skia2/resources/sksl/shared/NumberCasts.sksl
Brian Osman 22dcb5fd7e Add coords parameter to all .sksl test files used as runtime effects
Convert to use the newer MakeForShader factory, which requires this.

Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-04-26 18:34:38 +00:00

19 lines
356 B
Plaintext

half4 main(float2 coords) {
bool3 B;
B.x = bool(1.23);
B.y = bool(1);
B.z = bool(true);
float3 F;
F.x = float(1.23);
F.y = float(0);
F.z = float(true);
int3 I;
I.x = int(1.23);
I.y = int(1);
I.z = int(true);
return half4(half(F.x * F.y * F.z), half(B.x && B.y && B.z), 0, half(I.x * I.y * I.z));
}