skia2/gm/mipmap.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

155 lines
5.2 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkFilterQuality.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTypes.h"
static sk_sp<SkImage> make_image() {
const SkImageInfo info = SkImageInfo::MakeN32Premul(319, 52);
auto surface(SkSurface::MakeRaster(info));
SkCanvas* canvas = surface->getCanvas();
canvas->drawColor(0xFFF8F8F8);
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
for (int i = 0; i < 20; ++i) {
canvas->drawCircle(-4, 25, 20, paint);
canvas->translate(25, 0);
}
return surface->makeImageSnapshot();
}
DEF_SIMPLE_GM(mipmap, canvas, 400, 200) {
sk_sp<SkImage> img(make_image());//SkImage::NewFromEncoded(data));
SkPaint paint;
const SkRect dst = SkRect::MakeWH(177, 15);
SkString str;
str.printf("scale %g %g", dst.width() / img->width(), dst.height() / img->height());
// canvas->drawString(str, 300, 100, SkFont(nullptr, 30), paint);
canvas->translate(20, 20);
for (int i = 0; i < 4; ++i) {
paint.setFilterQuality(SkFilterQuality(i));
canvas->drawImageRect(img.get(), dst, &paint);
canvas->translate(0, 20);
}
canvas->drawImage(img.get(), 20, 20, nullptr);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
// create a circle image computed raw, so we can wrap it as a linear or srgb image
static sk_sp<SkImage> make(sk_sp<SkColorSpace> cs) {
const int N = 100;
SkImageInfo info = SkImageInfo::Make(N, N, kN32_SkColorType, kPremul_SkAlphaType, cs);
SkBitmap bm;
bm.allocPixels(info);
for (int y = 0; y < N; ++y) {
for (int x = 0; x < N; ++x) {
*bm.getAddr32(x, y) = (x ^ y) & 1 ? 0xFFFFFFFF : 0xFF000000;
}
}
bm.setImmutable();
return SkImage::MakeFromBitmap(bm);
}
static void show_mips(SkCanvas* canvas, SkImage* img) {
SkPaint paint;
paint.setFilterQuality(kMedium_SkFilterQuality);
// Want to ensure we never draw fractional pixels, so we use an IRect
SkIRect dst = SkIRect::MakeWH(img->width(), img->height());
while (dst.width() > 5) {
canvas->drawImageRect(img, SkRect::Make(dst), &paint);
dst.offset(dst.width() + 10, 0);
dst.fRight = dst.fLeft + dst.width()/2;
dst.fBottom = dst.fTop + dst.height()/2;
}
}
/*
* Ensure that in L32 drawing mode, both images/mips look the same as each other, and
* their mips are darker than the original (since the mips should ignore the gamma in L32).
*
* Ensure that in S32 drawing mode, all images/mips look the same, and look correct (i.e.
* the mip levels match the original in brightness).
*/
DEF_SIMPLE_GM(mipmap_srgb, canvas, 260, 230) {
sk_sp<SkImage> limg = make(nullptr);
sk_sp<SkImage> simg = make(SkColorSpace::MakeSRGB());
canvas->translate(10, 10);
show_mips(canvas, limg.get());
canvas->translate(0, limg->height() + 10.0f);
show_mips(canvas, simg.get());
}
///////////////////////////////////////////////////////////////////////////////////////////////////
// create a gradient image computed raw, so we can wrap it as a linear or srgb image
static sk_sp<SkImage> make_g8_gradient(sk_sp<SkColorSpace> cs) {
const int N = 100;
SkImageInfo info = SkImageInfo::Make(N, N, kGray_8_SkColorType, kOpaque_SkAlphaType, cs);
SkBitmap bm;
bm.allocPixels(info);
for (int y = 0; y < N; ++y) {
for (int x = 0; x < N; ++x) {
*bm.getAddr8(x, y) = static_cast<uint8_t>(255.0f * ((x + y) / (2.0f * (N - 1))));
}
}
bm.setImmutable();
return SkImage::MakeFromBitmap(bm);
}
static void show_mips_only(SkCanvas* canvas, SkImage* img) {
SkPaint paint;
paint.setFilterQuality(kMedium_SkFilterQuality);
// Want to ensure we never draw fractional pixels, so we use an IRect
SkIRect dst = SkIRect::MakeWH(img->width() / 2, img->height() / 2);
while (dst.width() > 5) {
canvas->drawImageRect(img, SkRect::Make(dst), &paint);
dst.offset(dst.width() + 10, 0);
dst.fRight = dst.fLeft + dst.width() / 2;
dst.fBottom = dst.fTop + dst.height() / 2;
}
}
/*
* Ensure that in L32 drawing mode, both images/mips look the same as each other, and
* their mips are darker than the original (since the mips should ignore the gamma in L32).
*
* Ensure that in S32 drawing mode, all images/mips look the same, and look correct (i.e.
* the mip levels match the original in brightness).
*/
DEF_SIMPLE_GM(mipmap_gray8_srgb, canvas, 260, 230) {
sk_sp<SkImage> limg = make_g8_gradient(nullptr);
sk_sp<SkImage> simg = make_g8_gradient(SkColorSpace::MakeSRGB());
canvas->translate(10, 10);
show_mips_only(canvas, limg.get());
canvas->translate(0, limg->height() + 10.0f);
show_mips_only(canvas, simg.get());
}