skia2/bench/BitmapRegionDecoderBench.h
msarett 5cb4885b4c Rename SkBitmapRegionDecoder and Create function
We no longer need to worry about namespace
conflicts SkBitmapRegionDecoder in Android (which
we are replacing).

Additionally, the static Create() function does not
need to repeat the name BitmapRegionDecoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1415243007
2015-11-06 08:56:32 -08:00

50 lines
1.6 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef BitmapRegionDecoderBench_DEFINED
#define BitmapRegionDecoderBench_DEFINED
#include "Benchmark.h"
#include "SkBitmapRegionDecoder.h"
#include "SkData.h"
#include "SkImageInfo.h"
#include "SkRefCnt.h"
#include "SkString.h"
/**
* Benchmark Android's BitmapRegionDecoder for a particular colorType, sampleSize, and subset.
*
* fStrategy determines which of various implementations is to be used.
*
* nanobench.cpp handles creating benchmarks for interesting scaled subsets. We strive to test
* on real use cases.
*/
class BitmapRegionDecoderBench : public Benchmark {
public:
// Calls encoded->ref()
BitmapRegionDecoderBench(const char* basename, SkData* encoded,
SkBitmapRegionDecoder::Strategy strategy, SkColorType colorType,
uint32_t sampleSize, const SkIRect& subset);
protected:
const char* onGetName() override;
bool isSuitableFor(Backend backend) override;
void onDraw(int n, SkCanvas* canvas) override;
void onDelayedSetup() override;
private:
SkString fName;
SkAutoTDelete<SkBitmapRegionDecoder> fBRD;
SkAutoTUnref<SkData> fData;
const SkBitmapRegionDecoder::Strategy fStrategy;
const SkColorType fColorType;
const uint32_t fSampleSize;
const SkIRect fSubset;
typedef Benchmark INHERITED;
};
#endif // BitmapRegionDecoderBench_DEFINED