skia2/infra/bots/assets/chromebook_x86_64_gles/create.py
Eric Boren 690a215606 [infra] Remove most asset scripts, update create_and_upload
Change-Id: I4f0d1358eeb2046ebf7b7830dd9e7c39add33393
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414997
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
2021-06-03 13:14:17 +00:00

78 lines
1.9 KiB
Python
Executable File

#!/usr/bin/env python
#
# Copyright 2017 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""Create the asset."""
from __future__ import print_function
import argparse
import glob
import os
import shutil
import subprocess
import sys
ENV_VAR = 'CHROMEBOOK_X86_64_GLES_LIB_PATH'
def getenv(key):
val = os.environ.get(key)
if not val:
print(('Environment variable %s not set; you should run this via '
'create_and_upload.py.' % key), file=sys.stderr)
sys.exit(1)
return val
def create_asset(target_dir, gl_path):
"""Create the asset."""
cmd = [
'sudo','apt-get','install',
'libgles2-mesa-dev',
'libegl1-mesa-dev'
]
subprocess.check_call(cmd)
lib_dir = os.path.join(target_dir, 'lib')
os.mkdir(lib_dir)
to_copy = glob.glob(os.path.join(gl_path,'libGL*'))
to_copy.extend(glob.glob(os.path.join(gl_path,'libEGL*')))
to_copy.extend(glob.glob(os.path.join(gl_path,'libdrm*')))
for f in to_copy:
shutil.copy(f, lib_dir)
include_dir = os.path.join(target_dir, 'include')
os.mkdir(include_dir)
shutil.copytree('/usr/include/EGL', os.path.join(include_dir, 'EGL'))
shutil.copytree('/usr/include/KHR', os.path.join(include_dir, 'KHR'))
shutil.copytree('/usr/include/GLES2', os.path.join(include_dir, 'GLES2'))
shutil.copytree('/usr/include/GLES3', os.path.join(include_dir, 'GLES3'))
def main():
if 'linux' not in sys.platform:
print('This script only runs on Linux.', file=sys.stderr)
sys.exit(1)
parser = argparse.ArgumentParser()
parser.add_argument('--target_dir', '-t', required=True)
args = parser.parse_args()
# Obtain lib_path from create_and_upload via an environment variable, since
# this script is called via `sk` and not directly.
lib_path = getenv(ENV_VAR)
create_asset(args.target_dir, lib_path)
if __name__ == '__main__':
main()