cc40f06db7
This is the first pass of making Gr*TextContext more generic and easily subclassed. The next stage will be making GrBitmapTextContext and GrDistanceFieldTextContext more similar by moving the SkDraw loop into each subclass. BUG=skia:2018 Committed: http://code.google.com/p/skia/source/detail?r=13142 R=bsalomon@google.com, reed@google.com Author: jvanverth@google.com Review URL: https://codereview.chromium.org/144283002 git-svn-id: http://skia.googlecode.com/svn/trunk@13165 2bbb7eff-a529-9590-31e7-b0007b416f81
47 lines
1.2 KiB
C++
Executable File
47 lines
1.2 KiB
C++
Executable File
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrBitmapTextContext_DEFINED
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#define GrBitmapTextContext_DEFINED
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#include "GrTextContext.h"
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class GrTextStrike;
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/*
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* This class implements GrTextContext using standard bitmap fonts
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*/
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class GrBitmapTextContext : public GrTextContext {
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public:
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virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
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GrFontScaler*) SK_OVERRIDE;
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private:
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GrBitmapTextContext(GrContext*, const GrPaint&, const SkPaint&);
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virtual ~GrBitmapTextContext();
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friend class GrTTextContextManager<GrBitmapTextContext>;
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GrContext::AutoMatrix fAutoMatrix;
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GrTextStrike* fStrike;
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void flushGlyphs(); // automatically called by destructor
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enum {
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kMinRequestedGlyphs = 1,
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kDefaultRequestedGlyphs = 64,
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kMinRequestedVerts = kMinRequestedGlyphs * 4,
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kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
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};
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SkPoint* fVertices;
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int32_t fMaxVertices;
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GrTexture* fCurrTexture;
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int fCurrVertex;
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};
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#endif
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