36352bf5e3
NOPRESUBMIT=true BUG=skia: DOCS_PREVIEW= https://skia.org/?cl=1037793002 Review URL: https://codereview.chromium.org/1037793002
392 lines
13 KiB
C++
392 lines
13 KiB
C++
/*
|
|
* Copyright 2015 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "gm.h"
|
|
#include "SkCanvas.h"
|
|
|
|
#define WIDTH 400
|
|
#define HEIGHT 600
|
|
|
|
namespace {
|
|
// Concave test
|
|
void test_concave(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->translate(0, 0);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(30), SkIntToScalar(30));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
}
|
|
|
|
// Reverse concave test
|
|
void test_reverse_concave(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(100, 0);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(30), SkIntToScalar(30));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Bowtie (intersection)
|
|
void test_bowtie(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(200, 0);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// "fake" bowtie (concave, but no intersection)
|
|
void test_fake_bowtie(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(300, 0);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(40));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(60));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Fish test (intersection/concave)
|
|
void test_fish(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(0, 100);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(70), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(0), SkIntToScalar(50));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Collinear edges
|
|
void test_collinear_edges(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(100, 100);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Square polygon with a square hole.
|
|
void test_hole(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(200, 100);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.moveTo(SkIntToScalar(30), SkIntToScalar(30));
|
|
path.lineTo(SkIntToScalar(30), SkIntToScalar(70));
|
|
path.lineTo(SkIntToScalar(70), SkIntToScalar(70));
|
|
path.lineTo(SkIntToScalar(70), SkIntToScalar(30));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Star test (self-intersecting)
|
|
void test_star(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(300, 100);
|
|
path.moveTo(30, 20);
|
|
path.lineTo(50, 80);
|
|
path.lineTo(70, 20);
|
|
path.lineTo(20, 57);
|
|
path.lineTo(80, 57);
|
|
path.close();
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Stairstep with repeated vert (intersection)
|
|
void test_stairstep(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(0, 200);
|
|
path.moveTo(SkIntToScalar(50), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
void test_stairstep2(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(100, 200);
|
|
path.moveTo(20, 60);
|
|
path.lineTo(35, 80);
|
|
path.lineTo(50, 60);
|
|
path.lineTo(65, 80);
|
|
path.lineTo(80, 60);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Overlapping segments
|
|
void test_overlapping(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(200, 200);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(30));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Monotone test 1 (point in the middle)
|
|
void test_monotone_1(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(0, 300);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.quadTo(SkIntToScalar(20), SkIntToScalar(50),
|
|
SkIntToScalar(80), SkIntToScalar(50));
|
|
path.quadTo(SkIntToScalar(20), SkIntToScalar(50),
|
|
SkIntToScalar(20), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Monotone test 2 (point at the top)
|
|
void test_monotone_2(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(100, 300);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(30));
|
|
path.quadTo(SkIntToScalar(20), SkIntToScalar(20),
|
|
SkIntToScalar(20), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Monotone test 3 (point at the bottom)
|
|
void test_monotone_3(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(200, 300);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(70));
|
|
path.quadTo(SkIntToScalar(20), SkIntToScalar(80),
|
|
SkIntToScalar(20), SkIntToScalar(20));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Monotone test 4 (merging of two monotones)
|
|
void test_monotone_4(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(300, 300);
|
|
path.moveTo(80, 25);
|
|
path.lineTo(50, 39);
|
|
path.lineTo(20, 25);
|
|
path.lineTo(40, 45);
|
|
path.lineTo(70, 50);
|
|
path.lineTo(80, 80);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Monotone test 5 (aborted merging of two monotones)
|
|
void test_monotone_5(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(0, 400);
|
|
path.moveTo(50, 20);
|
|
path.lineTo(80, 80);
|
|
path.lineTo(50, 50);
|
|
path.lineTo(20, 80);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
// Degenerate intersection test
|
|
void test_degenerate(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(100, 400);
|
|
path.moveTo(50, 20);
|
|
path.lineTo(70, 30);
|
|
path.lineTo(20, 50);
|
|
path.moveTo(50, 20);
|
|
path.lineTo(80, 80);
|
|
path.lineTo(50, 80);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
// Two triangles with a coincident edge.
|
|
void test_coincident_edge(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(200, 400);
|
|
|
|
path.moveTo(80, 20);
|
|
path.lineTo(80, 80);
|
|
path.lineTo(20, 80);
|
|
|
|
path.moveTo(20, 20);
|
|
path.lineTo(80, 80);
|
|
path.lineTo(20, 80);
|
|
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
// Bowtie with a coincident triangle (one triangle vertex coincident with the
|
|
// bowtie's intersection).
|
|
void test_bowtie_coincident_triangle(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(300, 400);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.moveTo(SkIntToScalar(50), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
// Coincident edges (big ones first, coincident vert on top).
|
|
void test_coincident_edges_1(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(0, 500);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(50));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
// Coincident edges (small ones first, coincident vert on top).
|
|
void test_coincident_edges_2(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(100, 500);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(50));
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
// Coincident edges (small ones first, coincident vert on bottom).
|
|
void test_coincident_edges_3(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(200, 500);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(50));
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
// Coincident edges (big ones first, coincident vert on bottom).
|
|
void test_coincident_edges_4(SkCanvas* canvas, const SkPaint& paint) {
|
|
SkPath path;
|
|
canvas->save();
|
|
canvas->translate(300, 500);
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(20));
|
|
path.lineTo(SkIntToScalar(80), SkIntToScalar(20));
|
|
path.moveTo(SkIntToScalar(20), SkIntToScalar(80));
|
|
path.lineTo(SkIntToScalar(20), SkIntToScalar(50));
|
|
path.lineTo(SkIntToScalar(50), SkIntToScalar(50));
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
};
|
|
|
|
class ConcavePathsGM : public skiagm::GM {
|
|
public:
|
|
ConcavePathsGM() {}
|
|
|
|
protected:
|
|
SkString onShortName() override {
|
|
return SkString("concavepaths");
|
|
}
|
|
|
|
SkISize onISize() override {
|
|
return SkISize::Make(WIDTH, HEIGHT);
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
SkPaint paint;
|
|
|
|
paint.setAntiAlias(true);
|
|
paint.setStyle(SkPaint::kFill_Style);
|
|
|
|
test_concave(canvas, paint);
|
|
test_reverse_concave(canvas, paint);
|
|
test_bowtie(canvas, paint);
|
|
test_fake_bowtie(canvas, paint);
|
|
test_fish(canvas, paint);
|
|
test_collinear_edges(canvas, paint);
|
|
test_hole(canvas, paint);
|
|
test_star(canvas, paint);
|
|
test_stairstep(canvas, paint);
|
|
test_stairstep2(canvas, paint);
|
|
test_overlapping(canvas, paint);
|
|
test_monotone_1(canvas, paint);
|
|
test_monotone_2(canvas, paint);
|
|
test_monotone_3(canvas, paint);
|
|
test_monotone_4(canvas, paint);
|
|
test_monotone_5(canvas, paint);
|
|
test_degenerate(canvas, paint);
|
|
test_coincident_edge(canvas, paint);
|
|
test_bowtie_coincident_triangle(canvas, paint);
|
|
test_coincident_edges_1(canvas, paint);
|
|
test_coincident_edges_2(canvas, paint);
|
|
test_coincident_edges_3(canvas, paint);
|
|
test_coincident_edges_4(canvas, paint);
|
|
}
|
|
|
|
private:
|
|
typedef skiagm::GM INHERITED;
|
|
};
|
|
|
|
static skiagm::GM* F0(void*) { return new ConcavePathsGM; }
|
|
static skiagm::GMRegistry R0(F0);
|