skia2/bench/DrawLatticeBench.cpp
msarett 0764efe6a9 Add option to skip rects to drawImageLattice()
HWUI skips transparent rects when drawing.

When skia draws using bilerp, we will blend
transparent rects with neighboring rects and might
draw a bit of a smudge.

This CL adds the option to skip rects, allowing us
to have compatible behavior with the framework.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2305433002

Review-Url: https://codereview.chromium.org/2305433002
2016-09-02 11:24:30 -07:00

76 lines
2.7 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "SkCanvas.h"
#include "SkRect.h"
#include "SkString.h"
class DrawLatticeBench : public Benchmark {
public:
DrawLatticeBench(int* xDivs, int xCount, int* yDivs, int yCount, const SkISize& srcSize,
const SkRect& dst, const char* desc)
: fSrcSize(srcSize)
, fDst(dst)
{
fLattice.fXDivs = xDivs;
fLattice.fXCount = xCount;
fLattice.fYDivs = yDivs;
fLattice.fYCount = yCount;
fLattice.fFlags = nullptr;
fName = SkStringPrintf("DrawLattice_%s", desc);
}
const char* onGetName() override {
return fName.c_str();
}
SkIPoint onGetSize() override {
return SkIPoint::Make(1000, 1000);
}
bool isSuitableFor(Backend backend) override {
return kRaster_Backend == backend || kGPU_Backend == backend;
}
void onDelayedSetup() override {
fBitmap.allocN32Pixels(fSrcSize.width(), fSrcSize.height());
fBitmap.eraseColor(0x880000FF);
}
void onDraw(int loops, SkCanvas* canvas) override {
for (int i = 0; i < loops; i++) {
canvas->drawBitmapLattice(fBitmap, fLattice, fDst);
}
}
private:
SkISize fSrcSize;
SkCanvas::Lattice fLattice;
SkRect fDst;
SkString fName;
SkBitmap fBitmap;
typedef Benchmark INHERITED;
};
static int gDivs9[2] = { 25, 75, };
DEF_BENCH(return new DrawLatticeBench(gDivs9, 2, gDivs9, 2, SkISize::Make(100, 100),
SkRect::MakeWH(250.0f, 250.0f), "Src100_Dst250_Rects9");)
DEF_BENCH(return new DrawLatticeBench(gDivs9, 2, gDivs9, 2, SkISize::Make(100, 100),
SkRect::MakeWH(500.0f, 500.0f), "Src100_Dst500_Rects9");)
DEF_BENCH(return new DrawLatticeBench(gDivs9, 2, gDivs9, 2, SkISize::Make(100, 100),
SkRect::MakeWH(1000.0f, 1000.0f), "Src100_Dst1000_Rects9");)
static int gDivs15[4] = { 15, 45, 55, 85, };
DEF_BENCH(return new DrawLatticeBench(gDivs15, 4, gDivs15, 4, SkISize::Make(100, 100),
SkRect::MakeWH(250.0f, 250.0f), "Src100_Dst250_Rects15");)
DEF_BENCH(return new DrawLatticeBench(gDivs15, 4, gDivs15, 4, SkISize::Make(100, 100),
SkRect::MakeWH(500.0f, 500.0f), "Src100_Dst500_Rects15");)
DEF_BENCH(return new DrawLatticeBench(gDivs15, 4, gDivs15, 4, SkISize::Make(100, 100),
SkRect::MakeWH(1000.0f, 1000.0f), "Src100_Dst1000_Rects15");)