2940538ecd
This reverts commit75c5168b41
. Reason for revert: Reverted image-cacherator test, for now Original change's description: > Revert "Remove more GrContext imports & usage" > > This reverts commitdd1395526d
. > > Reason for revert: Broke chrome roll > > Original change's description: > > Remove more GrContext imports & usage > > > > Sanity is coming soon! > > > > Change-Id: I109ebeef9efd7dbf4d76a13e1c05df36d59affbc > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303661 > > Commit-Queue: Adlai Holler <adlai@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > TBR=robertphillips@google.com,adlai@google.com > > Change-Id: I20d770058d4b54193b6cd2fdc9ca5a1e09f84309 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304056 > Reviewed-by: Adlai Holler <adlai@google.com> > Commit-Queue: Adlai Holler <adlai@google.com> TBR=robertphillips@google.com,adlai@google.com Change-Id: I940b9f74f7caaa8b4201c241f2a6242b7a24d2a4 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304062 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Adlai Holler <adlai@google.com>
78 lines
2.8 KiB
C++
78 lines
2.8 KiB
C++
/*
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* Copyright 2020 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tools/gpu/BackendTextureImageFactory.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkPixmap.h"
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/core/SkAutoPixmapStorage.h"
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namespace {
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class ManagedBackendTexture : public SkNVRefCnt<ManagedBackendTexture> {
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public:
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~ManagedBackendTexture() {
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if (fDContext && fTexture.isValid()) {
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fDContext->submit(true);
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fDContext->deleteBackendTexture(fTexture);
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}
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}
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static void Release(void* context) { static_cast<ManagedBackendTexture*>(context)->unref(); }
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template <typename... Args>
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static sk_sp<ManagedBackendTexture> Make(GrDirectContext* dContext, Args&&... args) {
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sk_sp<ManagedBackendTexture> mbet(new ManagedBackendTexture);
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mbet->fDContext = dContext;
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mbet->fTexture = dContext->createBackendTexture(std::forward<Args>(args)..., Release,
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mbet->refAndPassAsContext());
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return mbet;
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}
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const GrBackendTexture& texture() { return fTexture; }
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void* refAndPassAsContext() {
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this->ref();
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return static_cast<void*>(this);
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}
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private:
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ManagedBackendTexture() = default;
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GrDirectContext* fDContext = nullptr;
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GrBackendTexture fTexture;
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};
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} // namespace
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namespace sk_gpu_test {
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sk_sp<SkImage> MakeBackendTextureImage(GrDirectContext* dContext,
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const SkPixmap& pixmap,
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GrRenderable renderable,
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GrSurfaceOrigin origin) {
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const SkPixmap* src = &pixmap;
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SkAutoPixmapStorage temp;
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if (origin == kBottomLeft_GrSurfaceOrigin) {
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temp.alloc(src->info());
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auto s = static_cast<const char*>(src->addr(0, pixmap.height() - 1));
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auto d = static_cast<char*>(temp.writable_addr(0, 0));
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for (int y = 0; y < temp.height(); ++y, s -= pixmap.rowBytes(), d += temp.rowBytes()) {
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std::copy_n(s, temp.info().minRowBytes(), d);
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}
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src = &temp;
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}
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auto mbet = ManagedBackendTexture::Make(dContext, src, 1, renderable, GrProtected::kNo);
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return SkImage::MakeFromTexture(dContext,
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mbet->texture(),
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origin,
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src->colorType(),
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src->alphaType(),
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src->refColorSpace(),
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ManagedBackendTexture::Release,
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mbet->refAndPassAsContext());
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}
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} // namespace sk_gpu_test
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