skia2/tests/FloatingPointTextureTest.cpp
Brian Salomon d628747dfb Make GrColorSpaceInfo store GrColorType.
This is largely redundant with GrPixelConfig. However, we intend to
remove GrPixelConfig.

Bug: skia:7580

Change-Id: I03d92303be832711f7821f8a97d36387c9b04a9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222883
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-06-25 14:29:09 +00:00

102 lines
4.1 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This is a straightforward test of floating point textures, which are
* supported on some platforms. As of right now, this test only supports
* 32 bit floating point textures, and indeed floating point test values
* have been selected to require 32 bits of precision and full IEEE conformance
*/
#include "tests/Test.h"
#include "include/gpu/GrContext.h"
#include "include/private/SkHalf.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrTextureProxy.h"
#include "tools/gpu/ProxyUtils.h"
#include <float.h>
static const int DEV_W = 100, DEV_H = 100;
template <typename T>
void runFPTest(skiatest::Reporter* reporter, GrContext* context, T min, T max, T epsilon, T maxInt,
int arraySize, GrColorType colorType) {
if (0 != arraySize % 4) {
REPORT_FAILURE(reporter, "(0 != arraySize % 4)",
SkString("arraySize must be divisible by 4."));
return;
}
SkTDArray<T> controlPixelData, readBuffer;
controlPixelData.setCount(arraySize);
readBuffer.setCount(arraySize);
for (int i = 0; i < arraySize; i += 4) {
controlPixelData[i + 0] = min;
controlPixelData[i + 1] = max;
controlPixelData[i + 2] = epsilon;
controlPixelData[i + 3] = maxInt;
}
for (auto origin : {kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
auto fpProxy = sk_gpu_test::MakeTextureProxyFromData(context, GrRenderable::kYes, DEV_W,
DEV_H, colorType, kPremul_SkAlphaType,
origin, controlPixelData.begin(), 0);
// Floating point textures are NOT supported everywhere
if (!fpProxy) {
continue;
}
sk_sp<GrSurfaceContext> sContext = context->priv().makeWrappedSurfaceContext(
std::move(fpProxy), colorType, kPremul_SkAlphaType);
REPORTER_ASSERT(reporter, sContext);
bool result = sContext->readPixels(context, 0, 0, DEV_W, DEV_H, colorType, nullptr,
readBuffer.begin(), 0);
REPORTER_ASSERT(reporter, result);
REPORTER_ASSERT(reporter,
0 == memcmp(readBuffer.begin(), controlPixelData.begin(), readBuffer.bytes()));
}
}
static const int RGBA32F_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4;
static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest, reporter, ctxInfo) {
runFPTest<float>(reporter, ctxInfo.grContext(), FLT_MIN, FLT_MAX, FLT_EPSILON,
kMaxIntegerRepresentableInSPFloatingPoint, RGBA32F_CONTROL_ARRAY_SIZE,
GrColorType::kRGBA_F32);
}
static const int RG32F_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 2;
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest_RG, reporter, ctxInfo) {
runFPTest<float>(reporter, ctxInfo.grContext(), FLT_MIN, FLT_MAX, FLT_EPSILON,
kMaxIntegerRepresentableInSPFloatingPoint, RG32F_CONTROL_ARRAY_SIZE,
GrColorType::kRG_F32);
}
static const int HALF_ALPHA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 1 /*alpha-only*/;
static const SkHalf kMaxIntegerRepresentableInHalfFloatingPoint = 0x6800; // 2 ^ 11
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatAlphaTextureTest, reporter, ctxInfo) {
runFPTest<SkHalf>(reporter, ctxInfo.grContext(), SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
kMaxIntegerRepresentableInHalfFloatingPoint, HALF_ALPHA_CONTROL_ARRAY_SIZE,
GrColorType::kAlpha_F16);
}
static const int HALF_RGBA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4 /*RGBA*/;
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatRGBATextureTest, reporter, ctxInfo) {
runFPTest<SkHalf>(reporter, ctxInfo.grContext(), SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
kMaxIntegerRepresentableInHalfFloatingPoint, HALF_RGBA_CONTROL_ARRAY_SIZE,
GrColorType::kRGBA_F16);
}