22dcb5fd7e
Convert to use the newer MakeForShader factory, which requires this. Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: John Stiles <johnstiles@google.com>
16 lines
425 B
Plaintext
16 lines
425 B
Plaintext
uniform half4 testInputs, colorBlack, colorGreen, colorRed;
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half4 non_constant_swizzle() {
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half4 v = half4(testInputs);
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int4 i = int4(colorBlack);
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half x = v[i[0]];
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half y = v[i[1]];
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half z = v[i[2]];
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half w = v[i[3]];
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return half4(x, y, z, w); // -1.25, -1.25, -1.25, 0
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}
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half4 main(float2 coords) {
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return non_constant_swizzle() == half4(-1.25, -1.25, -1.25, 0) ? colorGreen : colorRed;
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}
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