22dcb5fd7e
Convert to use the newer MakeForShader factory, which requires this. Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: John Stiles <johnstiles@google.com>
20 lines
425 B
Plaintext
20 lines
425 B
Plaintext
/*#pragma settings NoInline*/
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uniform half4 colorGreen, colorRed;
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half2 tricky(half x, half y, inout half2 color, half z) {
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color.xy = color.yx;
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return half2(x + y, z);
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}
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void func(inout half4 color) {
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half2 t = tricky(1, 2, color.rb, 5);
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color.ga = t;
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}
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half4 main(float2 coords) {
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half4 result = half4(0, 1, 2, 3);
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func(result);
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return result == half4(2, 3, 0, 5) ? colorGreen : colorRed;
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}
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