skia2/modules/sksg/src/SkSGClipEffect.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

52 lines
1.4 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "modules/sksg/include/SkSGClipEffect.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPath.h"
#include "modules/sksg/include/SkSGGeometryNode.h"
namespace sksg {
ClipEffect::ClipEffect(sk_sp<RenderNode> child, sk_sp<GeometryNode> clip, bool aa)
: INHERITED(std::move(child))
, fClipNode(std::move(clip))
, fAntiAlias(aa) {
this->observeInval(fClipNode);
}
ClipEffect::~ClipEffect() {
this->unobserveInval(fClipNode);
}
void ClipEffect::onRender(SkCanvas* canvas, const RenderContext* ctx) const {
SkAutoCanvasRestore acr(canvas, !fNoop);
if (!fNoop) {
fClipNode->clip(canvas, fAntiAlias);
}
this->INHERITED::onRender(canvas, ctx);
}
const RenderNode* ClipEffect::onNodeAt(const SkPoint& p) const {
return fClipNode->contains(p) ? this->INHERITED::onNodeAt(p) : nullptr;
}
SkRect ClipEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->hasInval());
const auto clipBounds = fClipNode->revalidate(ic, ctm);
auto childBounds = this->INHERITED::onRevalidate(ic, ctm);
fNoop = fClipNode->asPath().conservativelyContainsRect(childBounds);
return childBounds.intersect(clipBounds) ? childBounds : SkRect::MakeEmpty();
}
} // namespace sksg