skia2/tools/VisualBench/VisualBench.h

66 lines
1.4 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*
*/
#ifndef VisualBench_DEFINED
#define VisualBench_DEFINED
#include "SkWindow.h"
#include "SkPicture.h"
#include "SkString.h"
#include "SkSurface.h"
#include "VisualFlags.h"
#include "VisualModule.h"
#include "gl/GLTestContext.h"
class GrContext;
struct GrGLInterface;
class GrRenderTarget;
class SkCanvas;
/*
* A Visual benchmarking tool for gpu benchmarking
*/
class VisualBench : public SkOSWindow {
public:
VisualBench(void* hwnd, int argc, char** argv);
~VisualBench() override;
void reset() { this->resetContext(); }
void clear(SkCanvas* canvas, SkColor color, int frames);
protected:
SkSurface* createSurface() override;
void draw(SkCanvas* canvas) override;
void onSizeChange() override;
private:
void setTitle();
bool setupBackend();
void resetContext();
void setupRenderTarget();
bool onHandleChar(SkUnichar unichar) override;
void tearDownContext();
void setupContext();
// support framework
SkAutoTDelete<VisualModule> fModule;
SkAutoTUnref<SkSurface> fSurface;
SkAutoTUnref<GrContext> fContext;
SkAutoTUnref<GrRenderTarget> fRenderTarget;
AttachmentInfo fAttachmentInfo;
SkAutoTUnref<const GrGLInterface> fInterface;
typedef SkOSWindow INHERITED;
};
#endif