690a215606
Change-Id: I4f0d1358eeb2046ebf7b7830dd9e7c39add33393 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414997 Commit-Queue: Eric Boren <borenet@google.com> Reviewed-by: Ravi Mistry <rmistry@google.com>
78 lines
1.9 KiB
Python
Executable File
78 lines
1.9 KiB
Python
Executable File
#!/usr/bin/env python
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#
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# Copyright 2017 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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"""Create the asset."""
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from __future__ import print_function
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import argparse
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import glob
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import os
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import shutil
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import subprocess
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import sys
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ENV_VAR = 'CHROMEBOOK_X86_64_GLES_LIB_PATH'
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def getenv(key):
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val = os.environ.get(key)
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if not val:
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print(('Environment variable %s not set; you should run this via '
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'create_and_upload.py.' % key), file=sys.stderr)
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sys.exit(1)
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return val
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def create_asset(target_dir, gl_path):
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"""Create the asset."""
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cmd = [
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'sudo','apt-get','install',
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'libgles2-mesa-dev',
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'libegl1-mesa-dev'
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]
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subprocess.check_call(cmd)
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lib_dir = os.path.join(target_dir, 'lib')
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os.mkdir(lib_dir)
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to_copy = glob.glob(os.path.join(gl_path,'libGL*'))
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to_copy.extend(glob.glob(os.path.join(gl_path,'libEGL*')))
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to_copy.extend(glob.glob(os.path.join(gl_path,'libdrm*')))
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for f in to_copy:
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shutil.copy(f, lib_dir)
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include_dir = os.path.join(target_dir, 'include')
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os.mkdir(include_dir)
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shutil.copytree('/usr/include/EGL', os.path.join(include_dir, 'EGL'))
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shutil.copytree('/usr/include/KHR', os.path.join(include_dir, 'KHR'))
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shutil.copytree('/usr/include/GLES2', os.path.join(include_dir, 'GLES2'))
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shutil.copytree('/usr/include/GLES3', os.path.join(include_dir, 'GLES3'))
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def main():
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if 'linux' not in sys.platform:
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print('This script only runs on Linux.', file=sys.stderr)
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sys.exit(1)
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parser = argparse.ArgumentParser()
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parser.add_argument('--target_dir', '-t', required=True)
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args = parser.parse_args()
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# Obtain lib_path from create_and_upload via an environment variable, since
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# this script is called via `sk` and not directly.
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lib_path = getenv(ENV_VAR)
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create_asset(args.target_dir, lib_path)
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if __name__ == '__main__':
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main()
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