20c0a18e05
BUG= http://code.google.com/p/skia/issues/detail?id=478 Review URL: http://codereview.appspot.com/5757053/ git-svn-id: http://skia.googlecode.com/svn/trunk@3332 2bbb7eff-a529-9590-31e7-b0007b416f81
120 lines
4.0 KiB
Python
120 lines
4.0 KiB
Python
{
|
|
'includes': [
|
|
'common.gypi',
|
|
],
|
|
'targets': [
|
|
# Due to an unfortunate intersection of lameness between gcc and gyp,
|
|
# we have to build the *_SSE2.cpp files in a separate target. The
|
|
# gcc lameness is that, in order to compile SSE2 intrinsics code, it
|
|
# must be passed the -msse2 flag. However, with this flag, it may
|
|
# emit SSE2 instructions even for scalar code, such as the CPUID
|
|
# test used to test for the presence of SSE2. So that, and all other
|
|
# code must be compiled *without* -msse2. The gyp lameness is that it
|
|
# does not allow file-specific CFLAGS, so we must create this extra
|
|
# target for those files to be compiled with -msse2.
|
|
#
|
|
# This is actually only a problem on 32-bit Linux (all Intel Macs have
|
|
# SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit
|
|
# SSE2 from instrinsics, while generating plain ol' 386 for everything
|
|
# else). However, to keep the .gyp file simple and avoid platform-specific
|
|
# build breakage, we do this on all platforms.
|
|
|
|
# For about the same reason, we need to compile the ARM opts files
|
|
# separately as well.
|
|
{
|
|
'target_name': 'opts',
|
|
'type': 'static_library',
|
|
'include_dirs': [
|
|
'../include/config',
|
|
'../include/core',
|
|
'../src/core',
|
|
'../src/opts',
|
|
],
|
|
'conditions': [
|
|
[ 'skia_target_arch == "x86"', {
|
|
'conditions': [
|
|
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris"]', {
|
|
'cflags': [
|
|
'-msse2',
|
|
],
|
|
}],
|
|
],
|
|
'sources': [
|
|
'../src/opts/opts_check_SSE2.cpp',
|
|
'../src/opts/SkBitmapProcState_opts_SSE2.cpp',
|
|
'../src/opts/SkBlitRow_opts_SSE2.cpp',
|
|
'../src/opts/SkUtils_opts_SSE2.cpp',
|
|
],
|
|
'dependencies': [
|
|
'opts_ssse3',
|
|
],
|
|
}],
|
|
[ 'skia_target_arch == "arm" and armv7 == 1', {
|
|
# The assembly uses the frame pointer register (r7 in Thumb/r11 in
|
|
# ARM), the compiler doesn't like that.
|
|
'cflags!': [
|
|
'-fno-omit-frame-pointer',
|
|
],
|
|
'cflags': [
|
|
'-fomit-frame-pointer',
|
|
],
|
|
'sources': [
|
|
'../src/opts/opts_check_arm.cpp',
|
|
'../src/opts/memset.arm.S',
|
|
'../src/opts/memset16_neon.S',
|
|
'../src/opts/memset32_neon.S',
|
|
'../src/opts/SkBitmapProcState_opts_arm.cpp',
|
|
'../src/opts/SkBlitRow_opts_arm.cpp',
|
|
],
|
|
}],
|
|
[ 'skia_target_arch == "arm" and armv7 != 1', {
|
|
'sources': [
|
|
'../src/opts/SkBitmapProcState_opts_none.cpp',
|
|
'../src/opts/SkBlitRow_opts_none.cpp',
|
|
'../src/opts/SkUtils_opts_none.cpp',
|
|
],
|
|
}],
|
|
],
|
|
},
|
|
# For the same lame reasons as what is done for skia_opts, we have to
|
|
# create another target specifically for SSSE3 code as we would not want
|
|
# to compile the SSE2 code with -mssse3 which would potentially allow
|
|
# gcc to generate SSSE3 code.
|
|
{
|
|
'target_name': 'opts_ssse3',
|
|
'type': 'static_library',
|
|
'include_dirs': [
|
|
'../include/config',
|
|
'../include/core',
|
|
'../src/core',
|
|
],
|
|
'conditions': [
|
|
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris"]', {
|
|
'cflags': [
|
|
'-mssse3',
|
|
],
|
|
}],
|
|
# TODO(epoger): the following will enable SSSE3 on Macs, but it will
|
|
# break once we set OTHER_CFLAGS anywhere else (the first setting will
|
|
# be replaced, not added to)
|
|
[ 'skia_os in ["mac"]', {
|
|
'xcode_settings': {
|
|
'OTHER_CFLAGS': ['-mssse3',],
|
|
},
|
|
}],
|
|
[ 'skia_target_arch == "x86"', {
|
|
'sources': [
|
|
'../src/opts/SkBitmapProcState_opts_SSSE3.cpp',
|
|
],
|
|
}],
|
|
],
|
|
},
|
|
],
|
|
}
|
|
|
|
# Local Variables:
|
|
# tab-width:2
|
|
# indent-tabs-mode:nil
|
|
# End:
|
|
# vim: set expandtab tabstop=2 shiftwidth=2:
|