skia2/include/gpu
Kevin Lubick 1f8c31b101 [infra] Add initial Bazel rules and files
These rules can be used to build our GMs on WASM+WebGL and
libskia.a with just the CPU backend (and most other features
turned off).

This can be done with the following commands:
  - bazel build //modules/canvaskit:gm-bindings-wasm --gpu_backend=gl_backend --with_gl_standard=webgl_standard
  - bazel build :skia-core --config clang

This pivots slightly from http://review.skia.org/463517
by using config_settings [1] instead of platforms for
the optional features that we control. This pivot was
suggested in [2]

We have BUILD.bazel files in many of the subdirectories
that specify filegroups for the appropriate files. In
an effort to make //BUILD.bazel more readable, it is
the responsibility of these subfolders to deal with
conditionally including certain .h or .cpp files.
This is done using select statements and config_settings
or platform constraints as necessary.

For example, src/gpu/BUILD.bazel will different private
filegroups for each of the supported gpu backends [3]
and a more-visible filegroup called "srcs" that has
the right selection of the private files to be used
for compilation.

An effort has been made to avoid using glob() in our
BUILD.bazel files. These file lists were made by using
`ls -1` and some regex to add in quotes. We might want
to make a helper script to assist with that, if necessary.

To specify which options we have, the settings in
//bazel/common_config_settings/BUILD.bazel have been
redesigned. They make use of a macro `string_flag_with_values`
that removes the boilerplate. Patchset 36 shows what the
file looks like w/o the macro.

The top level BUILD.bazel file will still need to use
some logic to handle defines, because local_defines is
a list of strings, not a list of labels [4].

Suggested Review Order:
  - WORKSPACE.bazel to see the new dependencies on the
    emsdk toolchain and bazel_skylib
  - bazel/common_config_settings/* to see the few settings
    defined (we have more to define, see BUILD.gn and
    //gn/skia.gni for ideas)
  - BUILD.bazel to see the "skia-core" cc_library rule.
    See also "gms" and "tests"
  - modules/canvaskit/BUILD.bazel to see the use of
    the emscripten "wasm_cc_binary" rule, which depends
    on the "skia-core", "gms", and "tests" rule. Note that
    it only builds some of the gms as a proof of concept.
  - The other BUILD.bazel files. Some of these are not
    platform or feature dependent (e.g. pathops). Others
    are (e.g. gpu).
  - All other files.

[1] https://docs.bazel.build/versions/4.2.1/skylark/config.html#user-defined-build-settings
[2] https://github.com/emscripten-core/emsdk/pull/920
[3] In this CL, that's just the webgl one.
[4] https://docs.bazel.build/versions/main/be/c-cpp.html#cc_library.local_defines

Change-Id: Ieecf9c106d5e3a6ae97d13d66be06b4b3c207089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458637
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Owners-Override: Kevin Lubick <kjlubick@google.com>
2021-11-09 12:32:25 +00:00
..
d3d Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
dawn Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
gl Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
mock Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
mtl Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
vk Add memoryless attachment support for vulkan dmsaa. 2021-09-22 19:06:02 +00:00
BUILD.bazel [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Add #ifdefs to GrBackendSemaphore to guard includes and methods 2021-11-05 17:58:32 +00:00
GrBackendSurface.h Add support for vk drm format modifiers. 2021-10-26 18:22:07 +00:00
GrBackendSurfaceMutableState.h Remove ableist language 2021-06-16 21:37:21 +00:00
GrConfig.h Fix checks of GR_TEST_UTILS. 2020-09-25 15:58:53 +00:00
GrContextOptions.h Remove (unused) geometry shader support 2021-08-27 19:41:10 +00:00
GrContextThreadSafeProxy.h Make compressedBackendFormat accessible from GrContextThreadSafeProxy 2021-08-05 21:44:11 +00:00
GrDirectContext.h Move more classes to skgpu::v1 namespace 2021-09-15 15:20:24 +00:00
GrDriverBugWorkarounds.h Fix CanvasKit warnings compiling on Mac with emsdk 2.0.0 2020-09-18 20:35:12 +00:00
GrDriverBugWorkaroundsAutogen.h Rewrite restore_scissor_on_fbo_change 2020-12-09 16:15:09 +00:00
GrRecordingContext.h Rename GrSurfaceContext -> skgpu::SurfaceContext 2021-08-10 19:24:53 +00:00
GrSurfaceInfo.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrTypes.h Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files 2021-11-01 17:26:59 +00:00
GrYUVABackendTextures.h Remove SkYUVASizeInfo, make SkYUVAIndex a private part of SkYUVAInfo 2021-01-12 15:06:26 +00:00