skia2/resources/sksl/shared/ForLoopMultipleInit.sksl
Brian Osman 22dcb5fd7e Add coords parameter to all .sksl test files used as runtime effects
Convert to use the newer MakeForShader factory, which requires this.

Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-04-26 18:34:38 +00:00

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half4 main(float2 coords) {
half4 result = half4(0);
// Two variables, both used
for (half a = 0, b = 0; a < 10 && b < 10; ++a, ++b) {
result.r += a;
result.g += b;
}
// Two variables, one dead
for (int c = 0, d = 0; c < 10; ++c) {
result.b += 1;
}
// Three variables, all used, some array-typed
for (float d[2] = float[2](0, 10), e[4] = float[4](1,2,3,4), f = 9; d[0] < d[1]; ++d[0]) {
result.a = half(e[0] * f);
}
// Four variables, all dead
for (half4 x, y, z, w;; ) break;
// Just referencing a variable instead of declaring it--legal, if not meaningful.
for (result;; ) break;
return result;
}