b593a76749
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085043002 Committed: https://skia.googlesource.com/skia/+/64b92a59294a2f73448b3fa8f36f39079f032521 Committed: https://skia.googlesource.com/skia/+/57e98530c113066c4c2d9c64505c52dc25e66c00 Review-Url: https://codereview.chromium.org/2085043002
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrFBBindableObj_DEFINED
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#define GrFBBindableObj_DEFINED
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#include "SkTDArray.h"
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#include "GrFakeRefObj.h"
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////////////////////////////////////////////////////////////////////////////////
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// A common base class for render buffers and textures
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class GrFBBindableObj : public GrFakeRefObj {
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public:
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GrFBBindableObj()
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: GrFakeRefObj()
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, fNumSamples(1) {
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}
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virtual ~GrFBBindableObj() {
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GrAlwaysAssert(0 == fColorReferees.count());
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GrAlwaysAssert(0 == fDepthReferees.count());
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GrAlwaysAssert(0 == fStencilReferees.count());
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}
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void setColorBound(GrFakeRefObj *referee) {
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fColorReferees.append(1, &referee);
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}
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void resetColorBound(GrFakeRefObj *referee) {
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int index = fColorReferees.find(referee);
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GrAlwaysAssert(0 <= index);
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fColorReferees.removeShuffle(index);
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}
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bool getColorBound(GrFakeRefObj *referee) const {
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int index = fColorReferees.find(referee);
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return 0 <= index;
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}
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bool getColorBound() const {
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return 0 != fColorReferees.count();
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}
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void setDepthBound(GrFakeRefObj *referee) {
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fDepthReferees.append(1, &referee);
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}
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void resetDepthBound(GrFakeRefObj *referee) {
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int index = fDepthReferees.find(referee);
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GrAlwaysAssert(0 <= index);
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fDepthReferees.removeShuffle(index);
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}
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bool getDepthBound(GrFakeRefObj *referee) const {
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int index = fDepthReferees.find(referee);
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return 0 <= index;
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}
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bool getDepthBound() const {
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return 0 != fDepthReferees.count();
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}
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void setStencilBound(GrFakeRefObj *referee) {
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fStencilReferees.append(1, &referee);
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}
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void resetStencilBound(GrFakeRefObj *referee) {
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int index = fStencilReferees.find(referee);
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GrAlwaysAssert(0 <= index);
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fStencilReferees.removeShuffle(index);
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}
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bool getStencilBound(GrFakeRefObj *referee) const {
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int index = fStencilReferees.find(referee);
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return 0 <= index;
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}
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bool getStencilBound() const {
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return 0 != fStencilReferees.count();
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}
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int numSamples() { return fNumSamples; }
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protected:
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int fNumSamples;
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private:
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SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this as a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
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SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this as a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
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SkTDArray<GrFakeRefObj *> fStencilReferees; // frame buffers that use this as a stencil buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
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typedef GrFakeRefObj INHERITED;
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};
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#endif // GrFBBindableObj_DEFINED
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