "SkError.h"
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#include "SkImageEncoder.h"
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#include "SkImageGenerator.h"
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#include "SkLayerInfo.h"
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#include "SkMD5.h"
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#include "SkPaint.h"
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#include "SkPicture.h"
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#include "SkPictureAnalyzer.h"
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#include "SkPictureRecorder.h"
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#include "SkPictureUtils.h"
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#include "SkPixelRef.h"
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#include "SkPixelSerializer.h"
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#include "SkMiniRecorder.h"
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#include "SkRRect.h"
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#include "SkRandom.h"
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#include "SkRecord.h"
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#include "SkShader.h"
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#include "SkStream.h"
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#include "sk_tool_utils.h"
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#include "Test.h"
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#include "SkLumaColorFilter.h"
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#include "SkColorFilterImageFilter.h"
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static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) {
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bm->allocN32Pixels(w, h);
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bm->eraseColor(color);
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if (immutable) {
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bm->setImmutable();
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}
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}
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// For a while willPlayBackBitmaps() ignored SkImages and just looked for SkBitmaps.
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static void test_images_are_found_by_willPlayBackBitmaps(skiatest::Reporter* reporter) {
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// We just need _some_ SkImage
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const SkPMColor pixel = 0;
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const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
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sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, &pixel, sizeof(pixel))));
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SkPictureRecorder recorder;
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recorder.beginRecording(100,100)->drawImage(image, 0,0);
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sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
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REPORTER_ASSERT(reporter, picture->willPlayBackBitmaps());
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}
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/* Hit a few SkPicture::Analysis cases not handled elsewhere. */
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static void test_analysis(skiatest::Reporter* reporter) {
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SkPictureRecorder recorder;
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SkCanvas* canvas = recorder.beginRecording(100, 100);
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{
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canvas->drawRect(SkRect::MakeWH(10, 10), SkPaint ());
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}
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sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
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REPORTER_ASSERT(reporter, !picture->willPlayBackBitmaps());
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canvas = recorder.beginRecording(100, 100);
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{
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SkPaint paint;
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// CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader
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// gets optimized into a non-bitmap form, so we create a 2x2 bitmap here.
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SkBitmap bitmap;
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bitmap.allocPixels(SkImageInfo::MakeN32Premul(2, 2));
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bitmap.eraseColor(SK_ColorBLUE);
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*(bitmap.getAddr32(0, 0)) = SK_ColorGREEN;
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paint.setShader(SkShader::MakeBitmapShader(bitmap, SkShader::kClamp_TileMode,
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SkShader::kClamp_TileMode));
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REPORTER_ASSERT(reporter, paint.getShader()->isABitmap());
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canvas->drawRect(SkRect::MakeWH(10, 10), paint);
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}
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REPORTER_ASSERT(reporter, recorder.finishRecordingAsPicture()->willPlayBackBitmaps());
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}
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#ifdef SK_DEBUG
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// Ensure that deleting an empty SkPicture does not assert. Asserts only fire
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// in debug mode, so only run in debug mode.
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static void test_deleting_empty_picture() {
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SkPictureRecorder recorder;
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// Creates an SkPictureRecord
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recorder.beginRecording(0, 0);
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// Turns that into an SkPicture
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sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
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// Ceates a new SkPictureRecord
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recorder.beginRecording(0, 0);
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}
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// Ensure that serializing an empty picture does not assert. Likewise only runs in debug mode.
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static void test_serializing_empty_picture() {
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SkPictureRecorder recorder;
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recorder.beginRecording(0, 0);
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sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
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SkDynamicMemoryWStream stream;
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picture->serialize(&stream);
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}
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#endif
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static void rand_op(SkCanvas* canvas, SkRandom& rand) {
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SkPaint paint;
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SkRect rect = SkRect::MakeWH(50, 50);
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SkScalar unit = rand.nextUScalar1();
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if (unit <= 0.3) {
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// SkDebugf("save\n");
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canvas->save();
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} else if (unit <= 0.6) {
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// SkDebugf("restore\n");
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canvas->restore();
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} else if (unit <= 0.9) {
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// SkDebugf("clip\n");
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canvas->clipRect(rect);
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} else {
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// SkDebugf("draw\n");
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canvas->drawPaint(paint);
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}
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}
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#if SK_SUPPORT_GPU
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static SkPath make_convex_path() {
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SkPath path;
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path.lineTo(100, 0);
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path.lineTo(50, 100);
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path.close();
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return path;
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}
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static SkPath make_concave_path() {
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SkPath path;
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path.lineTo(50, 50);
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path.lineTo(100, 0);
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path.lineTo(50, 100);
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path.close();
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return path;
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}
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static void test_gpu_veto(skiatest::Reporter* reporter) {
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SkPictureRecorder recorder;
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SkCanvas* canvas = recorder.beginRecording(100, 100);
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{
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SkPath path;
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path.moveTo(0, 0);
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path.lineTo(50, 50);
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SkScalar intervals[] = { 1.0f, 1.0f };
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sk_sp<SkPathEffect> dash(SkDashPathEffect::Make(intervals, 2, 0));
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setPathEffect(dash);
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for (int i = 0; i < 50; ++i) {
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canvas->drawPath(path, paint);
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}
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}
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sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
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// path effects currently render an SkPicture undesireable for GPU rendering
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const char *reason = nullptr;
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REPORTER_ASSERT(reporter,
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!SkPictureGpuAnalyzer(picture).suitableForGpuRasterization(&reason));
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REPORTER_ASSERT(reporter, reason);
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canvas = recorder.beginRecording(100, 100);
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{
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SkPath path;
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path.moveTo(0, 0);
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path.lineTo(0, 50);
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path.lineTo(25, 25);
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path.lineTo(50, 50);
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path.lineTo(50, 0);
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path.close();
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REPORTER_ASSERT(reporter, !path.isConvex());
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SkPaint paint;
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paint.setAntiAlias(true);
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for (int i = 0; i < 50; ++i) {
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canvas->drawPath(path, paint);
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}
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}
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picture = recorder.finishRecordingAsPicture();
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// A lot of small AA concave paths should be fine for GPU rendering
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REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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canvas = recorder.beginRecording(100, 100);
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{
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SkPath path;
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path.moveTo(0, 0);
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path.lineTo(0, 100);
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path.lineTo(50, 50);
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path.lineTo(100, 100);
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path.lineTo(100, 0);
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path.close();
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REPORTER_ASSERT(reporter, !path.isConvex());
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SkPaint paint;
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paint.setAntiAlias(true);
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for (int i = 0; i < 50; ++i) {
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canvas->drawPath(path, paint);
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}
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}
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picture = recorder.finishRecordingAsPicture();
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// A lot of large AA concave paths currently render an SkPicture undesireable for GPU rendering
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REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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canvas = recorder.beginRecording(100, 100);
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{
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SkPath path;
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path.moveTo(0, 0);
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path.lineTo(0, 50);
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path.lineTo(25, 25);
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path.lineTo(50, 50);
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path.lineTo(50, 0);
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path.close();
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REPORTER_ASSERT(reporter, !path.isConvex());
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(0);
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for (int i = 0; i < 50; ++i) {
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canvas->drawPath(path, paint);
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}
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}
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picture = recorder.finishRecordingAsPicture();
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// hairline stroked AA concave paths are fine for GPU rendering
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REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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canvas = recorder.beginRecording(100, 100);
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{
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SkPaint paint;
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SkScalar intervals [] = { 10, 20 };
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paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 25));
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SkPoint points [2] = { { 0, 0 }, { 100, 0 } };
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for (int i = 0; i < 50; ++i) {
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canvas->drawPoints(SkCanvas::kLines_PointMode, 2, points, paint);
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}
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}
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picture = recorder.finishRecordingAsPicture();
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// fast-path dashed effects are fine for GPU rendering ...
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REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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canvas = recorder.beginRecording(100, 100);
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{
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SkPaint paint;
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SkScalar intervals [] = { 10, 20 };
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paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 25));
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for (int i = 0; i < 50; ++i) {
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canvas->drawRect(SkRect::MakeWH(10, 10), paint);
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}
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}
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picture = recorder.finishRecordingAsPicture();
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// ... but only when applied to drawPoint() calls
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REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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canvas = recorder.beginRecording(100, 100);
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{
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const SkPath convexClip = make_convex_path();
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const SkPath concaveClip = make_concave_path();
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for (int i = 0; i < 50; ++i) {
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canvas->clipPath(convexClip);
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canvas->clipPath(concaveClip);
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canvas->clipPath(convexClip, SkRegion::kIntersect_Op, true);
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canvas->drawRect(SkRect::MakeWH(100, 100), SkPaint());
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}
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}
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picture = recorder.finishRecordingAsPicture();
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// Convex clips and non-AA concave clips are fine on the GPU.
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REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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canvas = recorder.beginRecording(100, 100);
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{
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const SkPath concaveClip = make_concave_path();
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for (int i = 0; i < 50; ++i) {
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canvas->clipPath(concaveClip, SkRegion::kIntersect_Op, true);
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canvas->drawRect(SkRect::MakeWH(100, 100), SkPaint());
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}
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}
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picture = recorder.finishRecordingAsPicture();
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// ... but AA concave clips are not.
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REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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// Nest the previous picture inside a new one.
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canvas = recorder.beginRecording(100, 100);
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{
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canvas->drawPicture(picture);
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}
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picture = recorder.finishRecordingAsPicture();
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REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
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}
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#endif // SK_SUPPORT_GPU
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static void test_savelayer_extraction(skiatest::Reporter* reporter) {
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static const int kWidth = 100;
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static const int kHeight = 100;
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// Create complex paint that the bounding box computation code can't
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// optimize away
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SkScalar blueToRedMatrix[20] = { 0 };
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blueToRedMatrix[2] = blueToRedMatrix[18] = SK_Scalar1;
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sk_sp<SkColorFilter> blueToRed(SkColorFilter::MakeMatrixFilterRowMajor255(blueToRedMatrix));
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sk_sp<SkImageFilter> filter(SkColorFilterImageFilter::Make(std::move(blueToRed), nullptr));
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SkPaint complexPaint;
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complexPaint.setImageFilter(std::move(filter));
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sk_sp<SkPicture> pict, child;
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SkRTreeFactory bbhFactory;
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{
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SkPictureRecorder recorder;
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SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth), SkIntToScalar(kHeight),
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&bbhFactory,
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SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag);
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c->saveLayer(nullptr, &complexPaint);
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c->restore();
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child = recorder.finishRecordingAsPicture();
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}
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// create a picture with the structure:
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// 1)
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// SaveLayer
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// Restore
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// 2)
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// SaveLayer
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// Translate
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// SaveLayer w/ bound
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// Restore
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// Restore
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// 3)
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// SaveLayer w/ copyable paint
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// Restore
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// 4)
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// SaveLayer
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// DrawPicture (which has a SaveLayer/Restore pair)
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// Restore
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// 5)
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// SaveLayer
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// DrawPicture with Matrix & Paint (with SaveLayer/Restore pair)
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// Restore
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{
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SkPictureRecorder recorder;
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SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth),
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SkIntToScalar(kHeight),
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&bbhFactory,
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SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag);
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// 1)
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c->saveLayer(nullptr, &complexPaint); // layer #0
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c->restore();
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// 2)
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c->saveLayer(nullptr, nullptr); // layer #1
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c->translate(kWidth / 2.0f, kHeight / 2.0f);
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SkRect r = SkRect::MakeXYWH(0, 0, kWidth/2, kHeight/2);
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c->saveLayer(&r, &complexPaint); // layer #2
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c->restore();
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c->restore();
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// 3)
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{
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c->saveLayer(nullptr, &complexPaint); // layer #3
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c->restore();
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}
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SkPaint layerPaint;
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layerPaint.setColor(SK_ColorRED); // Non-alpha only to avoid SaveLayerDrawRestoreNooper
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// 4)
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{
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c->saveLayer(nullptr, &layerPaint); // layer #4
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c->drawPicture(child); // layer #5 inside picture
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c->restore();
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}
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// 5
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{
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SkPaint picturePaint;
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SkMatrix trans;
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trans.setTranslate(10, 10);
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c->saveLayer(nullptr, &layerPaint); // layer #6
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c->drawPicture(child, &trans, &picturePaint); // layer #7 inside picture
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c->restore();
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}
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pict = recorder.finishRecordingAsPicture();
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}
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// Now test out the SaveLayer extraction
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if (!SkCanvas::Internal_Private_GetIgnoreSaveLayerBounds()) {
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const SkBigPicture* bp = pict->asSkBigPicture();
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REPORTER_ASSERT(reporter, bp);
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const SkBigPicture::AccelData* data = bp->accelData();
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REPORTER_ASSERT(reporter, data);
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const SkLayerInfo *gpuData = static_cast<const SkLayerInfo*>(data);
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REPORTER_ASSERT(reporter, 8 == gpuData->numBlocks());
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const SkLayerInfo::BlockInfo& info0 = gpuData->block(0);
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// The parent/child layers appear in reverse order
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const SkLayerInfo::BlockInfo& info1 = gpuData->block(2);
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const SkLayerInfo::BlockInfo& info2 = gpuData->block(1);
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const SkLayerInfo::BlockInfo& info3 = gpuData->block(3);
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// The parent/child layers appear in reverse order
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const SkLayerInfo::BlockInfo& info4 = gpuData->block(5);
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const SkLayerInfo::BlockInfo& info5 = gpuData->block(4);
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// The parent/child layers appear in reverse order
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const SkLayerInfo::BlockInfo& info6 = gpuData->block(7);
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const SkLayerInfo::BlockInfo& info7 = gpuData->block(6);
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REPORTER_ASSERT(reporter, nullptr == info0.fPicture);
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REPORTER_ASSERT(reporter, kWidth == info0.fBounds.width() &&
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kHeight == info0.fBounds.height());
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REPORTER_ASSERT(reporter, info0.fLocalMat.isIdentity());
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REPORTER_ASSERT(reporter, info0.fPreMat.isIdentity());
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REPORTER_ASSERT(reporter, 0 == info0.fBounds.fLeft && 0 == info0.fBounds.fTop);
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REPORTER_ASSERT(reporter, nullptr != info0.fPaint);
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REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayers);
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REPORTER_ASSERT(reporter, nullptr == info1.fPicture);
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REPORTER_ASSERT(reporter, kWidth/2.0 == info1.fBounds.width() &&
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kHeight/2.0 == info1.fBounds.height());
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REPORTER_ASSERT(reporter, info1.fLocalMat.isIdentity());
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REPORTER_ASSERT(reporter, info1.fPreMat.isIdentity());
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REPORTER_ASSERT(reporter, kWidth/2.0 == info1.fBounds.fLeft &&
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kHeight/2.0 == info1.fBounds.fTop);
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REPORTER_ASSERT(reporter, nullptr == info1.fPaint);
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REPORTER_ASSERT(reporter, !info1.fIsNested &&
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info1.fHasNestedLayers); // has a nested SL
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REPORTER_ASSERT(reporter, nullptr == info2.fPicture);
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REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.width() &&
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kHeight / 2 == info2.fBounds.height()); // bound reduces size
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REPORTER_ASSERT(reporter, !info2.fLocalMat.isIdentity());
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REPORTER_ASSERT(reporter, info2.fPreMat.isIdentity());
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REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.fLeft && // translated
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kHeight / 2 == info2.fBounds.fTop);
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REPORTER_ASSERT(reporter, nullptr != info2.fPaint);
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REPORTER_ASSERT(reporter, info2.fIsNested && !info2.fHasNestedLayers); // is nested
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REPORTER_ASSERT(reporter, nullptr == info3.fPicture);
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REPORTER_ASSERT(reporter, kWidth == info3.fBounds.width() &&
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kHeight == info3.fBounds.height());
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REPORTER_ASSERT(reporter, info3.fLocalMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, info3.fPreMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, 0 == info3.fBounds.fLeft && 0 == info3.fBounds.fTop);
|
|
REPORTER_ASSERT(reporter, info3.fPaint);
|
|
REPORTER_ASSERT(reporter, !info3.fIsNested && !info3.fHasNestedLayers);
|
|
|
|
REPORTER_ASSERT(reporter, nullptr == info4.fPicture);
|
|
REPORTER_ASSERT(reporter, kWidth == info4.fBounds.width() &&
|
|
kHeight == info4.fBounds.height());
|
|
REPORTER_ASSERT(reporter, 0 == info4.fBounds.fLeft && 0 == info4.fBounds.fTop);
|
|
REPORTER_ASSERT(reporter, info4.fLocalMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, info4.fPreMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, info4.fPaint);
|
|
REPORTER_ASSERT(reporter, !info4.fIsNested &&
|
|
info4.fHasNestedLayers); // has a nested SL
|
|
|
|
REPORTER_ASSERT(reporter, child.get() == info5.fPicture); // in a child picture
|
|
REPORTER_ASSERT(reporter, kWidth == info5.fBounds.width() &&
|
|
kHeight == info5.fBounds.height());
|
|
REPORTER_ASSERT(reporter, 0 == info5.fBounds.fLeft && 0 == info5.fBounds.fTop);
|
|
REPORTER_ASSERT(reporter, info5.fLocalMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, info5.fPreMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, nullptr != info5.fPaint);
|
|
REPORTER_ASSERT(reporter, info5.fIsNested && !info5.fHasNestedLayers); // is nested
|
|
|
|
REPORTER_ASSERT(reporter, nullptr == info6.fPicture);
|
|
REPORTER_ASSERT(reporter, kWidth-10 == info6.fBounds.width() &&
|
|
kHeight-10 == info6.fBounds.height());
|
|
REPORTER_ASSERT(reporter, 10 == info6.fBounds.fLeft && 10 == info6.fBounds.fTop);
|
|
REPORTER_ASSERT(reporter, info6.fLocalMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, info6.fPreMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, info6.fPaint);
|
|
REPORTER_ASSERT(reporter, !info6.fIsNested &&
|
|
info6.fHasNestedLayers); // has a nested SL
|
|
|
|
REPORTER_ASSERT(reporter, child.get() == info7.fPicture); // in a child picture
|
|
REPORTER_ASSERT(reporter, kWidth == info7.fBounds.width() &&
|
|
kHeight == info7.fBounds.height());
|
|
REPORTER_ASSERT(reporter, 0 == info7.fBounds.fLeft && 0 == info7.fBounds.fTop);
|
|
REPORTER_ASSERT(reporter, info7.fLocalMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, info7.fPreMat.isIdentity());
|
|
REPORTER_ASSERT(reporter, nullptr != info7.fPaint);
|
|
REPORTER_ASSERT(reporter, info7.fIsNested && !info7.fHasNestedLayers); // is nested
|
|
}
|
|
}
|
|
|
|
static void set_canvas_to_save_count_4(SkCanvas* canvas) {
|
|
canvas->restoreToCount(1);
|
|
canvas->save();
|
|
canvas->save();
|
|
canvas->save();
|
|
}
|
|
|
|
/**
|
|
* A canvas that records the number of saves, saveLayers and restores.
|
|
*/
|
|
class SaveCountingCanvas : public SkCanvas {
|
|
public:
|
|
SaveCountingCanvas(int width, int height)
|
|
: INHERITED(width, height)
|
|
, fSaveCount(0)
|
|
, fSaveLayerCount(0)
|
|
, fRestoreCount(0){
|
|
}
|
|
|
|
SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec& rec) override {
|
|
++fSaveLayerCount;
|
|
return this->INHERITED::getSaveLayerStrategy(rec);
|
|
}
|
|
|
|
void willSave() override {
|
|
++fSaveCount;
|
|
this->INHERITED::willSave();
|
|
}
|
|
|
|
void willRestore() override {
|
|
++fRestoreCount;
|
|
this->INHERITED::willRestore();
|
|
}
|
|
|
|
unsigned int getSaveCount() const { return fSaveCount; }
|
|
unsigned int getSaveLayerCount() const { return fSaveLayerCount; }
|
|
unsigned int getRestoreCount() const { return fRestoreCount; }
|
|
|
|
private:
|
|
unsigned int fSaveCount;
|
|
unsigned int fSaveLayerCount;
|
|
unsigned int fRestoreCount;
|
|
|
|
typedef SkCanvas INHERITED;
|
|
};
|
|
|
|
void check_save_state(skiatest::Reporter* reporter, SkPicture* picture,
|
|
unsigned int numSaves, unsigned int numSaveLayers,
|
|
unsigned int numRestores) {
|
|
SaveCountingCanvas canvas(SkScalarCeilToInt(picture->cullRect().width()),
|
|
SkScalarCeilToInt(picture->cullRect().height()));
|
|
|
|
picture->playback(&canvas);
|
|
|
|
// Optimizations may have removed these,
|
|
// so expect to have seen no more than num{Saves,SaveLayers,Restores}.
|
|
REPORTER_ASSERT(reporter, numSaves >= canvas.getSaveCount());
|
|
REPORTER_ASSERT(reporter, numSaveLayers >= canvas.getSaveLayerCount());
|
|
REPORTER_ASSERT(reporter, numRestores >= canvas.getRestoreCount());
|
|
}
|
|
|
|
// This class exists so SkPicture can friend it and give it access to
|
|
// the 'partialReplay' method.
|
|
class SkPictureRecorderReplayTester {
|
|
public:
|
|
static sk_sp<SkPicture> Copy(SkPictureRecorder* recorder) {
|
|
SkPictureRecorder recorder2;
|
|
|
|
SkCanvas* canvas = recorder2.beginRecording(10, 10);
|
|
|
|
recorder->partialReplay(canvas);
|
|
|
|
return recorder2.finishRecordingAsPicture();
|
|
}
|
|
};
|
|
|
|
static void create_imbalance(SkCanvas* canvas) {
|
|
SkRect clipRect = SkRect::MakeWH(2, 2);
|
|
SkRect drawRect = SkRect::MakeWH(10, 10);
|
|
canvas->save();
|
|
canvas->clipRect(clipRect, SkRegion::kReplace_Op);
|
|
canvas->translate(1.0f, 1.0f);
|
|
SkPaint p;
|
|
p.setColor(SK_ColorGREEN);
|
|
canvas->drawRect(drawRect, p);
|
|
// no restore
|
|
}
|
|
|
|
// This tests that replaying a potentially unbalanced picture into a canvas
|
|
// doesn't affect the canvas' save count or matrix/clip state.
|
|
static void check_balance(skiatest::Reporter* reporter, SkPicture* picture) {
|
|
SkBitmap bm;
|
|
bm.allocN32Pixels(4, 3);
|
|
SkCanvas canvas(bm);
|
|
|
|
int beforeSaveCount = canvas.getSaveCount();
|
|
|
|
SkMatrix beforeMatrix = canvas.getTotalMatrix();
|
|
|
|
SkRect beforeClip;
|
|
|
|
canvas.getClipBounds(&beforeClip);
|
|
|
|
canvas.drawPicture(picture);
|
|
|
|
REPORTER_ASSERT(reporter, beforeSaveCount == canvas.getSaveCount());
|
|
REPORTER_ASSERT(reporter, beforeMatrix == canvas.getTotalMatrix());
|
|
|
|
SkRect afterClip;
|
|
|
|
canvas.getClipBounds(&afterClip);
|
|
|
|
REPORTER_ASSERT(reporter, afterClip == beforeClip);
|
|
}
|
|
|
|
// Test out SkPictureRecorder::partialReplay
|
|
DEF_TEST(PictureRecorder_replay, reporter) {
|
|
// check save/saveLayer state
|
|
{
|
|
SkPictureRecorder recorder;
|
|
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
|
|
canvas->saveLayer(nullptr, nullptr);
|
|
|
|
sk_sp<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder));
|
|
|
|
// The extra save and restore comes from the Copy process.
|
|
check_save_state(reporter, copy.get(), 2, 1, 3);
|
|
|
|
canvas->saveLayer(nullptr, nullptr);
|
|
|
|
sk_sp<SkPicture> final(recorder.finishRecordingAsPicture());
|
|
|
|
check_save_state(reporter, final.get(), 1, 2, 3);
|
|
|
|
// The copy shouldn't pick up any operations added after it was made
|
|
check_save_state(reporter, copy.get(), 2, 1, 3);
|
|
}
|
|
|
|
// (partially) check leakage of draw ops
|
|
{
|
|
SkPictureRecorder recorder;
|
|
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
|
|
SkRect r = SkRect::MakeWH(5, 5);
|
|
SkPaint p;
|
|
|
|
canvas->drawRect(r, p);
|
|
|
|
sk_sp<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder));
|
|
|
|
REPORTER_ASSERT(reporter, !copy->willPlayBackBitmaps());
|
|
|
|
SkBitmap bm;
|
|
make_bm(&bm, 10, 10, SK_ColorRED, true);
|
|
|
|
r.offset(5.0f, 5.0f);
|
|
canvas->drawBitmapRect(bm, r, nullptr);
|
|
|
|
sk_sp<SkPicture> final(recorder.finishRecordingAsPicture());
|
|
REPORTER_ASSERT(reporter, final->willPlayBackBitmaps());
|
|
|
|
REPORTER_ASSERT(reporter, copy->uniqueID() != final->uniqueID());
|
|
|
|
// The snapshot shouldn't pick up any operations added after it was made
|
|
REPORTER_ASSERT(reporter, !copy->willPlayBackBitmaps());
|
|
}
|
|
|
|
// Recreate the Android partialReplay test case
|
|
{
|
|
SkPictureRecorder recorder;
|
|
|
|
SkCanvas* canvas = recorder.beginRecording(4, 3, nullptr, 0);
|
|
create_imbalance(canvas);
|
|
|
|
int expectedSaveCount = canvas->getSaveCount();
|
|
|
|
sk_sp<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder));
|
|
check_balance(reporter, copy.get());
|
|
|
|
REPORTER_ASSERT(reporter, expectedSaveCount = canvas->getSaveCount());
|
|
|
|
// End the recording of source to test the picture finalization
|
|
// process isn't complicated by the partialReplay step
|
|
sk_sp<SkPicture> final(recorder.finishRecordingAsPicture());
|
|
}
|
|
}
|
|
|
|
static void test_unbalanced_save_restores(skiatest::Reporter* reporter) {
|
|
SkCanvas testCanvas(100, 100);
|
|
set_canvas_to_save_count_4(&testCanvas);
|
|
|
|
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
|
|
|
|
SkPaint paint;
|
|
SkRect rect = SkRect::MakeLTRB(-10000000, -10000000, 10000000, 10000000);
|
|
|
|
SkPictureRecorder recorder;
|
|
|
|
{
|
|
// Create picture with 2 unbalanced saves
|
|
SkCanvas* canvas = recorder.beginRecording(100, 100);
|
|
canvas->save();
|
|
canvas->translate(10, 10);
|
|
canvas->drawRect(rect, paint);
|
|
canvas->save();
|
|
canvas->translate(10, 10);
|
|
canvas->drawRect(rect, paint);
|
|
sk_sp<SkPicture> extraSavePicture(recorder.finishRecordingAsPicture());
|
|
|
|
testCanvas.drawPicture(extraSavePicture);
|
|
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
|
|
}
|
|
|
|
set_canvas_to_save_count_4(&testCanvas);
|
|
|
|
{
|
|
// Create picture with 2 unbalanced restores
|
|
SkCanvas* canvas = recorder.beginRecording(100, 100);
|
|
canvas->save();
|
|
canvas->translate(10, 10);
|
|
canvas->drawRect(rect, paint);
|
|
canvas->save();
|
|
canvas->translate(10, 10);
|
|
canvas->drawRect(rect, paint);
|
|
canvas->restore();
|
|
canvas->restore();
|
|
canvas->restore();
|
|
canvas->restore();
|
|
sk_sp<SkPicture> extraRestorePicture(recorder.finishRecordingAsPicture());
|
|
|
|
testCanvas.drawPicture(extraRestorePicture);
|
|
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
|
|
}
|
|
|
|
set_canvas_to_save_count_4(&testCanvas);
|
|
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(100, 100);
|
|
canvas->translate(10, 10);
|
|
canvas->drawRect(rect, paint);
|
|
sk_sp<SkPicture> noSavePicture(recorder.finishRecordingAsPicture());
|
|
|
|
testCanvas.drawPicture(noSavePicture);
|
|
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
|
|
REPORTER_ASSERT(reporter, testCanvas.getTotalMatrix().isIdentity());
|
|
}
|
|
}
|
|
|
|
static void test_peephole() {
|
|
SkRandom rand;
|
|
|
|
SkPictureRecorder recorder;
|
|
|
|
for (int j = 0; j < 100; j++) {
|
|
SkRandom rand2(rand); // remember the seed
|
|
|
|
SkCanvas* canvas = recorder.beginRecording(100, 100);
|
|
|
|
for (int i = 0; i < 1000; ++i) {
|
|
rand_op(canvas, rand);
|
|
}
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
|
|
rand = rand2;
|
|
}
|
|
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(100, 100);
|
|
SkRect rect = SkRect::MakeWH(50, 50);
|
|
|
|
for (int i = 0; i < 100; ++i) {
|
|
canvas->save();
|
|
}
|
|
while (canvas->getSaveCount() > 1) {
|
|
canvas->clipRect(rect);
|
|
canvas->restore();
|
|
}
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
}
|
|
}
|
|
|
|
#ifndef SK_DEBUG
|
|
// Only test this is in release mode. We deliberately crash in debug mode, since a valid caller
|
|
// should never do this.
|
|
static void test_bad_bitmap() {
|
|
// This bitmap has a width and height but no pixels. As a result, attempting to record it will
|
|
// fail.
|
|
SkBitmap bm;
|
|
bm.setInfo(SkImageInfo::MakeN32Premul(100, 100));
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* recordingCanvas = recorder.beginRecording(100, 100);
|
|
recordingCanvas->drawBitmap(bm, 0, 0);
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
|
|
SkCanvas canvas;
|
|
canvas.drawPicture(picture);
|
|
}
|
|
#endif
|
|
|
|
static SkData* serialized_picture_from_bitmap(const SkBitmap& bitmap) {
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(bitmap.width()),
|
|
SkIntToScalar(bitmap.height()));
|
|
canvas->drawBitmap(bitmap, 0, 0);
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
|
|
SkDynamicMemoryWStream wStream;
|
|
SkAutoTUnref<SkPixelSerializer> serializer(
|
|
SkImageEncoder::CreatePixelSerializer());
|
|
picture->serialize(&wStream, serializer);
|
|
return wStream.copyToData();
|
|
}
|
|
|
|
struct ErrorContext {
|
|
int fErrors;
|
|
skiatest::Reporter* fReporter;
|
|
};
|
|
|
|
static void assert_one_parse_error_cb(SkError error, void* context) {
|
|
ErrorContext* errorContext = static_cast<ErrorContext*>(context);
|
|
errorContext->fErrors++;
|
|
// This test only expects one error, and that is a kParseError. If there are others,
|
|
// there is some unknown problem.
|
|
REPORTER_ASSERT_MESSAGE(errorContext->fReporter, 1 == errorContext->fErrors,
|
|
"This threw more errors than expected.");
|
|
REPORTER_ASSERT_MESSAGE(errorContext->fReporter, kParseError_SkError == error,
|
|
SkGetLastErrorString());
|
|
}
|
|
|
|
static void md5(const SkBitmap& bm, SkMD5::Digest* digest) {
|
|
SkAutoLockPixels autoLockPixels(bm);
|
|
SkASSERT(bm.getPixels());
|
|
SkMD5 md5;
|
|
size_t rowLen = bm.info().bytesPerPixel() * bm.width();
|
|
for (int y = 0; y < bm.height(); ++y) {
|
|
md5.write(bm.getAddr(0, y), rowLen);
|
|
}
|
|
md5.finish(*digest);
|
|
}
|
|
|
|
DEF_TEST(Picture_EncodedData, reporter) {
|
|
// Create a bitmap that will be encoded.
|
|
SkBitmap original;
|
|
make_bm(&original, 100, 100, SK_ColorBLUE, true);
|
|
SkDynamicMemoryWStream wStream;
|
|
if (!SkImageEncoder::EncodeStream(&wStream, original, SkImageEncoder::kPNG_Type, 100)) {
|
|
return;
|
|
}
|
|
SkAutoDataUnref data(wStream.copyToData());
|
|
|
|
SkBitmap bm;
|
|
bool installSuccess = SkDEPRECATED_InstallDiscardablePixelRef(data, &bm);
|
|
REPORTER_ASSERT(reporter, installSuccess);
|
|
|
|
// Write both bitmaps to pictures, and ensure that the resulting data streams are the same.
|
|
// Flattening original will follow the old path of performing an encode, while flattening bm
|
|
// will use the already encoded data.
|
|
SkAutoDataUnref picture1(serialized_picture_from_bitmap(original));
|
|
SkAutoDataUnref picture2(serialized_picture_from_bitmap(bm));
|
|
REPORTER_ASSERT(reporter, picture1->equals(picture2));
|
|
|
|
// Now test that a parse error was generated when trying to create a new SkPicture without
|
|
// providing a function to decode the bitmap.
|
|
ErrorContext context;
|
|
context.fErrors = 0;
|
|
context.fReporter = reporter;
|
|
SkSetErrorCallback(assert_one_parse_error_cb, &context);
|
|
SkMemoryStream pictureStream(picture1);
|
|
SkClearLastError();
|
|
sk_sp<SkPicture> pictureFromStream(SkPicture::MakeFromStream(&pictureStream, nullptr));
|
|
REPORTER_ASSERT(reporter, pictureFromStream.get() != nullptr);
|
|
SkClearLastError();
|
|
SkSetErrorCallback(nullptr, nullptr);
|
|
|
|
// Test that using the version of CreateFromStream that just takes a stream also decodes the
|
|
// bitmap. Drawing this picture should look exactly like the original bitmap.
|
|
SkMD5::Digest referenceDigest;
|
|
md5(original, &referenceDigest);
|
|
|
|
SkBitmap dst;
|
|
dst.allocPixels(original.info());
|
|
dst.eraseColor(SK_ColorRED);
|
|
SkCanvas canvas(dst);
|
|
|
|
pictureStream.rewind();
|
|
pictureFromStream = SkPicture::MakeFromStream(&pictureStream);
|
|
canvas.drawPicture(pictureFromStream.get());
|
|
|
|
SkMD5::Digest digest2;
|
|
md5(dst, &digest2);
|
|
REPORTER_ASSERT(reporter, referenceDigest == digest2);
|
|
}
|
|
|
|
static void test_clip_bound_opt(skiatest::Reporter* reporter) {
|
|
// Test for crbug.com/229011
|
|
SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(4), SkIntToScalar(4),
|
|
SkIntToScalar(2), SkIntToScalar(2));
|
|
SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(7), SkIntToScalar(7),
|
|
SkIntToScalar(1), SkIntToScalar(1));
|
|
SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6),
|
|
SkIntToScalar(1), SkIntToScalar(1));
|
|
|
|
SkPath invPath;
|
|
invPath.addOval(rect1);
|
|
invPath.setFillType(SkPath::kInverseEvenOdd_FillType);
|
|
SkPath path;
|
|
path.addOval(rect2);
|
|
SkPath path2;
|
|
path2.addOval(rect3);
|
|
SkIRect clipBounds;
|
|
SkPictureRecorder recorder;
|
|
|
|
// Testing conservative-raster-clip that is enabled by PictureRecord
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->clipPath(invPath, SkRegion::kIntersect_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->clipPath(path, SkRegion::kIntersect_Op);
|
|
canvas->clipPath(invPath, SkRegion::kIntersect_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->clipPath(path, SkRegion::kIntersect_Op);
|
|
canvas->clipPath(invPath, SkRegion::kUnion_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->clipPath(path, SkRegion::kDifference_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->clipPath(path, SkRegion::kReverseDifference_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
// True clip is actually empty in this case, but the best
|
|
// determination we can make using only bounds as input is that the
|
|
// clip is included in the bounds of 'path'.
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->clipPath(path, SkRegion::kIntersect_Op);
|
|
canvas->clipPath(path2, SkRegion::kXOR_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 6 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 6 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
|
|
}
|
|
}
|
|
|
|
static void test_cull_rect_reset(skiatest::Reporter* reporter) {
|
|
SkPictureRecorder recorder;
|
|
SkRect bounds = SkRect::MakeWH(10, 10);
|
|
SkRTreeFactory factory;
|
|
SkCanvas* canvas = recorder.beginRecording(bounds, &factory);
|
|
bounds = SkRect::MakeWH(100, 100);
|
|
SkPaint paint;
|
|
canvas->drawRect(bounds, paint);
|
|
canvas->drawRect(bounds, paint);
|
|
sk_sp<SkPicture> p(recorder.finishRecordingAsPictureWithCull(bounds));
|
|
const SkBigPicture* picture = p->asSkBigPicture();
|
|
REPORTER_ASSERT(reporter, picture);
|
|
|
|
SkRect finalCullRect = picture->cullRect();
|
|
REPORTER_ASSERT(reporter, 0 == finalCullRect.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == finalCullRect.fTop);
|
|
REPORTER_ASSERT(reporter, 100 == finalCullRect.fBottom);
|
|
REPORTER_ASSERT(reporter, 100 == finalCullRect.fRight);
|
|
|
|
const SkBBoxHierarchy* pictureBBH = picture->bbh();
|
|
SkRect bbhCullRect = pictureBBH->getRootBound();
|
|
REPORTER_ASSERT(reporter, 0 == bbhCullRect.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == bbhCullRect.fTop);
|
|
REPORTER_ASSERT(reporter, 100 == bbhCullRect.fBottom);
|
|
REPORTER_ASSERT(reporter, 100 == bbhCullRect.fRight);
|
|
}
|
|
|
|
|
|
/**
|
|
* A canvas that records the number of clip commands.
|
|
*/
|
|
class ClipCountingCanvas : public SkCanvas {
|
|
public:
|
|
ClipCountingCanvas(int width, int height)
|
|
: INHERITED(width, height)
|
|
, fClipCount(0){
|
|
}
|
|
|
|
virtual void onClipRect(const SkRect& r,
|
|
SkRegion::Op op,
|
|
ClipEdgeStyle edgeStyle) override {
|
|
fClipCount += 1;
|
|
this->INHERITED::onClipRect(r, op, edgeStyle);
|
|
}
|
|
|
|
virtual void onClipRRect(const SkRRect& rrect,
|
|
SkRegion::Op op,
|
|
ClipEdgeStyle edgeStyle)override {
|
|
fClipCount += 1;
|
|
this->INHERITED::onClipRRect(rrect, op, edgeStyle);
|
|
}
|
|
|
|
virtual void onClipPath(const SkPath& path,
|
|
SkRegion::Op op,
|
|
ClipEdgeStyle edgeStyle) override {
|
|
fClipCount += 1;
|
|
this->INHERITED::onClipPath(path, op, edgeStyle);
|
|
}
|
|
|
|
void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) override {
|
|
fClipCount += 1;
|
|
this->INHERITED::onClipRegion(deviceRgn, op);
|
|
}
|
|
|
|
unsigned getClipCount() const { return fClipCount; }
|
|
|
|
private:
|
|
unsigned fClipCount;
|
|
|
|
typedef SkCanvas INHERITED;
|
|
};
|
|
|
|
static void test_clip_expansion(skiatest::Reporter* reporter) {
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
|
|
canvas->clipRect(SkRect::MakeEmpty(), SkRegion::kReplace_Op);
|
|
// The following expanding clip should not be skipped.
|
|
canvas->clipRect(SkRect::MakeXYWH(4, 4, 3, 3), SkRegion::kUnion_Op);
|
|
// Draw something so the optimizer doesn't just fold the world.
|
|
SkPaint p;
|
|
p.setColor(SK_ColorBLUE);
|
|
canvas->drawPaint(p);
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
|
|
ClipCountingCanvas testCanvas(10, 10);
|
|
picture->playback(&testCanvas);
|
|
|
|
// Both clips should be present on playback.
|
|
REPORTER_ASSERT(reporter, testCanvas.getClipCount() == 2);
|
|
}
|
|
|
|
static void test_hierarchical(skiatest::Reporter* reporter) {
|
|
SkBitmap bm;
|
|
make_bm(&bm, 10, 10, SK_ColorRED, true);
|
|
|
|
SkPictureRecorder recorder;
|
|
|
|
recorder.beginRecording(10, 10);
|
|
sk_sp<SkPicture> childPlain(recorder.finishRecordingAsPicture());
|
|
REPORTER_ASSERT(reporter, !childPlain->willPlayBackBitmaps()); // 0
|
|
|
|
recorder.beginRecording(10, 10)->drawBitmap(bm, 0, 0);
|
|
sk_sp<SkPicture> childWithBitmap(recorder.finishRecordingAsPicture());
|
|
REPORTER_ASSERT(reporter, childWithBitmap->willPlayBackBitmaps()); // 1
|
|
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->drawPicture(childPlain);
|
|
sk_sp<SkPicture> parentPP(recorder.finishRecordingAsPicture());
|
|
REPORTER_ASSERT(reporter, !parentPP->willPlayBackBitmaps()); // 0
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->drawPicture(childWithBitmap);
|
|
sk_sp<SkPicture> parentPWB(recorder.finishRecordingAsPicture());
|
|
REPORTER_ASSERT(reporter, parentPWB->willPlayBackBitmaps()); // 1
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->drawBitmap(bm, 0, 0);
|
|
canvas->drawPicture(childPlain);
|
|
sk_sp<SkPicture> parentWBP(recorder.finishRecordingAsPicture());
|
|
REPORTER_ASSERT(reporter, parentWBP->willPlayBackBitmaps()); // 1
|
|
}
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
canvas->drawBitmap(bm, 0, 0);
|
|
canvas->drawPicture(childWithBitmap);
|
|
sk_sp<SkPicture> parentWBWB(recorder.finishRecordingAsPicture());
|
|
REPORTER_ASSERT(reporter, parentWBWB->willPlayBackBitmaps()); // 2
|
|
}
|
|
}
|
|
|
|
static void test_gen_id(skiatest::Reporter* reporter) {
|
|
|
|
SkPictureRecorder recorder;
|
|
recorder.beginRecording(0, 0);
|
|
sk_sp<SkPicture> empty(recorder.finishRecordingAsPicture());
|
|
|
|
// Empty pictures should still have a valid ID
|
|
REPORTER_ASSERT(reporter, empty->uniqueID() != SK_InvalidGenID);
|
|
|
|
SkCanvas* canvas = recorder.beginRecording(1, 1);
|
|
canvas->drawARGB(255, 255, 255, 255);
|
|
sk_sp<SkPicture> hasData(recorder.finishRecordingAsPicture());
|
|
// picture should have a non-zero id after recording
|
|
REPORTER_ASSERT(reporter, hasData->uniqueID() != SK_InvalidGenID);
|
|
|
|
// both pictures should have different ids
|
|
REPORTER_ASSERT(reporter, hasData->uniqueID() != empty->uniqueID());
|
|
}
|
|
|
|
static void test_typeface(skiatest::Reporter* reporter) {
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
SkPaint paint;
|
|
paint.setTypeface(SkTypeface::MakeFromName("Arial",
|
|
SkFontStyle::FromOldStyle(SkTypeface::kItalic)));
|
|
canvas->drawText("Q", 1, 0, 10, paint);
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
SkDynamicMemoryWStream stream;
|
|
picture->serialize(&stream);
|
|
}
|
|
|
|
DEF_TEST(Picture, reporter) {
|
|
test_typeface(reporter);
|
|
#ifdef SK_DEBUG
|
|
test_deleting_empty_picture();
|
|
test_serializing_empty_picture();
|
|
#else
|
|
test_bad_bitmap();
|
|
#endif
|
|
test_unbalanced_save_restores(reporter);
|
|
test_peephole();
|
|
#if SK_SUPPORT_GPU
|
|
test_gpu_veto(reporter);
|
|
#endif
|
|
test_images_are_found_by_willPlayBackBitmaps(reporter);
|
|
test_analysis(reporter);
|
|
test_clip_bound_opt(reporter);
|
|
test_clip_expansion(reporter);
|
|
test_hierarchical(reporter);
|
|
test_gen_id(reporter);
|
|
test_savelayer_extraction(reporter);
|
|
test_cull_rect_reset(reporter);
|
|
}
|
|
|
|
static void draw_bitmaps(const SkBitmap bitmap, SkCanvas* canvas) {
|
|
const SkPaint paint;
|
|
const SkRect rect = { 5.0f, 5.0f, 8.0f, 8.0f };
|
|
const SkIRect irect = { 2, 2, 3, 3 };
|
|
|
|
// Don't care what these record, as long as they're legal.
|
|
canvas->drawBitmap(bitmap, 0.0f, 0.0f, &paint);
|
|
canvas->drawBitmapRect(bitmap, rect, rect, &paint, SkCanvas::kStrict_SrcRectConstraint);
|
|
canvas->drawBitmapNine(bitmap, irect, rect, &paint);
|
|
canvas->drawBitmap(bitmap, 1, 1); // drawSprite
|
|
}
|
|
|
|
static void test_draw_bitmaps(SkCanvas* canvas) {
|
|
SkBitmap empty;
|
|
draw_bitmaps(empty, canvas);
|
|
empty.setInfo(SkImageInfo::MakeN32Premul(10, 10));
|
|
draw_bitmaps(empty, canvas);
|
|
}
|
|
|
|
DEF_TEST(Picture_EmptyBitmap, r) {
|
|
SkPictureRecorder recorder;
|
|
test_draw_bitmaps(recorder.beginRecording(10, 10));
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
}
|
|
|
|
DEF_TEST(Canvas_EmptyBitmap, r) {
|
|
SkBitmap dst;
|
|
dst.allocN32Pixels(10, 10);
|
|
SkCanvas canvas(dst);
|
|
|
|
test_draw_bitmaps(&canvas);
|
|
}
|
|
|
|
DEF_TEST(DontOptimizeSaveLayerDrawDrawRestore, reporter) {
|
|
// This test is from crbug.com/344987.
|
|
// The commands are:
|
|
// saveLayer with paint that modifies alpha
|
|
// drawBitmapRect
|
|
// drawBitmapRect
|
|
// restore
|
|
// The bug was that this structure was modified so that:
|
|
// - The saveLayer and restore were eliminated
|
|
// - The alpha was only applied to the first drawBitmapRectToRect
|
|
|
|
// This test draws blue and red squares inside a 50% transparent
|
|
// layer. Both colours should show up muted.
|
|
// When the bug is present, the red square (the second bitmap)
|
|
// shows upwith full opacity.
|
|
|
|
SkBitmap blueBM;
|
|
make_bm(&blueBM, 100, 100, SkColorSetARGB(255, 0, 0, 255), true);
|
|
SkBitmap redBM;
|
|
make_bm(&redBM, 100, 100, SkColorSetARGB(255, 255, 0, 0), true);
|
|
SkPaint semiTransparent;
|
|
semiTransparent.setAlpha(0x80);
|
|
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* canvas = recorder.beginRecording(100, 100);
|
|
canvas->drawARGB(0, 0, 0, 0);
|
|
|
|
canvas->saveLayer(0, &semiTransparent);
|
|
canvas->drawBitmap(blueBM, 25, 25);
|
|
canvas->drawBitmap(redBM, 50, 50);
|
|
canvas->restore();
|
|
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
|
|
// Now replay the picture back on another canvas
|
|
// and check a couple of its pixels.
|
|
SkBitmap replayBM;
|
|
make_bm(&replayBM, 100, 100, SK_ColorBLACK, false);
|
|
SkCanvas replayCanvas(replayBM);
|
|
picture->playback(&replayCanvas);
|
|
replayCanvas.flush();
|
|
|
|
// With the bug present, at (55, 55) we would get a fully opaque red
|
|
// intead of a dark red.
|
|
REPORTER_ASSERT(reporter, replayBM.getColor(30, 30) == 0xff000080);
|
|
REPORTER_ASSERT(reporter, replayBM.getColor(55, 55) == 0xff800000);
|
|
}
|
|
|
|
struct CountingBBH : public SkBBoxHierarchy {
|
|
mutable int searchCalls;
|
|
SkRect rootBound;
|
|
|
|
CountingBBH(const SkRect& bound) : searchCalls(0), rootBound(bound) {}
|
|
|
|
void search(const SkRect& query, SkTDArray<int>* results) const override {
|
|
this->searchCalls++;
|
|
}
|
|
|
|
void insert(const SkRect[], int) override {}
|
|
virtual size_t bytesUsed() const override { return 0; }
|
|
SkRect getRootBound() const override { return rootBound; }
|
|
};
|
|
|
|
class SpoonFedBBHFactory : public SkBBHFactory {
|
|
public:
|
|
explicit SpoonFedBBHFactory(SkBBoxHierarchy* bbh) : fBBH(bbh) {}
|
|
SkBBoxHierarchy* operator()(const SkRect&) const override {
|
|
return SkRef(fBBH);
|
|
}
|
|
private:
|
|
SkBBoxHierarchy* fBBH;
|
|
};
|
|
|
|
// When the canvas clip covers the full picture, we don't need to call the BBH.
|
|
DEF_TEST(Picture_SkipBBH, r) {
|
|
SkRect bound = SkRect::MakeWH(320, 240);
|
|
CountingBBH bbh(bound);
|
|
SpoonFedBBHFactory factory(&bbh);
|
|
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* c = recorder.beginRecording(bound, &factory);
|
|
// Record a few ops so we don't hit a small- or empty- picture optimization.
|
|
c->drawRect(bound, SkPaint());
|
|
c->drawRect(bound, SkPaint());
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
|
|
SkCanvas big(640, 480), small(300, 200);
|
|
|
|
picture->playback(&big);
|
|
REPORTER_ASSERT(r, bbh.searchCalls == 0);
|
|
|
|
picture->playback(&small);
|
|
REPORTER_ASSERT(r, bbh.searchCalls == 1);
|
|
}
|
|
|
|
DEF_TEST(Picture_BitmapLeak, r) {
|
|
SkBitmap mut, immut;
|
|
mut.allocN32Pixels(300, 200);
|
|
immut.allocN32Pixels(300, 200);
|
|
immut.setImmutable();
|
|
SkASSERT(!mut.isImmutable());
|
|
SkASSERT(immut.isImmutable());
|
|
|
|
// No one can hold a ref on our pixels yet.
|
|
REPORTER_ASSERT(r, mut.pixelRef()->unique());
|
|
REPORTER_ASSERT(r, immut.pixelRef()->unique());
|
|
|
|
sk_sp<SkPicture> pic;
|
|
{
|
|
// we want the recorder to go out of scope before our subsequent checks, so we
|
|
// place it inside local braces.
|
|
SkPictureRecorder rec;
|
|
SkCanvas* canvas = rec.beginRecording(1920, 1200);
|
|
canvas->drawBitmap(mut, 0, 0);
|
|
canvas->drawBitmap(immut, 800, 600);
|
|
pic = rec.finishRecordingAsPicture();
|
|
}
|
|
|
|
// The picture shares the immutable pixels but copies the mutable ones.
|
|
REPORTER_ASSERT(r, mut.pixelRef()->unique());
|
|
REPORTER_ASSERT(r, !immut.pixelRef()->unique());
|
|
|
|
// When the picture goes away, it's just our bitmaps holding the refs.
|
|
pic = nullptr;
|
|
REPORTER_ASSERT(r, mut.pixelRef()->unique());
|
|
REPORTER_ASSERT(r, immut.pixelRef()->unique());
|
|
}
|
|
|
|
// getRecordingCanvas() should return a SkCanvas when recording, null when not recording.
|
|
DEF_TEST(Picture_getRecordingCanvas, r) {
|
|
SkPictureRecorder rec;
|
|
REPORTER_ASSERT(r, !rec.getRecordingCanvas());
|
|
for (int i = 0; i < 3; i++) {
|
|
rec.beginRecording(100, 100);
|
|
REPORTER_ASSERT(r, rec.getRecordingCanvas());
|
|
rec.finishRecordingAsPicture();
|
|
REPORTER_ASSERT(r, !rec.getRecordingCanvas());
|
|
}
|
|
}
|
|
|
|
DEF_TEST(MiniRecorderLeftHanging, r) {
|
|
// Any shader or other ref-counted effect will do just fine here.
|
|
SkPaint paint;
|
|
paint.setShader(SkShader::MakeColorShader(SK_ColorRED));
|
|
|
|
SkMiniRecorder rec;
|
|
REPORTER_ASSERT(r, rec.drawRect(SkRect::MakeWH(20,30), paint));
|
|
// Don't call rec.detachPicture(). Test succeeds by not asserting or leaking the shader.
|
|
}
|
|
|
|
DEF_TEST(Picture_preserveCullRect, r) {
|
|
SkPictureRecorder recorder;
|
|
|
|
SkCanvas* c = recorder.beginRecording(SkRect::MakeLTRB(1, 2, 3, 4));
|
|
c->clear(SK_ColorCYAN);
|
|
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
SkDynamicMemoryWStream wstream;
|
|
picture->serialize(&wstream);
|
|
|
|
SkAutoTDelete<SkStream> rstream(wstream.detachAsStream());
|
|
sk_sp<SkPicture> deserializedPicture(SkPicture::MakeFromStream(rstream));
|
|
|
|
REPORTER_ASSERT(r, deserializedPicture != nullptr);
|
|
REPORTER_ASSERT(r, deserializedPicture->cullRect().left() == 1);
|
|
REPORTER_ASSERT(r, deserializedPicture->cullRect().top() == 2);
|
|
REPORTER_ASSERT(r, deserializedPicture->cullRect().right() == 3);
|
|
REPORTER_ASSERT(r, deserializedPicture->cullRect().bottom() == 4);
|
|
}
|
|
|
|
#if SK_SUPPORT_GPU
|
|
|
|
DEF_TEST(PictureGpuAnalyzer, r) {
|
|
SkPictureRecorder recorder;
|
|
|
|
{
|
|
SkCanvas* canvas = recorder.beginRecording(10, 10);
|
|
SkPaint paint;
|
|
SkScalar intervals [] = { 10, 20 };
|
|
paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 25));
|
|
|
|
for (int i = 0; i < 50; ++i) {
|
|
canvas->drawRect(SkRect::MakeWH(10, 10), paint);
|
|
}
|
|
}
|
|
sk_sp<SkPicture> vetoPicture(recorder.finishRecordingAsPicture());
|
|
|
|
SkPictureGpuAnalyzer analyzer;
|
|
REPORTER_ASSERT(r, analyzer.suitableForGpuRasterization());
|
|
|
|
analyzer.analyzePicture(vetoPicture.get());
|
|
REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
|
|
|
|
analyzer.reset();
|
|
REPORTER_ASSERT(r, analyzer.suitableForGpuRasterization());
|
|
|
|
recorder.beginRecording(10, 10)->drawPicture(vetoPicture);
|
|
sk_sp<SkPicture> nestedVetoPicture(recorder.finishRecordingAsPicture());
|
|
|
|
analyzer.analyzePicture(nestedVetoPicture.get());
|
|
REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
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analyzer.reset();
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const SkPath convexClip = make_convex_path();
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const SkPath concaveClip = make_concave_path();
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for (int i = 0; i < 50; ++i) {
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analyzer.analyzeClipPath(convexClip, SkRegion::kIntersect_Op, false);
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analyzer.analyzeClipPath(convexClip, SkRegion::kIntersect_Op, true);
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analyzer.analyzeClipPath(concaveClip, SkRegion::kIntersect_Op, false);
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}
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REPORTER_ASSERT(r, analyzer.suitableForGpuRasterization());
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for (int i = 0; i < 50; ++i) {
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|
analyzer.analyzeClipPath(concaveClip, SkRegion::kIntersect_Op, true);
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}
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REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
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|
}
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#endif // SK_SUPPORT_GPU
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