6f1d36cc54
This fixes an issue where color filters aren't correctly applied to color glyphs. Instead we apply the filter to the SkPaint's color which is correct for mask glyphs only. Add color filter and alpha + various effects to coloremoji gm Change-Id: If77dece71d43468fec65499857eaaaedb56428e9 Reviewed-on: https://skia-review.googlesource.com/6891 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
181 lines
6.8 KiB
C++
181 lines
6.8 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "Resources.h"
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#include "SkBlurImageFilter.h"
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#include "SkCanvas.h"
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#include "SkColorFilterImageFilter.h"
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#include "SkColorMatrixFilter.h"
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#include "SkGradientShader.h"
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#include "SkStream.h"
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#include "SkTypeface.h"
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/*
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* Spits out a dummy gradient to test blur with shader on paint
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*/
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static sk_sp<SkShader> MakeLinear() {
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constexpr SkPoint kPts[] = { { 0, 0 }, { 32, 32 } };
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constexpr SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
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constexpr SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
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return SkGradientShader::MakeLinear(kPts, kColors, kPos, SK_ARRAY_COUNT(kColors),
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SkShader::kClamp_TileMode);
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}
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static sk_sp<SkImageFilter> make_grayscale(sk_sp<SkImageFilter> input) {
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SkScalar matrix[20];
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memset(matrix, 0, 20 * sizeof(SkScalar));
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matrix[0] = matrix[5] = matrix[10] = 0.2126f;
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matrix[1] = matrix[6] = matrix[11] = 0.7152f;
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matrix[2] = matrix[7] = matrix[12] = 0.0722f;
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matrix[18] = 1.0f;
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sk_sp<SkColorFilter> filter(SkColorFilter::MakeMatrixFilterRowMajor255(matrix));
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return SkColorFilterImageFilter::Make(std::move(filter), std::move(input));
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}
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static sk_sp<SkImageFilter> make_blur(float amount, sk_sp<SkImageFilter> input) {
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return SkBlurImageFilter::Make(amount, amount, std::move(input));
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}
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static sk_sp<SkColorFilter> make_color_filter() {
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return SkColorMatrixFilter::MakeLightingFilter(SkColorSetRGB(0x00, 0x80, 0xFF),
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SkColorSetRGB(0xFF, 0x20, 0x00));
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}
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namespace skiagm {
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class ColorEmojiGM : public GM {
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public:
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ColorEmojiGM() { }
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protected:
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struct EmojiFont {
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sk_sp<SkTypeface> typeface;
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const char* text;
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} emojiFont;
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virtual void onOnceBeforeDraw() override {
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emojiFont.typeface = sk_tool_utils::emoji_typeface();
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emojiFont.text = sk_tool_utils::emoji_sample_text();
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}
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SkString onShortName() override {
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SkString name("coloremoji");
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name.append(sk_tool_utils::platform_os_emoji());
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return name;
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}
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SkISize onISize() override { return SkISize::Make(650, 1200); }
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void onDraw(SkCanvas* canvas) override {
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canvas->drawColor(sk_tool_utils::color_to_565(SK_ColorGRAY));
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SkPaint paint;
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paint.setTypeface(emojiFont.typeface);
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const char* text = emojiFont.text;
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// draw text at different point sizes
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constexpr SkScalar textSizes[] = { 10, 30, 50, };
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SkPaint::FontMetrics metrics;
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SkScalar y = 0;
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for (const SkScalar& textSize : textSizes) {
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paint.setTextSize(textSize);
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paint.getFontMetrics(&metrics);
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y += -metrics.fAscent;
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canvas->drawText(text, strlen(text), 10, y, paint);
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y += metrics.fDescent + metrics.fLeading;
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}
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y += 20;
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SkScalar savedY = y;
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// draw with shaders and image filters
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for (int makeLinear = 0; makeLinear < 2; makeLinear++) {
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for (int makeBlur = 0; makeBlur < 2; makeBlur++) {
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for (int makeGray = 0; makeGray < 2; makeGray++) {
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for (int makeMode = 0; makeMode < 2; ++makeMode) {
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for (int alpha = 0; alpha < 2; ++alpha) {
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SkPaint shaderPaint;
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shaderPaint.setTypeface(sk_ref_sp(paint.getTypeface()));
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if (SkToBool(makeLinear)) {
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shaderPaint.setShader(MakeLinear());
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}
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if (SkToBool(makeBlur) && SkToBool(makeGray)) {
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sk_sp<SkImageFilter> grayScale(make_grayscale(nullptr));
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sk_sp<SkImageFilter> blur(make_blur(3.0f, std::move(grayScale)));
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shaderPaint.setImageFilter(std::move(blur));
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} else if (SkToBool(makeBlur)) {
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shaderPaint.setImageFilter(make_blur(3.0f, nullptr));
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} else if (SkToBool(makeGray)) {
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shaderPaint.setImageFilter(make_grayscale(nullptr));
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}
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if (makeMode) {
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shaderPaint.setColorFilter(make_color_filter());
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}
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if (alpha) {
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shaderPaint.setAlpha(0x80);
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}
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shaderPaint.setTextSize(30);
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shaderPaint.getFontMetrics(&metrics);
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y += -metrics.fAscent;
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canvas->drawText(text, strlen(text), 380, y, shaderPaint);
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y += metrics.fDescent + metrics.fLeading;
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}
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}
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}
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}
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}
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// setup work needed to draw text with different clips
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canvas->translate(10, savedY);
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paint.setTextSize(40);
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// compute the bounds of the text
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SkRect bounds;
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paint.measureText(text, strlen(text), &bounds);
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const SkScalar boundsHalfWidth = bounds.width() * SK_ScalarHalf;
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const SkScalar boundsHalfHeight = bounds.height() * SK_ScalarHalf;
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const SkScalar boundsQuarterWidth = boundsHalfWidth * SK_ScalarHalf;
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const SkScalar boundsQuarterHeight = boundsHalfHeight * SK_ScalarHalf;
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SkRect upperLeftClip = SkRect::MakeXYWH(bounds.left(), bounds.top(),
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boundsHalfWidth, boundsHalfHeight);
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SkRect lowerRightClip = SkRect::MakeXYWH(bounds.centerX(), bounds.centerY(),
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boundsHalfWidth, boundsHalfHeight);
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SkRect interiorClip = bounds;
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interiorClip.inset(boundsQuarterWidth, boundsQuarterHeight);
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const SkRect clipRects[] = { bounds, upperLeftClip, lowerRightClip, interiorClip };
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SkPaint clipHairline;
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clipHairline.setColor(SK_ColorWHITE);
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clipHairline.setStyle(SkPaint::kStroke_Style);
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for (const SkRect& clipRect : clipRects) {
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canvas->translate(0, bounds.height());
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canvas->save();
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canvas->drawRect(clipRect, clipHairline);
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paint.setAlpha(0x20);
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canvas->drawText(text, strlen(text), 0, 0, paint);
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canvas->clipRect(clipRect);
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paint.setAlpha(0xFF);
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canvas->drawText(text, strlen(text), 0, 0, paint);
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canvas->restore();
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canvas->translate(0, SkIntToScalar(25));
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}
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}
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new ColorEmojiGM;)
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}
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