skia2/modules/svg/include
Tyler Denniston 627c6d2569 [svg] Refactor <pattern> and gradient stop elements to new parsing
Change-Id: I1fb84760f7a657aefeb7e0af3758766daac2d0f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367882
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-02-08 20:27:17 +00:00
..
SkSVGAttribute.h [svg] Refactor <pattern> and gradient stop elements to new parsing 2021-02-08 20:27:17 +00:00
SkSVGAttributeParser.h [svg] Refactor <polygon> and <polyline> to use new parsing 2021-02-08 20:27:17 +00:00
SkSVGCircle.h [svg] Refactor several simple nodes to new parsing code 2021-02-08 20:27:17 +00:00
SkSVGClipPath.h [svg] Add clipPathUnits support 2021-01-14 20:18:15 +00:00
SkSVGContainer.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGDefs.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGDOM.h Reland "[svg] Plumb a ResourceProvider" 2021-01-27 21:12:23 +00:00
SkSVGEllipse.h [svg] Refactor several simple nodes to new parsing code 2021-02-08 20:27:17 +00:00
SkSVGFe.h [svg] Partial implementation of feSpecularLighting 2021-01-27 16:14:29 +00:00
SkSVGFeBlend.h [svg] Implement feBlend filter 2021-01-15 19:45:56 +00:00
SkSVGFeColorMatrix.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFeComposite.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFeDisplacementMap.h [svg] Implement feDisplacementMap 2021-01-25 21:12:01 +00:00
SkSVGFeFlood.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFeGaussianBlur.h [svg] Implement feGaussianBlur 2021-01-12 16:26:16 +00:00
SkSVGFeLighting.h [svg] Partial implementation of feSpecularLighting 2021-01-27 16:14:29 +00:00
SkSVGFeLightSource.h [svg] Add light source classes and lighting-color pres attr 2021-01-26 21:36:34 +00:00
SkSVGFeMorphology.h [svg] Implement feMorphology filter 2021-01-20 16:13:56 +00:00
SkSVGFeOffset.h [svg] Implement feOffset filter 2021-01-15 15:04:30 +00:00
SkSVGFeTurbulence.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFilter.h [svg] Mask support 2021-01-14 18:50:46 +00:00
SkSVGFilterContext.h [svg] Handle unspecified filter effect inputs 2021-01-25 15:18:16 +00:00
SkSVGG.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGGradient.h [svg] Cleanup: use FP alpha for opacity 2021-01-19 19:22:49 +00:00
SkSVGHiddenContainer.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGIDMapper.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGImage.h [svg] Support preserveAspectRatio for images 2021-02-05 15:59:10 +00:00
SkSVGLine.h [svg] Refactor several simple nodes to new parsing code 2021-02-08 20:27:17 +00:00
SkSVGLinearGradient.h [svg] Cleanup: use FP alpha for opacity 2021-01-19 19:22:49 +00:00
SkSVGMask.h [svg] Mask support 2021-01-14 18:50:46 +00:00
SkSVGNode.h [svg] Support preserveAspectRatio for images 2021-02-05 15:59:10 +00:00
SkSVGPath.h [svg] Implement onObjectBoundingBox for circle and path 2021-01-12 15:05:16 +00:00
SkSVGPattern.h [svg] Refactor <pattern> and gradient stop elements to new parsing 2021-02-08 20:27:17 +00:00
SkSVGPoly.h [svg] Refactor <polygon> and <polyline> to use new parsing 2021-02-08 20:27:17 +00:00
SkSVGRadialGradient.h [svg] Cleanup: use FP alpha for opacity 2021-01-19 19:22:49 +00:00
SkSVGRect.h [svg] Refactor several simple nodes to new parsing code 2021-02-08 20:27:17 +00:00
SkSVGRenderContext.h [svg] Implement <image> element 2021-02-02 22:36:05 +00:00
SkSVGShape.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGStop.h [svg] Refactor <pattern> and gradient stop elements to new parsing 2021-02-08 20:27:17 +00:00
SkSVGSVG.h [svg] Fix handling of root element position attributes 2021-01-20 19:13:17 +00:00
SkSVGText.h [svg] Expand SkSVGIRI type 2021-01-27 21:05:41 +00:00
SkSVGTransformableNode.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGTypes.h [svg] Expand SkSVGIRI type 2021-01-27 21:05:41 +00:00
SkSVGUse.h [svg] Fix <use> bounds calculation 2021-01-14 21:35:58 +00:00
SkSVGValue.h [svg] Refactor <polygon> and <polyline> to use new parsing 2021-02-08 20:27:17 +00:00