7a3f5506b6
This CL will be used to test for potential performance regressions (or improvements) that we might cause by disabling this optimization pass. It will be reverted in ~1 day. Change-Id: I26b7687c341eb6d81231406381c39869cfccf6d6 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381259 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
1309 lines
14 KiB
GLSL
1309 lines
14 KiB
GLSL
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out vec4 sk_FragColor;
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void fn6() {
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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false;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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false;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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false;
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}
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void fn7() {
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
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sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
sk_FragColor.x = 0.0;
|
|
|
|
|
|
|
|
|
|
|
|
false;
|
|
|
|
fn6();
|
|
fn6();
|
|
}
|
|
void fn8() {
|
|
fn7();
|
|
fn7();
|
|
fn7();
|
|
}
|
|
void fn9() {
|
|
fn8();
|
|
fn8();
|
|
fn8();
|
|
}
|
|
void fnA() {
|
|
fn9();
|
|
fn9();
|
|
fn9();
|
|
}
|
|
void fnB() {
|
|
fnA();
|
|
fnA();
|
|
fnA();
|
|
}
|
|
void fnC() {
|
|
fnB();
|
|
fnB();
|
|
fnB();
|
|
}
|
|
void fnD() {
|
|
fnC();
|
|
fnC();
|
|
fnC();
|
|
}
|
|
void fnE() {
|
|
fnD();
|
|
fnD();
|
|
fnD();
|
|
}
|
|
void fnF() {
|
|
fnE();
|
|
fnE();
|
|
fnE();
|
|
}
|
|
void fnG() {
|
|
fnF();
|
|
fnF();
|
|
fnF();
|
|
}
|
|
void fnH() {
|
|
fnG();
|
|
fnG();
|
|
fnG();
|
|
}
|
|
void fnI() {
|
|
fnH();
|
|
fnH();
|
|
fnH();
|
|
}
|
|
void fnJ() {
|
|
fnI();
|
|
fnI();
|
|
fnI();
|
|
}
|
|
void fnK() {
|
|
fnJ();
|
|
fnJ();
|
|
fnJ();
|
|
}
|
|
void fnL() {
|
|
fnK();
|
|
fnK();
|
|
fnK();
|
|
}
|
|
void fnM() {
|
|
fnL();
|
|
fnL();
|
|
fnL();
|
|
}
|
|
void fnN() {
|
|
fnM();
|
|
fnM();
|
|
fnM();
|
|
}
|
|
void main() {
|
|
fnN();
|
|
}
|