skia2/include/effects
Brian Osman 9e6fc64988 Add SkColorFilterBase::onFilterColor4f virtual, optimize runtime CF
The non-virtual filterColor4f handles premul and unpremul at the API
boundary. onFilterColor4f always works on premul colors.

To get the performance benefits, all color filters in a chain need
to override the virtual. For now, WorkingFormatColorFilter is the
other target, as builtin filters that use runtime effects are always
wrapped with that.

Net effect on matrix_filterColor4f timing:
  before: 10000 ns
  after :   380 ns

Bug: skia:11730
Change-Id: I43d06f22c082636c4eca9e58dc3bc8225d09c910
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383705
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-03-12 17:50:06 +00:00
..
Sk1DPathEffect.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
Sk2DPathEffect.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkBlurDrawLooper.h Hide (unused) SkDrawLooper 2021-02-07 12:49:53 +00:00
SkBlurMaskFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkColorMatrix.h SkColorMatrix cleanup 2019-11-04 15:20:15 +00:00
SkColorMatrixFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkCornerPathEffect.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkDashPathEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkDiscretePathEffect.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkGradientShader.h Add fiddle example for MakeLinear 2020-03-18 17:53:11 +00:00
SkHighContrastFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkImageFilters.h Remove supported for (removed) inheriting paint filter-quality 2021-03-09 00:58:09 +00:00
SkLayerDrawLooper.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkLumaColorFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkOpPathEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkOverdrawColorFilter.h change Overdraw colorfilter to be pure sksl 2020-04-16 19:15:01 +00:00
SkPerlinNoiseShader.h Remove Improved Perlin Noise 2021-01-11 15:27:26 +00:00
SkRuntimeEffect.h Add SkColorFilterBase::onFilterColor4f virtual, optimize runtime CF 2021-03-12 17:50:06 +00:00
SkShaderMaskFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkStrokeAndFillPathEffect.h add new patheffect for stroke-and-fill 2020-05-20 15:01:26 +00:00
SkTableColorFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTableMaskFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTrimPathEffect.h [SkTrimPathEffect] Preserve wrap-around continuity 2020-04-07 14:40:17 +00:00