skia2/gm/polygons.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

176 lines
6.3 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPoint.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/private/SkTArray.h"
#include "include/utils/SkRandom.h"
namespace skiagm {
// This GM tests a grab-bag of convex and concave polygons. They are triangles,
// trapezoid, diamond, polygons with lots of edges, several concave polygons...
// But rectangles are excluded.
class PolygonsGM: public GM {
public:
PolygonsGM() {}
protected:
SkString onShortName() override {
return SkString("polygons");
}
SkISize onISize() override {
int width = kNumPolygons * kCellSize + 40;
int height = (kNumJoins * kNumStrokeWidths + kNumExtraStyles) * kCellSize + 40;
return SkISize::Make(width, height);
}
// Construct all polygons
void onOnceBeforeDraw() override {
SkPoint p0[] = {{0, 0}, {60, 0}, {90, 40}}; // triangle
SkPoint p1[] = {{0, 0}, {0, 40}, {60, 40}, {40, 0}}; // trapezoid
SkPoint p2[] = {{0, 0}, {40, 40}, {80, 40}, {40, 0}}; // diamond
SkPoint p3[] = {{10, 0}, {50, 0}, {60, 10}, {60, 30}, {50, 40},
{10, 40}, {0, 30}, {0, 10}}; // octagon
SkPoint p4[32]; // circle-like polygons with 32-edges.
SkPoint p5[] = {{0, 0}, {20, 20}, {0, 40}, {60, 20}}; // concave polygon with 4 edges
SkPoint p6[] = {{0, 40}, {0, 30}, {15, 30}, {15, 20}, {30, 20},
{30, 10}, {45, 10}, {45, 0}, {60, 0}, {60, 40}}; // stairs-like polygon
SkPoint p7[] = {{0, 20}, {20, 20}, {30, 0}, {40, 20}, {60, 20},
{45, 30}, {55, 50}, {30, 40}, {5, 50}, {15, 30}}; // five-point stars
for (size_t i = 0; i < SK_ARRAY_COUNT(p4); ++i) {
SkScalar angle = 2 * SK_ScalarPI * i / SK_ARRAY_COUNT(p4);
p4[i].set(20 * SkScalarCos(angle) + 20, 20 * SkScalarSin(angle) + 20);
}
struct Polygons {
SkPoint* fPoints;
size_t fPointNum;
} pgs[] = {
{ p0, SK_ARRAY_COUNT(p0) },
{ p1, SK_ARRAY_COUNT(p1) },
{ p2, SK_ARRAY_COUNT(p2) },
{ p3, SK_ARRAY_COUNT(p3) },
{ p4, SK_ARRAY_COUNT(p4) },
{ p5, SK_ARRAY_COUNT(p5) },
{ p6, SK_ARRAY_COUNT(p6) },
{ p7, SK_ARRAY_COUNT(p7) }
};
SkASSERT(SK_ARRAY_COUNT(pgs) == kNumPolygons);
for (size_t pgIndex = 0; pgIndex < SK_ARRAY_COUNT(pgs); ++pgIndex) {
fPolygons.push_back().moveTo(pgs[pgIndex].fPoints[0].fX,
pgs[pgIndex].fPoints[0].fY);
for (size_t ptIndex = 1; ptIndex < pgs[pgIndex].fPointNum; ++ptIndex) {
fPolygons.back().lineTo(pgs[pgIndex].fPoints[ptIndex].fX,
pgs[pgIndex].fPoints[ptIndex].fY);
}
fPolygons.back().close();
}
}
// Set the location for the current test on the canvas
static void SetLocation(SkCanvas* canvas, int counter, int lineNum) {
SkScalar x = SK_Scalar1 * kCellSize * (counter % lineNum) + 30 + SK_Scalar1 / 4;
SkScalar y = SK_Scalar1 * kCellSize * (counter / lineNum) + 30 + 3 * SK_Scalar1 / 4;
canvas->translate(x, y);
}
static void SetColorAndAlpha(SkPaint* paint, SkRandom* rand) {
SkColor color = rand->nextU();
color |= 0xff000000;
paint->setColor(color);
if (40 == paint->getStrokeWidth()) {
paint->setAlpha(0xA0);
}
}
void onDraw(SkCanvas* canvas) override {
// Stroke widths are:
// 0(may use hairline rendering), 10(common case for stroke-style)
// 40(>= geometry width/height, make the contour filled in fact)
constexpr int kStrokeWidths[] = {0, 10, 40};
SkASSERT(kNumStrokeWidths == SK_ARRAY_COUNT(kStrokeWidths));
constexpr SkPaint::Join kJoins[] = {
SkPaint::kMiter_Join, SkPaint::kRound_Join, SkPaint::kBevel_Join
};
SkASSERT(kNumJoins == SK_ARRAY_COUNT(kJoins));
int counter = 0;
SkPaint paint;
paint.setAntiAlias(true);
SkRandom rand;
// For stroke style painter
paint.setStyle(SkPaint::kStroke_Style);
for (int join = 0; join < kNumJoins; ++join) {
for (int width = 0; width < kNumStrokeWidths; ++width) {
for (int i = 0; i < fPolygons.count(); ++i) {
canvas->save();
SetLocation(canvas, counter, fPolygons.count());
SetColorAndAlpha(&paint, &rand);
paint.setStrokeJoin(kJoins[join]);
paint.setStrokeWidth(SkIntToScalar(kStrokeWidths[width]));
canvas->drawPath(fPolygons[i], paint);
canvas->restore();
++counter;
}
}
}
// For stroke-and-fill style painter and fill style painter
constexpr SkPaint::Style kStyles[] = {
SkPaint::kStrokeAndFill_Style, SkPaint::kFill_Style
};
SkASSERT(kNumExtraStyles == SK_ARRAY_COUNT(kStyles));
paint.setStrokeJoin(SkPaint::kMiter_Join);
paint.setStrokeWidth(SkIntToScalar(20));
for (int style = 0; style < kNumExtraStyles; ++style) {
paint.setStyle(kStyles[style]);
for (int i = 0; i < fPolygons.count(); ++i) {
canvas->save();
SetLocation(canvas, counter, fPolygons.count());
SetColorAndAlpha(&paint, &rand);
canvas->drawPath(fPolygons[i], paint);
canvas->restore();
++counter;
}
}
}
private:
static constexpr int kNumPolygons = 8;
static constexpr int kCellSize = 100;
static constexpr int kNumExtraStyles = 2;
static constexpr int kNumStrokeWidths = 3;
static constexpr int kNumJoins = 3;
SkTArray<SkPath> fPolygons;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new PolygonsGM;)
}