skia2/gpu/include/GrSamplerState.h
reed@google.com ac10a2d039 add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 21:39:39 +00:00

131 lines
3.8 KiB
C++

/*
Copyright 2010 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef GrSamplerState_DEFINED
#define GrSamplerState_DEFINED
#include "GrTypes.h"
class GrSamplerState {
public:
enum SampleMode {
kNormal_SampleMode, //!< sample color directly
kAlphaMod_SampleMode, //!< modulate with alpha only
kRadial_SampleMode, //!< treat as radial gradient
kRadial2_SampleMode, //!< treat as 2-point radial gradient
kSweep_SampleMode, //!< treat as sweep gradient
};
/**
* Describes how a texture is sampled when coordinates are outside the
* texture border
*/
enum WrapMode {
kClamp_WrapMode,
kRepeat_WrapMode,
kMirror_WrapMode
};
/**
* Default sampler state is set to kClamp and no-filter
*/
GrSamplerState() {
this->setClampNoFilter();
}
GrSamplerState(bool filter) {
fWrapX = kClamp_WrapMode;
fWrapY = kClamp_WrapMode;
fSampleMode = kNormal_SampleMode;
fFilter = filter;
}
GrSamplerState(WrapMode wx, WrapMode wy, bool filter) {
fWrapX = wx;
fWrapY = wy;
fSampleMode = kNormal_SampleMode;
fFilter = filter;
}
GrSamplerState(WrapMode wx, WrapMode wy, SampleMode sample, bool filter) {
fWrapX = wx;
fWrapY = wy;
fSampleMode = sample;
fFilter = filter;
}
WrapMode getWrapX() const { return fWrapX; }
WrapMode getWrapY() const { return fWrapY; }
SampleMode getSampleMode() const { return fSampleMode; }
bool isFilter() const { return fFilter; }
bool isGradient() const {
return kRadial_SampleMode == fSampleMode ||
kRadial2_SampleMode == fSampleMode ||
kSweep_SampleMode == fSampleMode;
}
void setWrapX(WrapMode mode) { fWrapX = mode; }
void setWrapY(WrapMode mode) { fWrapY = mode; }
void setSampleMode(SampleMode mode) { fSampleMode = mode; }
void setFilter(bool filter) { fFilter = filter; }
void setClampNoFilter() {
fWrapX = kClamp_WrapMode;
fWrapY = kClamp_WrapMode;
fSampleMode = kNormal_SampleMode;
fFilter = false;
}
GrScalar getRadial2CenterX1() const { return fRadial2CenterX1; }
GrScalar getRadial2Radius0() const { return fRadial2Radius0; }
bool isRadial2PosRoot() const { return fRadial2PosRoot; }
/**
* Sets the parameters for kRadial2_SampleMode. The texture
* matrix must be set so that the first point is at (0,0) and the second
* point lies on the x-axis. The second radius minus the first is 1 unit.
* The additional parameters to define the gradient are specified by this
* function.
*/
void setRadial2Params(GrScalar centerX1, GrScalar radius0, bool posRoot) {
fRadial2CenterX1 = centerX1;
fRadial2Radius0 = radius0;
fRadial2PosRoot = posRoot;
}
static const GrSamplerState& ClampNoFilter() {
return gClampNoFilter;
}
private:
WrapMode fWrapX;
WrapMode fWrapY;
SampleMode fSampleMode;
bool fFilter;
// these are undefined unless fSampleMode == kRadial2_SampleMode
GrScalar fRadial2CenterX1;
GrScalar fRadial2Radius0;
bool fRadial2PosRoot;
static const GrSamplerState gClampNoFilter;
};
#endif