skia2/include/effects/SkDiscretePathEffect.h
tomhudson 64de1e1790 ViaAndroidSDK for DM
Make a Via for DM which transforms a set of draws to be more like what
we'd see through the Android Framework's HWUI API. Only built inside
Android's framework because we depend on HWUI classes for half of
those transformations.

Tested with --config androidsdk-8888 and --config androidsdk-hwui.

R=djsollen@google.com,mtklein@google.com,reed@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/974913002
2015-03-05 08:01:07 -08:00

65 lines
2.2 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDiscretePathEffect_DEFINED
#define SkDiscretePathEffect_DEFINED
#include "SkPathEffect.h"
/** \class SkDiscretePathEffect
This path effect chops a path into discrete segments, and randomly displaces them.
*/
class SK_API SkDiscretePathEffect : public SkPathEffect {
public:
/** Break the path into segments of segLength length, and randomly move the endpoints
away from the original path by a maximum of deviation.
Note: works on filled or framed paths
@param seedAssist This is a caller-supplied seedAssist that modifies
the seed value that is used to randomize the path
segments' endpoints. If not supplied it defaults to 0,
in which case filtering a path multiple times will
result in the same set of segments (this is useful for
testing). If a caller does not want this behaviour
they can pass in a different seedAssist to get a
different set of path segments.
*/
static SkDiscretePathEffect* Create(SkScalar segLength,
SkScalar deviation,
uint32_t seedAssist=0) {
return SkNEW_ARGS(SkDiscretePathEffect,
(segLength, deviation, seedAssist));
}
virtual bool filterPath(SkPath* dst, const SkPath& src,
SkStrokeRec*, const SkRect*) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiscretePathEffect)
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
bool exposedInAndroidJavaAPI() const SK_OVERRIDE { return true; }
#endif
protected:
SkDiscretePathEffect(SkScalar segLength,
SkScalar deviation,
uint32_t seedAssist);
void flatten(SkWriteBuffer&) const SK_OVERRIDE;
private:
SkScalar fSegLength, fPerterb;
/* Caller-supplied 32 bit seed assist */
uint32_t fSeedAssist;
typedef SkPathEffect INHERITED;
};
#endif