201700fa86
This is implemented at backend-neutral level and so misses some opportunities to reduce the number of passes in the GPU backend. Filter quality is interpreted as: none - single nearest neighbor resampling low - chain of bilinear resamplings. 2x up/down except for one step which may be smaller than 2x. medium - same as low high - when both scale factors are up then same as low but with bicubic filtering rather than linear. Otherwise, same as low. Bug: skia:8962 Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com> |
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android_fonts | ||
empty_images | ||
fonts | ||
icc_profiles | ||
images | ||
invalid_images | ||
lua | ||
nima | ||
particles | ||
skottie | ||
text | ||
Cowboy.svg | ||
crbug769134.fil | ||
nov-talk-sequence.txt | ||
pdf_command_stream.txt | ||
README |
The resources directory includes some third party content used by Skia. Licenses for that code are included in this file. Openclipart Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time an artist uploads a piece of clipart to Openclipart to make it clear the artist is releasing the creative work for anyone to use for any reason, even commercially. This act of "sharing" is the foundation Openclipart is based upon. More details on the license can be found at https://creativecommons.org/publicdomain/zero/1.0/. LGPL or compatible (as implied by inclusion in KDE SVN) http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg